Files
MagicSetEditor2/src/render/text/viewer.cpp
T
twanvl b79f52db84 New rotation system (see forum thread).
Major changes:
  - when rotating, the top left corner of the rectangle stays in place.
  - ValueViewers get a dc that is pre-rotated/translated for them, i.e. (0,0) is the top-left of the viewer (with ValueViewer::getRotation).
  - moved 'angle' from individual Styles to the Style base class.
  - any rotation angle is now possible. angle is still an int for now.

This warrants a version bump

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@782 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-12-23 21:58:58 +00:00

784 lines
28 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2007 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <render/text/viewer.hpp>
#include <algorithm>
DECLARE_TYPEOF_COLLECTION(TextViewer::Line);
DECLARE_TYPEOF_COLLECTION(double);
// ----------------------------------------------------------------------------- : Line
struct TextViewer::Line {
size_t start; ///< Index of the first character in this line
size_t end_or_soft; ///< Index just beyond the last non-soft character
vector<double> positions; ///< x position of each character in this line, gives the number of characters + 1, never empty
double top; ///< y position of (the top of) this line
double line_height; ///< The height of this line in pixels
LineBreak break_after; ///< Is there a saparator after this line?
//% Alignment alignment; ///< Alignment of this line
Line()
: start(0), end_or_soft(0), top(0), line_height(0), break_after(BREAK_NO)
{}
/// The position (just beyond) the bottom of this line
double bottom() const { return top + line_height; }
/// The width of this line
double width() const { return positions[end_or_soft-start] - positions.front(); }
/// Index just beyond the last character on this line
size_t end() const { return start + positions.size() - 1; }
/// Find the index of the character at the given position on this line
/** Always returns a value in the range [start..end()] */
size_t posToIndex(double x) const;
/// Is this line visible using the given rectangle?
bool visible(const Rotation& rot) const {
return top + line_height > 0 && top < rot.getHeight();
}
/// Get a rectangle of the selection on this line
/** start and end need not be in this line */
RealRect selectionRectangle(const Rotation& rot, size_t start, size_t end);
};
size_t TextViewer::Line::posToIndex(double x) const {
// largest index with pos <= x
vector<double>::const_iterator it2 = lower_bound(positions.begin(), positions.end(), x);
if (it2 == positions.begin()) return start;
if (it2 == positions.end()) --it2; // we don't want to find the position beyond the end
// first index with pos > x
vector<double>::const_iterator it1 = it2 - 1;
if (x - *it1 <= *it2 - x) return it1 - positions.begin() + start; // it1 is closer
else return it2 - positions.begin() + start; // it2 is closer
}
// ----------------------------------------------------------------------------- : TextViewer
// can't be declared in header because we need to know sizeof(Line)
TextViewer:: TextViewer() : justifying (false) {}
TextViewer::~TextViewer() {}
// ----------------------------------------------------------------------------- : Drawing
void TextViewer::draw(RotatedDC& dc, const TextStyle& style, DrawWhat what) {
assert(!lines.empty());
// separator lines?
// do this first, so pen is still set from drawing the field border
if (what & DRAW_BORDERS) {
drawSeparators(dc);
}
// Draw the text, line by line
FOR_EACH(l, lines) {
if (l.visible(dc)) {
if (justifying) {
// Draw characters separatly
for (size_t i = 0 ; i < l.positions.size() - 1 ; ++i) {
RealRect rect(l.positions[i], l.top, l.positions[i+1] - l.positions[i] , l.line_height);
elements.draw(dc, scale, rect, &l.positions[i], what, l.start + i, l.start + i + 1);
}
} else {
RealRect rect(l.positions.front(), l.top, l.width(), l.line_height);
elements.draw(dc, scale, rect, &*l.positions.begin(), what, l.start, l.end());
}
}
}
}
/// Intersection between two rectangles
RealRect intersect(const RealRect& a, const RealRect& b) {
RealPoint tl = piecewise_max(a.topLeft(), b.topLeft());
RealPoint br = piecewise_min(a.bottomRight(), b.bottomRight());
return RealRect(tl, RealSize(br - tl));
}
void TextViewer::drawSelection(RotatedDC& dc, const TextStyle& style, size_t sel_start, size_t sel_end) {
if (sel_start == sel_end) return;
if (sel_end < sel_start) swap(sel_start, sel_end);
dc.SetBrush(*wxBLACK_BRUSH);
dc.SetPen(*wxTRANSPARENT_PEN);
dc.SetLogicalFunction(wxINVERT);
RealRect prev_rect(0,0,0,0);
FOR_EACH(l, lines) {
RealRect rect = l.selectionRectangle(dc, sel_start, sel_end);
if (rect.height > 0) dc.DrawRectangle(rect);
// compensate for overlap between lines
RealRect overlap = intersect(rect, prev_rect);
if (overlap.height > 0 && overlap.width > 0) dc.DrawRectangle(overlap);
prev_rect = rect;
}
dc.SetLogicalFunction(wxCOPY);
}
RealRect TextViewer::Line::selectionRectangle(const Rotation& rot, size_t sel_start, size_t sel_end) {
if (visible(rot) && sel_start < end() && sel_end > start) {
double x1 = positions[max(start, sel_start) - start];
double x2 = positions[min(end(), sel_end) - start];
return RealRect(x1, top, x2 - x1, line_height);
} else {
return RealRect(0,0,0,0);
}
}
void TextViewer::drawSeparators(RotatedDC& dc) {
// separator lines
bool separator = false;
double y = 0;
FOR_EACH(l, lines) {
double y2 = l.top + l.line_height;
if (separator && l.visible(dc)) {
// between the two lines
y = (y + l.top) / 2;
dc.DrawLine(RealPoint(0, y), RealPoint(dc.getInternalRect().width, y));
}
separator = l.break_after == BREAK_LINE;
y = y2;
}
// separator at the end?
