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https://github.com/amyinspace/MagicSetEditor2.git
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cf91f9c43b
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1438 0fc631ac-6414-0410-93d0-97cfa31319b6
54 lines
1.7 KiB
C++
54 lines
1.7 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2010 Twan van Laarhoven and Sean Hunt |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_GUI_AUTO_REPLACE_WINDOW
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#define HEADER_GUI_AUTO_REPLACE_WINDOW
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <data/word_list.hpp>
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class AutoReplaceList;
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// ----------------------------------------------------------------------------- : AutoReplaceWindow
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/// A window for editing the AutoReplace words
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class AutoReplaceWindow : public wxDialog {
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public:
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/// Edit auto replace words for the given game
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AutoReplaceWindow(Window* parent, const Game& game);
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private:
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DECLARE_EVENT_TABLE();
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AutoReplaceList* list;
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wxStaticText* matchL, *replaceL;
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wxTextCtrl* match, *replace;
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wxCheckBox* enabled, *whole_word;
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wxCheckBox* use_auto_replace;
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wxButton* add, *remove;
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bool in_event; ///< No recursion between event handlers
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void onItemSelect(wxCommandEvent&);
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void onItemChange(wxCommandEvent&);
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void onEnable(wxCommandEvent&);
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void onAdd(wxCommandEvent&);
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void onRemove(wxCommandEvent&);
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void onDefault(wxCommandEvent&);
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void onOk(wxCommandEvent&);
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void enable();
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void refreshItem();
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void updateItem();
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void store();
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};
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// ----------------------------------------------------------------------------- : EOF
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#endif
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