mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-09 20:47:00 -04:00
300 lines
10 KiB
C++
300 lines
10 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make card games |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <data/card.hpp>
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#include <data/set.hpp>
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#include <data/game.hpp>
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#include <data/stylesheet.hpp>
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#include <data/field.hpp>
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#include <util/error.hpp>
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#include <util/reflect.hpp>
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#include <util/delayed_index_maps.hpp>
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#include <util/uid.hpp>
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#include <unordered_set>
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// ----------------------------------------------------------------------------- : Card
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Card::Card()
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// for files made before we saved these, set the time to 'yesterday', generate a uid
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: time_created (wxDateTime::Now().Subtract(wxDateSpan::Day()).ResetTime())
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, time_modified(wxDateTime::Now().Subtract(wxDateSpan::Day()).ResetTime())
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, uid(generate_uid())
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, has_styling(false)
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{
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if (!game_for_reading()) {
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throw InternalError(_("game_for_reading not set"));
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}
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data.init(game_for_reading()->card_fields);
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}
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Card::Card(const Game& game)
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: time_created (wxDateTime::Now())
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, time_modified(wxDateTime::Now())
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, uid(generate_uid())
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, has_styling(false)
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{
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data.init(game.card_fields);
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}
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String Card::identification() const {
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// an identifying field
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FOR_EACH_CONST(v, data) {
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if (v->fieldP->identifying) {
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return v->toString();
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}
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}
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// otherwise the first field
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if (!data.empty()) {
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return data.at(0)->toString();
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} else {
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return _("");
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}
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}
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bool Card::contains(QuickFilterPart const& query) const {
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FOR_EACH_CONST(v, data) {
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if (query.match(v->fieldP->name, v->toString())) return true;
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}
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if (query.match(_("notes"), notes)) return true;
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return false;
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}
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vector<int> Card::findFreeLinks(vector<String>& linked_uids, const unordered_set<String>& all_existing_uids) {
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vector<int> freeIndexes;
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int count = min(4, (int)linked_uids.size());
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LINK_PAIRS(linked_pairs, this);
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for (int i = 0; i < count; ++i) {
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String& linked_uid = linked_uids[i];
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// Try to find an existing link
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for (int j = 0; j < linked_pairs.size(); ++j) {
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auto& linked_pair = linked_pairs[j];
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if (linked_pair.first.get() == linked_uid &&
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std::find(freeIndexes.begin(), freeIndexes.end(), j) == freeIndexes.end()
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) {
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freeIndexes.push_back(j);
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goto continue_outer;
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}
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}
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// Try to find a free spot
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for (int j = 0; j < linked_pairs.size(); ++j) {
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auto& linked_pair = linked_pairs[j];
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if (linked_pair.first.get().empty() &&
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std::find(freeIndexes.begin(), freeIndexes.end(), j) == freeIndexes.end()
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) {
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freeIndexes.push_back(j);
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goto continue_outer;
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}
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}
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// Try to find an erasable spot
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for (int j = 0; j < linked_pairs.size(); ++j) {
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auto& linked_pair = linked_pairs[j];
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if (all_existing_uids.find(linked_pair.first.get()) == all_existing_uids.end() &&
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std::find(freeIndexes.begin(), freeIndexes.end(), j) == freeIndexes.end()
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) {
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freeIndexes.push_back(j);
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goto continue_outer;
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}
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}
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freeIndexes.push_back(-1);
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continue_outer:;
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}
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return freeIndexes;
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}
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int Card::findFreeLink(const String& linked_uid, const unordered_set<String>& all_existing_uids) {
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vector<String> linked_uids { linked_uid };
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return findFreeLinks(linked_uids, all_existing_uids)[0];
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}
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int Card::findUIDLink(const String& linked_uid) {
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if (linked_card_1 == linked_uid) return 0;
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if (linked_card_2 == linked_uid) return 1;
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if (linked_card_3 == linked_uid) return 2;
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if (linked_card_4 == linked_uid) return 3;
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return -1;
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}
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vector<int> Card::findRelationLinks(const String& linked_relation) {
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vector<int> indexes;
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if (linked_relation_1 == linked_relation) indexes.push_back(0);
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if (linked_relation_2 == linked_relation) indexes.push_back(1);
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if (linked_relation_3 == linked_relation) indexes.push_back(2);
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if (linked_relation_4 == linked_relation) indexes.push_back(3);
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return indexes;
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}
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String& Card::getLinkedUID(int index) {
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switch (index) {
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case 0: return linked_card_1;
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case 1: return linked_card_2;
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case 2: return linked_card_3;
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case 3: return linked_card_4;
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default: throw ScriptError(_("getLinkedUID called with invalid index"));
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}
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}
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String& Card::getLinkedRelation(int index) {
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switch (index) {
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case 0: return linked_relation_1;
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case 1: return linked_relation_2;
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case 2: return linked_relation_3;
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case 3: return linked_relation_4;
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default: throw ScriptError(_("getLinkedRelation called with invalid index"));
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}
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}
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void Card::updateLinkedUID(const String& old_uid, const String& new_uid) {
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int index = findUIDLink(old_uid);
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if (index >= 0) getLinkedUID(index) = new_uid;
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}
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vector<CardP> Card::getLinkedRelationCards(const vector<CardP>& cards, const String& linked_relation, bool erase_if_no_card) {
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vector<CardP> other_cards;
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vector<int> indexes = findRelationLinks(linked_relation);