if (separator) {
dc.DrawLine(RealPoint(0, y), RealPoint(dc.getInternalRect().width, y));
}
}
bool TextViewer::prepare(RotatedDC& dc, const String& text, TextStyle& style, Context& ctx) {
if (!prepared()) {
// not prepared yet
prepareElements(text, style, ctx);
prepareLines(dc, text, style, ctx);
return true;
} else {
return false;
}
}
void TextViewer::reset(bool related) {
elements.elements.clear();
lines.clear();
if (!related) scale = 1.0;
}
bool TextViewer::prepared() const {
return !lines.empty();
}
// ----------------------------------------------------------------------------- : Positions
const TextViewer::Line& TextViewer::findLine(size_t index) const {
assert(!lines.empty());
FOR_EACH_CONST(l, lines) {
if (l.end() >= index) return l;
}
return lines.front();
}
size_t TextViewer::moveLine(size_t index, int delta) const {
if (lines.empty()) return index;
const Line* line1 = &findLine(index);
const Line* line2 = line1 + delta;
if (line2 >= &lines.front() && line2 <= &lines.back()) {
size_t idx = index - line1->start;
if (idx < 0 || idx >= line1->positions.size()) return index; // can't move
return line2->posToIndex(line1->positions[idx]); // character at the same position
} else {
return index; // can't move
}
}
size_t TextViewer::lineStart(size_t index) const {
if (lines.empty()) return 0;
return findLine(index).start;
}
size_t TextViewer::lineEnd(size_t index) const {
if (lines.empty()) return 0;
return findLine(index).end();
}
struct CompareTop {
inline bool operator () (double a, double b) const { return a < b; }
inline bool operator () (const TextViewer::Line& a, double b) const { return a.top < b; }
inline bool operator () (double a, const TextViewer::Line& b) const { return a < b.top; }
inline bool operator () (const TextViewer::Line& a, const TextViewer::Line& b) const { return a.top < b.top; }
};
size_t TextViewer::indexAt(const RealPoint& pos) const {
// 1. find the line
if (lines.empty()) return 0;
vector<Line>::const_iterator l = lower_bound(lines.begin(), lines.end(), pos.y, CompareTop());
if (l != lines.begin()) l--;
assert(l != lines.end());
// 2. find char on line
return l->posToIndex(pos.x);
}
RealRect TextViewer::charRect(size_t index, bool first) const {
if (lines.empty()) return RealRect(0,0,0,0);
const Line& l = findLine(index);
size_t pos = index - l.start;
if (pos + 1 >= l.positions.size()) {
if (!first && &l < &lines.back()) {
// try the start of the next line
const Line& l2 = *(&l+1);
if (index == l2.start) {
return RealRect(l2.positions.front(), l2.top, 0, l2.line_height);
}
}
return RealRect(l.positions.back(), l.top, 0, l.line_height);
} else {
return RealRect(l.positions[pos], l.top, l.positions[pos + 1] - l.positions[pos], l.line_height);
}
}
bool TextViewer::isVisible(size_t index) const {
if (lines.empty()) return false;
const Line& l = findLine(index);
size_t pos = index - l.start;
if (pos >= l.positions.size()) {
return false;
} else if (pos + 1 == l.positions.size()) {
return true; // last char of the line
} else {
return l.positions[pos + 1] - l.positions[pos] > 0.0001;
}
}
size_t TextViewer::firstVisibleChar(size_t index, int delta) const {
if (lines.empty()) return index;
const Line* l = &findLine(index);
while (true) {
int pos = (int)(index - l->start);
while (index == l->end() || (pos + delta >= 0 && (size_t)pos + delta < l->positions.size())) {
if (index == l->end() || l->positions[pos + 1] - l->positions[pos] > 0.0001) {
return index;
}
pos += delta;
index += delta;
}
// move to another line, if not at start/end
if (l + delta < &lines.front()) return 0;
if (l + delta > &lines.back()) return l->end();
index += delta;
l += delta;
}
}
double TextViewer::heightOfLastLine() const {
if (lines.empty()) return 0;
return lines.back().line_height;
}
// ----------------------------------------------------------------------------- : Scrolling
size_t TextViewer::lineCount() const {
