mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
bd55326c7d
* Rewrite of error queue code: errors are now pulled, instead of being turned into messageboxes automatically. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1629 0fc631ac-6414-0410-93d0-97cfa31319b6
138 lines
4.4 KiB
C++
138 lines
4.4 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2010 Twan van Laarhoven and Sean Hunt |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <render/value/image.hpp>
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#include <render/card/viewer.hpp>
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#include <gui/util.hpp>
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// ----------------------------------------------------------------------------- : ImageValueViewer
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IMPLEMENT_VALUE_VIEWER(Image);
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void ImageValueViewer::draw(RotatedDC& dc) {
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DrawWhat what = viewer.drawWhat(this);
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// reset?
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int w = max(0,(int)dc.trX(style().width)), h = max(0,(int)dc.trY(style().height));
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Radians a = dc.getAngle();
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const AlphaMask& alpha_mask = getMask(w,h);
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if (bitmap.Ok() && (a != angle || size.width != w || size.height != h)) {
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bitmap = Bitmap();
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}
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// try to load image
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if (!bitmap.Ok()) {
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angle = a;
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is_default = false;
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Image image;
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// load from file
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if (!value().filename.empty()) {
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try {
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InputStreamP image_file = getLocalPackage().openIn(value().filename);
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if (image.LoadFile(*image_file)) {
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image.Rescale(w, h);
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}
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} CATCH_ALL_ERRORS(false);
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}
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// nice placeholder
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if (!image.Ok() && style().default_image.isReady()) {
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image = style().default_image.generate(GeneratedImage::Options(w, h, &getStylePackage(), &getLocalPackage()));
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is_default = true;
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if (what & DRAW_EDITING) {
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bitmap = imagePlaceholder(dc, w, h, image, what & DRAW_EDITING);
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if (alpha_mask.isLoaded() || !is_rad0(a)) {
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image = bitmap.ConvertToImage(); // we need to convert back to an image
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} else {
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image = Image();
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}
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}
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}
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// checkerboard placeholder
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if (!image.Ok() && !bitmap.Ok() && style().width > 40) {
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// placeholder bitmap
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bitmap = imagePlaceholder(dc, w, h, wxNullImage, what & DRAW_EDITING);
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if (alpha_mask.isLoaded() || !is_rad0(a)) {
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// we need to convert back to an image
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image = bitmap.ConvertToImage();
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}
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}
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// done
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if (image.Ok()) {
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// apply mask and rotate
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alpha_mask.setAlpha(image);
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size = RealSize(image);
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image = rotate_image(image, angle);
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bitmap = Bitmap(image);
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}
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}
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// border
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drawFieldBorder(dc);
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// draw image, if any
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if (bitmap.Ok()) {
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dc.DrawPreRotatedBitmap(bitmap, dc.getInternalRect());
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}
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}
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void ImageValueViewer::onValueChange() {
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bitmap = Bitmap();
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}
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void ImageValueViewer::onStyleChange(int changes) {
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if ((changes & CHANGE_MASK) ||
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((changes & CHANGE_DEFAULT) && is_default)) {
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bitmap = Bitmap();
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}
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ValueViewer::onStyleChange(changes);
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}
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// is an image very light?
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bool very_light(const Image& image) {
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int w = image.GetWidth(), h = image.GetHeight();
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if (w*h<1) return false;
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Byte* data = image.GetData();
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int middle = w / 2 + (h*w) / 2;
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int total = (int)data[3 * middle] + (int)data[3 * middle + 1] + (int)data[3 * middle + 2];
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return total >= 210 * 3;
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}
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Bitmap ImageValueViewer::imagePlaceholder(const Rotation& rot, UInt w, UInt h, const Image& background, bool editing) {
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// Bitmap and memory dc
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Bitmap bmp(w, h, 24);
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wxMemoryDC mdc;
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mdc.SelectObject(bmp);
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RealRect rect(0,0,w,h);
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RotatedDC dc(mdc, 0, rect, 1.0, QUALITY_AA);
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// Draw (checker) background
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if (!background.Ok() || background.HasAlpha()) {
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draw_checker(dc, rect);
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}
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if (background.Ok()) {
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dc.DrawImage(background, RealPoint(0,0));
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}
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// Draw text
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if (editing) {
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// only when in editor mode
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for (UInt size = 12 ; size > 2 ; --size) {
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dc.SetFont(wxFont(size, wxSWISS, wxNORMAL, wxNORMAL));
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RealSize rs = dc.GetTextExtent(_("double click to load image"));
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if (rs.width <= w - 10 && rs.height < h - 10) {
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// text fits
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RealPoint pos = align_in_rect(ALIGN_MIDDLE_CENTER, rs, rect);
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bool black_on_white = !background.Ok() || very_light(background);
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dc.SetTextForeground(black_on_white ? *wxWHITE : *wxBLACK);
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dc.DrawText(_("double click to load image"), pos, 2, 4); // blurred
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dc.SetTextForeground(black_on_white ? *wxBLACK : *wxWHITE);
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dc.DrawText(_("double click to load image"), pos);
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break;
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}
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}
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}
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// Done
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mdc.SelectObject(wxNullBitmap);
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return bmp;
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}
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