mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
bad9981ad9
Removed the year so we don't get tempted to change this ever again.
70 lines
2.3 KiB
C++
70 lines
2.3 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_DATA_FIELD_INFORMATION
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#define HEADER_DATA_FIELD_INFORMATION
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <util/defaultable.hpp>
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#include <data/field.hpp>
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#include <data/font.hpp>
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#include <script/scriptable.hpp>
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// ----------------------------------------------------------------------------- : InfoField
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DECLARE_POINTER_TYPE(InfoField);
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DECLARE_POINTER_TYPE(InfoStyle);
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DECLARE_POINTER_TYPE(InfoValue);
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/// A field for informational values.
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/** These values are not editable, they are just headers, icons, labels, etc.
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*/
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class InfoField : public Field {
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public:
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InfoField() { editable = false; }
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DECLARE_FIELD_TYPE(Text);
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OptionalScript script; ///< Script to apply to all values
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virtual void initDependencies(Context&, const Dependency&) const;
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};
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// ----------------------------------------------------------------------------- : InfoStyle
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/// The Style for a InfoField
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class InfoStyle : public Style {
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public:
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InfoStyle(const InfoFieldP&);
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DECLARE_STYLE_TYPE(Info);
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Font font; ///< Font to use for the text
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Alignment alignment; ///< Alignment inside the box
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double padding_left, padding_right; ///< Padding
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double padding_top, padding_bottom;
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Color background_color;
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virtual int update(Context&);
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virtual void initDependencies(Context&, const Dependency&) const;
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};
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// ----------------------------------------------------------------------------- : InfoValue
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/// The Value in a InfoField
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class InfoValue : public Value {
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public:
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inline InfoValue(const InfoFieldP& field) : Value(field) {}
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DECLARE_VALUE_TYPE(Info, String);
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ValueType value;
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virtual bool update(Context&);
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};
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// ----------------------------------------------------------------------------- : EOF
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#endif
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