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for (size_t i = 0; i < indexes.size(); ++i) {
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String& linked_uid = getLinkedUID(indexes[i]);
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CardP other_card = getUIDCard(cards, linked_uid);
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if (other_card) other_cards.push_back(other_card);
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else if (erase_if_no_card) {
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linked_uid = _("");
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getLinkedRelation(indexes[i]) = _("");
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}
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}
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return other_cards;
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}
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vector<CardP> Card::getLinkedRelationCards(const Set& set, const String& linked_relation, bool erase_if_no_card) {
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return getLinkedRelationCards(set.cards, linked_relation, erase_if_no_card);
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}
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vector<pair<CardP, String>> Card::getLinkedCards(const vector<CardP>& cards) {
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unordered_map<String, String> links{
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{ linked_card_1, linked_relation_1 },
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{ linked_card_2, linked_relation_2 },
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{ linked_card_3, linked_relation_3 },
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{ linked_card_4, linked_relation_4 }
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};
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vector<pair<CardP, String>> linked_cards;
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FOR_EACH(other_card, cards) {
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if (links.find(other_card->uid) != links.end()) {
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linked_cards.push_back(make_pair(other_card, links.at(other_card->uid)));
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}
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}
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return linked_cards;
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}
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vector<pair<CardP, String>> Card::getLinkedCards(const Set& set) {
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return getLinkedCards(set.cards);
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}
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CardP Card::getLinkedOtherFaceCard(const vector<CardP>& cards) {
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unordered_set<String> faces;
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if (linked_relation_1 == _("Front Face") || linked_relation_1 == _("Back Face")) faces.emplace(linked_card_1);
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if (linked_relation_2 == _("Front Face") || linked_relation_2 == _("Back Face")) faces.emplace(linked_card_2);
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if (linked_relation_3 == _("Front Face") || linked_relation_3 == _("Back Face")) faces.emplace(linked_card_3);
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if (linked_relation_4 == _("Front Face") || linked_relation_4 == _("Back Face")) faces.emplace(linked_card_4);
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FOR_EACH(other_card, cards) {
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if (faces.find(other_card->uid) != faces.end()) return other_card;
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}
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return nullptr;
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}
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CardP Card::getLinkedOtherFaceCard(const Set& set) {
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return getLinkedOtherFaceCard(set.cards);
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}
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void Card::addLink(const Set& set, CardP& linked_card, const String& selected_relation, const String& linked_relation) {
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unordered_set<String> all_existing_uids;
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FOR_EACH(card, set.cards) {
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all_existing_uids.insert(card->uid);
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}
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int index = findFreeLink(linked_card->uid, all_existing_uids);
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if (index < 0) {
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queue_message(MESSAGE_ERROR, _ERROR_1_("not enough free links", identification()));
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return;
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}
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getLinkedUID(index) = linked_card->uid;
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getLinkedRelation(index) = linked_relation;
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index = linked_card->findFreeLink(uid, all_existing_uids);
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if (index < 0) {
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queue_message(MESSAGE_ERROR, _ERROR_1_("not enough free links", linked_card->identification()));
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}
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else {
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linked_card->getLinkedUID(index) = uid;
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linked_card->getLinkedRelation(index) = selected_relation;
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}
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}
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void Card::removeLink(const CardP& linked_card)
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{
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int index = findUIDLink(linked_card->uid);
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if (index >= 0) {
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getLinkedUID(index) = _("");
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getLinkedRelation(index) = _("");
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}
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index = linked_card->findUIDLink(uid);
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if (index >= 0) {
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linked_card->getLinkedUID(index) = _("");
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linked_card->getLinkedRelation(index) = _("");
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}
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}
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CardP Card::getUIDCard(const vector<CardP>& cards, const String& uid) {
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FOR_EACH(card, cards) {
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if (card->uid == uid) return card;
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}
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return nullptr;
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}
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CardP Card::getUIDCard(const Set& set, const String& uid) {
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return getUIDCard(set.cards, uid);
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}
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IndexMap<FieldP, ValueP>& Card::extraDataFor(const StyleSheet& stylesheet) {
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return extra_data.get(stylesheet.name(), stylesheet.extra_card_fields);
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}
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void mark_dependency_member(const Card& card, const String& name, const Dependency& dep) {
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mark_dependency_member(card.data, name, dep);
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}
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void reflect_version_check(Reader& handler, const Char* key, intrusive_ptr<Packaged> const& package);
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void reflect_version_check(Writer& handler, const Char* key, intrusive_ptr<Packaged> const& package);
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void reflect_version_check(GetMember& handler, const Char* key, intrusive_ptr<Packaged> const& package);
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void reflect_version_check(GetDefaultMember& handler, const Char* key, intrusive_ptr<Packaged> const& package);
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IMPLEMENT_REFLECTION(Card) {
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REFLECT(stylesheet);
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reflect_version_check(handler, _("stylesheet_version"), stylesheet);
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REFLECT(has_styling);
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if (has_styling) {
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if (stylesheet) {
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REFLECT_IF_READING styling_data.init(stylesheet->styling_fields);
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REFLECT(styling_data);
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} else if (stylesheet_for_reading()) {
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REFLECT_IF_READING styling_data.init(stylesheet_for_reading()->styling_fields);
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REFLECT(styling_data);
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} else if (Handler::isReading) {
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has_styling = false; // We don't know the style, this can be because of copy/pasting
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}
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}
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REFLECT(notes);
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REFLECT(uid);
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REFLECT(linked_card_1);
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REFLECT(linked_card_2);
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REFLECT(linked_card_3);
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REFLECT(linked_card_4);
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REFLECT(linked_relation_1);
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REFLECT(linked_relation_2);
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REFLECT(linked_relation_3);
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REFLECT(linked_relation_4);
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REFLECT(time_created);
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REFLECT(time_modified);
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REFLECT(extra_data); // don't allow scripts to depend on style specific data
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REFLECT_NAMELESS(data);
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}
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