return lines.size();
}
size_t TextViewer::visibleLineCount(double height) const {
size_t count = 0;
FOR_EACH_CONST(l, lines) {
if (l.top + l.line_height > height) return count;
if (l.top >= 0) ++count;
}
return count;
}
size_t TextViewer::firstVisibleLine() const {
size_t i = 0;
FOR_EACH_CONST(l, lines) {
if (l.top >= 0) return i;
i++;
}
return 0; //no visible lines
}
void TextViewer::scrollTo(size_t line_id) {
scrollBy(-lines.at(line_id).top);
}
void TextViewer::scrollBy(double delta) {
if (delta == 0) return;
FOR_EACH(l, lines) {
l.top += delta;
}
}
bool TextViewer::ensureVisible(double height, size_t char_id) {
if (lines.empty()) return true;
const Line& line = findLine(char_id);
if (line.top < 0) {
// scroll up
scrollBy(-line.top);
return true;
} else if (line.bottom() > height) {
// scroll down
FOR_EACH(l, lines) {
if (l.top > 0) scrollBy(-l.line_height); // scroll down a single line ...
if (line.bottom() <= height) break; // ... until we can see the current line
}
return true;
} else {
return false; // line was already visible
}
}
double TextViewer::getExactScrollPosition() const {
if (lines.empty()) return 0;
return -lines.front().top;
}
void TextViewer::setExactScrollPosition(double pos) {
if (lines.empty()) return; // no scrolling is needed
pos += lines.front().top;
scrollBy(-pos);
}
// ----------------------------------------------------------------------------- : Elements
void TextViewer::prepareElements(const String& text, const TextStyle& style, Context& ctx) {
elements.fromString(text, 0, text.size(), style, ctx);
}
// ----------------------------------------------------------------------------- : Layout
void TextViewer::prepareLines(RotatedDC& dc, const String& text, TextStyle& style, Context& ctx) {
vector<CharInfo> chars;
prepareLinesTryScales(dc, text, style, chars);
// store information about the content/layout, allow this to change alignment
style.content_width = 0;
FOR_EACH(l, lines) {
style.content_width = max(style.content_width, l.width());
}
style.content_height = 0;
FOR_EACH_REVERSE(l, lines) {
style.content_height = l.top + l.line_height;
if (l.line_height) break; // not an empty line
}
style.content_lines = (int)lines.size();
style.alignment.update(ctx); // allow this to affect the alignment
// no text, find a dummy height for the single line we have
if (lines.size() == 1 && lines[0].width() < 0.0001) {
if (style.always_symbol && style.symbol_font.valid()) {
lines[0].line_height = style.symbol_font.font->defaultSymbolSize(style.symbol_font.size).height;
} else {
dc.SetFont(style.font, scale);
lines[0].line_height = dc.GetCharHeight();
}
}
// align
alignLines(dc, chars, style);
// HACK : fix empty first line before <line>, do this after align, so layout is not affected
if (lines.size() > 1 && lines[0].line_height == 0) {
dc.SetFont(style.font, scale);
double h = dc.GetCharHeight();
lines[0].line_height = h;
lines[0].top -= h;
}
}
// bound on max_scale, given that scale fits and produces the given lines
inline double bound_on_max_scale(RotatedDC& dc, const TextStyle& style, const vector<TextViewer::Line>& lines, double scale) {
if (lines.empty()) return 1.0;
double tot_height = dc.getInternalSize().height + 1;
double height = min(tot_height, lines.back().bottom() + style.padding_bottom);
if (height < 1) return 1.0;
return scale * tot_height / height;
}
// bound on min_scale, given that scale doesn't fit and produces the given lines
inline double bound_on_min_scale(RotatedDC& dc, const TextStyle& style, const vector<TextViewer::Line>& lines, double scale) {
if (lines.empty()) return 0.0;
double tot_height = dc.getInternalSize().height;
double height = lines.back().bottom() + style.padding_bottom;
if (height < 1) return 0.0;
return scale * tot_height / height;
}
void TextViewer::prepareLinesTryScales(RotatedDC& dc, const String& text, const TextStyle& style, vector<CharInfo>& chars) {
// Bounds
