Files
MagicSetEditor2/data/magic-future-textless.mse-style/style
T
pichoro 0914c53f0d Font colors closer to correct for future styles.
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@633 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-08-28 03:57:31 +00:00

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mse version: 0.3.4
game: magic
short name: Future Textless
full name: Futureshift Textless
icon: card-sample.png
position hint: 051
card width: 375
card height: 523
card dpi: 150
#By: Pichoro
#
#Todo:
#Make different colored colorless mana symbols work
#Casting cost mask
#Frames can be changed to jpegs
#make colored artifacts look right
############################################################## Extra scripts
init script:
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
suffix := [card: "card.png", pt: "pt.png"]
template := { input + suffix[type] }
land_template := { (if input == "a" then "c" else input) + "l" + suffix[type] }
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if land and not colored_lands then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else if multi then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("m"),
light: base,
)
else if artifact then
masked_blend(
mask: "artifact_blend_{type}.png",
dark: template("a"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "hybrid_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else base
}
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
colorless_color := {
if contains(card.card_color, match: "white")
and not contains(card.card_color, match: "hybrid")
and not contains(card.card_color, match: "multicolor")
and not contains(card.card_color, match: "artifact")
and not contains(card.card_color, match: "land") then "w"
else if contains(card.card_color, match: "blue")
and not contains(card.card_color, match: "hybrid")
and not contains(card.card_color, match: "multicolor")
and not contains(card.card_color, match: "artifact")
and not contains(card.card_color, match: "land") then "u"
else if contains(card.card_color, match: "black")
and not contains(card.card_color, match: "hybrid")
and not contains(card.card_color, match: "multicolor")
and not contains(card.card_color, match: "artifact")
and not contains(card.card_color, match: "land") then "b"
else if contains(card.card_color, match: "red")
and not contains(card.card_color, match: "hybrid")
and not contains(card.card_color, match: "multicolor")
and not contains(card.card_color, match: "artifact")
and not contains(card.card_color, match: "land") then "r"
else if contains(card.card_color, match: "green")
and not contains(card.card_color, match: "hybrid")
and not contains(card.card_color, match: "multicolor")
and not contains(card.card_color, match: "artifact")
and not contains(card.card_color, match: "land") then "g"
else "c"
}
font_colors_white := { input != "w" and input != "c" and input != "a" and input != "l" and input != "m" }
paintbrush_font:= { if contains(card.card_color, match:"land") then "white"
else if contains(card.card_color, match:"artifact") or contains(card.card_color, match:"multicolor") or contains(card.card_color, match:"white") then "black"
else "white"
}
############################################################## Extra style options
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: choice
name: tap symbol
description: What tap symbol should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: font color
description: What color should the font on cards be?
initial: automatic
choice: automatic
choice: black
choice: white
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
mask: bordermask.png
z index: 2
card color:
left: 0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: { if card.card_symbol=="none" then 73 else 88 }
top : 30
width: { if card.card_symbol=="none" then 269 else 254 }
height: 30
alignment: middle shrink-overflow
padding bottom: 0
z index: 2
font:
name: Matrix
size: 18
color: { font_color(card.card_color) }
casting cost:
left: 18
top: 57
height: 422
width: 75
alignment: top left
direction: vertical
symbol font:
name: magic-mana-future
size: 22
scale down to: 22
alignment: bottom right
always symbol: true
mask: costmask.png
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 50 else 67}
top : 35
height: 20
width: 14
z index: 2
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 37
top: 46
width: 322
height: 418
z index: 0
mask: mask_image.png
############################# Card type
type:
left: 49
top : 434
width: { 288 - max(18,card_style.rarity.content_width) }
height: 28
alignment: top shrink-overflow
z index: 1
padding top: 2
font:
name: Matrix
size: 16
color: { font_color(card.card_color) }
separator color: rgb(128,128,128)
rarity:
right: 352
top : 439
width: 36
height: 19
z index: 2
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# PT
pt:
z index: 4
left: 287
top: 468
width: 60
height: 28
alignment: center middle
font:
name: Mplantin
size: 16
weight: bold
color: { font_color(card.card_color) }
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
right: { if card.pt != "" then 281 else 341 }
top : 478
width: { max(150, card_style.illustrator.content_width) + 5 }
height: 16
z index: 2
alignment: middle right
font:
name: MPlantin
size: 8
color:
script:
if contains(card.card_color, match:"land") then rgb(255,255,255)
else if contains(card.card_color, match:"artifact") or
contains(card.card_color, match:"multicolor") or
contains(card.card_color, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
copyright line:
left: 22
top : 491
width: { if card.pt != "" then 260 else 320 }
height: 12
z index: 2
alignment: bottom right
font:
name: MPlantin
size: 7
color:
script:
if contains(card.card_color, match:"land") then rgb(255,255,255)
else if contains(card.card_color, match:"artifact") or
contains(card.card_color, match:"multicolor") or
contains(card.card_color, match:"white") then rgb(0,0,0)
else rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
extra card field:
type: choice
name: type symbol
choice:
name: white
choice: artifact
choice: creature
choice: enchantment
choice: instant
choice: land
choice: multitype
choice: sorcery
choice:
name: black
choice: artifact
choice: creature
choice: enchantment
choice: instant
choice: land
choice: multitype
choice: sorcery
extra card field:
type: choice
name: paintbrush
script: paintbrush_font(value)
editable: false
choice: black
choice: white
extra card style:
pt box:
right: 357
bottom: 505
width: 78
height: 51
z index: 1
visible: { card.pt != "" }
render style: image
image: { card_ptbox() }
mask: mask_pt.png
type symbol:
left: 23
top: 25
width: 21
height: 20
z index: 2
render style: image
choice images:
white artifact: artifact_white.png
black artifact: artifact_black.png
white creature: creature_white.png
black creature: creature_black.png
white enchantment: enchantment_white.png
black enchantment: enchantment_black.png
white instant: instant_white.png
black instant: instant_black.png
white land: land_white.png
black land: land_black.png
white multitype: multitype_white.png
black multitype: multitype_black.png
white sorcery: sorcery_white.png
black sorcery: sorcery_black.png
paintbrush:
right: { ( if card.pt != "" then 281 else 341 ) - card_style.illustrator.content_width }
top : 479
width: 40
height: 15
z index: 2
render style: image
choice images:
black: paintbrush.png
white: paintbrush_w.png