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82 lines
3.2 KiB
C++
82 lines
3.2 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make card games |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#pragma once
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <util/real_point.hpp>
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// ----------------------------------------------------------------------------- : Alignment
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// Alignment in a textbox, specifies both horizontal and vertical alignment
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enum Alignment {
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// horizontal
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ALIGN_LEFT = 0x01,
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ALIGN_CENTER = 0x02,
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ALIGN_RIGHT = 0x04,
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ALIGN_HORIZONTAL = ALIGN_LEFT | ALIGN_CENTER | ALIGN_RIGHT,
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// horizontal filling
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ALIGN_STRETCH = 0x10,
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ALIGN_JUSTIFY_WORDS = 0x20,
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ALIGN_JUSTIFY_ALL = 0x40,
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ALIGN_FILL = ALIGN_STRETCH | ALIGN_JUSTIFY_WORDS | ALIGN_JUSTIFY_ALL,
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// horizontal fill modifiers
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ALIGN_IF_OVERFLOW = 0x1000, // only fill if text_width > box_width
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ALIGN_IF_SOFTBREAK = 0x2000, // only fill before soft line breaks and wraps
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// vertical
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ALIGN_TOP = 0x100,
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ALIGN_MIDDLE = 0x200,
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ALIGN_BOTTOM = 0x400,
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ALIGN_VERTICAL = ALIGN_TOP | ALIGN_MIDDLE | ALIGN_BOTTOM,
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// modifiers
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// common combinations
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ALIGN_TOP_LEFT = ALIGN_TOP | ALIGN_LEFT,
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ALIGN_TOP_CENTER = ALIGN_TOP | ALIGN_CENTER,
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ALIGN_TOP_RIGHT = ALIGN_TOP | ALIGN_RIGHT,
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ALIGN_MIDDLE_LEFT = ALIGN_MIDDLE | ALIGN_LEFT,
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ALIGN_MIDDLE_CENTER = ALIGN_MIDDLE | ALIGN_CENTER,
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ALIGN_MIDDLE_RIGHT = ALIGN_MIDDLE | ALIGN_RIGHT,
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};
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/// How much should an object with obj_width be moved to be aligned in a box with box_width?
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double align_delta_x(Alignment align, double box_width, double obj_width);
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/// How much should an object with obj_height be moved to be aligned in a box with box_height?
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double align_delta_y(Alignment align, double box_height, double obj_height);
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/// Align a rectangle inside another rectangle
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/** returns the topleft coordinates of the inner rectangle after alignment
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*/
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RealPoint align_in_rect(Alignment align, const RealSize& to_align, const RealRect& outer);
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Alignment alignment_from_string(const String&);
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String alignment_to_string(const Alignment&);
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// ----------------------------------------------------------------------------- : Direction
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/// Direction to place something in
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enum Direction {
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LEFT_TO_RIGHT, RIGHT_TO_LEFT,
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TOP_TO_BOTTOM, BOTTOM_TO_TOP,
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BOTTOM_RIGHT_TO_TOP_LEFT,
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TOP_LEFT_TO_BOTTOM_RIGHT,
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BOTTOM_LEFT_TO_TOP_RIGHT,
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TOP_RIGHT_TO_BOTTOM_LEFT,
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HORIZONTAL = LEFT_TO_RIGHT,
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VERTICAL = TOP_TO_BOTTOM
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};
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/// Move a point in a direction
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/** If the direction is horizontal the to_move.width is used, otherwise to_move.height */
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RealPoint move_in_direction(Direction dir, const RealPoint& point, const RealSize to_move, double spacing = 0);
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String direction_to_string(const Direction&);
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