double min_scale = elements.minScale();
double scale_step = max(0.01,elements.scaleStep());
// Is there any scaling (common case is: no)
if (min_scale >= 1.0) {
scale = 1.0;
elements.getCharInfo(dc, scale, 0, text.size(), chars);
prepareLinesScale(dc, chars, style, false, lines);
return;
}
// More complicated fitting
double max_scale = 1.0 + scale_step;
double best_scale;
// Assumption:
// It is likely that the text should have the same scale as the previous render attempt
// So:
// - try that scale first
// - if it fits
// - change min_scale
// - then try the scale just before it
// - if that doesn't fit, we are done
// - if it doesn't, we have just (almost) wasted 1 cycle, start binary search
// - if it doesn't
// - change max_scale
// Try the layout at the previous scale, this could give a quick upper bound
elements.getCharInfo(dc, scale, 0, text.size(), chars);
bool fits = prepareLinesScale(dc, chars, style, false, lines);
if (fits) {
min_scale = scale;
max_scale = min(max_scale, bound_on_max_scale(dc,style,lines,scale));
// is there a before?
if (scale + scale_step >= max_scale) return;
// try just before
scale += scale_step;
vector<Line> lines_before;
vector<CharInfo> chars_before;
elements.getCharInfo(dc, scale, 0, text.size(), chars_before);
fits = prepareLinesScale(dc, chars_before, style, false, lines_before);
if (fits) {
// too bad
swap(lines, lines_before);
swap(chars, chars_before);
best_scale = min_scale = scale;
max_scale = min(max_scale, bound_on_max_scale(dc,style,lines,scale));
} else {
// yay
scale = min_scale;
return;
}
} else {
max_scale = scale;
min_scale = max(min_scale, bound_on_min_scale(dc,style,lines,scale));
// ensure invariant d (below)
best_scale = scale = min_scale;
chars.clear();
elements.getCharInfo(dc, scale, 0, text.size(), chars);
prepareLinesScale(dc, chars, style, false, lines);
max_scale = min(max_scale, bound_on_max_scale(dc,style,lines,scale));
}
// The common case optimization fialed, try a binary search
// Invariant:
// a. The text fits at min_scale (or we force it anyway)
// b. but not at max_scale
// c. 0 < min_scale <= real_scale < max_scale <= 1.0+epsilon
// d. lines and chars give the best fitting positioning, at best_scale
// try: e. min_scale <= best_scale
// go binary search!
while(min_scale + scale_step < max_scale) {
scale = (min_scale + max_scale) / 2;
vector<Line> lines_try;
vector<CharInfo> chars_try;
elements.getCharInfo(dc, scale, 0, text.size(), chars_try);
fits = prepareLinesScale(dc, chars_try, style, false, lines_try);
if (fits) {
min_scale = scale;
max_scale = min(max_scale, bound_on_max_scale(dc,style,lines_try,scale));
best_scale = scale; // invariant d
swap(lines,lines_try);
swap(chars,chars_try);
} else {
max_scale = scale;
min_scale = max(min_scale, bound_on_min_scale(dc,style,lines_try,scale));
// the above can break pseudo invariant e
}
}
if (best_scale != min_scale) {
// we'd better update lines, e doesn't hold
scale = min_scale;
chars.clear();
elements.getCharInfo(dc, scale, 0, text.size(), chars);
fits = prepareLinesScale(dc, chars, style, false, lines);
}
scale = min_scale;
}
bool TextViewer::prepareLinesScale(RotatedDC& dc, const vector<CharInfo>& chars, const TextStyle& style, bool stop_if_too_long, vector<Line>& lines) const {
// Try to layout the text at the current scale
// first line
lines.clear();
Line line;
line.top = style.padding_top;
// size of the line so far
RealSize line_size(lineLeft(dc, style, 0), 0);
while (line.top < style.height && line_size.width + 1 >= style.width - style.padding_right) {
// nothing fits on this line, move down one pixel
line.top += 1;
line_size.width = lineLeft(dc, style, line.top);
}
line.positions.push_back(line_size.width);
// The word we are currently reading
RealSize word_size;
vector<double> positions_word; // positios for this word
size_t word_end_or_soft = 0;
size_t word_start = 0;
// For each character ...
for(size_t i = 0 ; i < chars.size() ; ++i) {
const CharInfo& c = chars[i];
// Should we break?
bool break_now = false;
bool accept_word = false; // the current word should be added to the line
bool hide_breaker = true; // hide the \n or _(' ') that caused a line break
if (c.break_after == BREAK_SOFT || c.break_after == BREAK_HARD || c.break_after == BREAK_LINE) {
break_now = true;
accept_word = true;
line.break_after = c.break_after;
} else if (c.break_after == BREAK_SPACE && style.field().multi_line) {
// Soft break == end of word
accept_word = true;
} else if (c.break_after == BREAK_MAYBE && style.direction == TOP_TO_BOTTOM) {
break_now = true;
accept_word = true;
hide_breaker = false;
line.break_after = BREAK_SOFT;
}
// Add size of the character
if (c.break_after != BREAK_LINE) {
// ^^ HACK: don't count the line height of <line> tags, if they are the only thing on a line
// then the linebreak is 'ignored'.
word_size = add_horizontal(word_size, c.size);
}
positions_word.push_back(word_size.width);
if (!c.soft) word_end_or_soft = i + 1;
// Did the word become too long?
if (style.field().multi_line && !break_now) {
double max_width = lineRight(dc, style, line.top);
if (line_size.width + word_size.width > max_width) {
if (word_start == line.start) {
// single word on this line; the word is too long
if (stop_if_too_long) {
return false; // just give up
} else {
// force a word break
break_now = true;
accept_word = true;
hide_breaker = false;
line.break_after = BREAK_SOFT;
}
} else {
// line would become too long, break before the current word
break_now = true;
line.break_after = BREAK_SOFT;
}
}
}
// Ending the current word
if (accept_word) {
// move word pos to line
FOR_EACH(p, positions_word) {
line.positions.push_back(line_size.width + p);
}
if (word_end_or_soft != 0) line.end_or_soft = word_end_or_soft;
line_size = add_horizontal(line_size, word_size);
// next word
word_size = RealSize(0, 0);
word_start = i + 1;
positions_word.clear();
word_end_or_soft = 0;
// move character that goes outside the box to the next line
if (!hide_breaker && line.positions.size() > 2) {
line.positions.pop_back();
word_start = i;
word_size = add_horizontal(word_size, c.size);
positions_word.push_back(word_size.width);
if (!c.soft) word_end_or_soft = i + 1;
}
}
// Breaking (ending the current line)
if (break_now) {
// remove the _('\n') or _(' ') that caused the break
if (hide_breaker && line.positions.size() > 1) {
line.positions.pop_back();
}
// height of the line
if (line_size.height < 0.01 && !lines.empty()) {
// if a line has 0 height, use the height of the line above it, but at most once
} else {
line.line_height = line_size.height;
}
line.end_or_soft = max(line.start, min(line.end_or_soft, line.end()));
// push
lines.push_back(line);
// reset line object for next line
double line_height_multiplier = line.break_after == BREAK_HARD ? style.line_height_hard
: line.break_after == BREAK_LINE ? style.line_height_line
: style.line_height_soft;
line.top += line.line_height * line_height_multiplier;
line.start = word_start;
line.positions.clear();
if (line.break_after == BREAK_LINE) line.line_height = 0;
line.break_after = BREAK_NO;
// reset line_size
line_size = RealSize(lineLeft(dc, style, line.top), 0);
while (line.top < style.height && line_size.width + 1 >= style.width - style.padding_right) {
// nothing fits on this line, move down one pixel
line.top += 1;
line_size.width = lineLeft(dc, style, line.top);
}
line.positions.push_back(line_size.width); // start position
}
}
// the last word
FOR_EACH(p, positions_word) {
line.positions.push_back(line_size.width + p);
}
if (word_end_or_soft != 0) line.end_or_soft = word_end_or_soft;
line_size = add_horizontal(line_size, word_size);
// the last line
if (line_size.height < 0.01 && !lines.empty()) {
// if a line has 0 height, use the height of the line above it, but at most once
} else {
line.line_height = line_size.height;
}
line.end_or_soft = max(line.start, min(line.end_or_soft, line.end()));
lines.push_back(line);
// does it fit vertically?
if (style.paragraph_height > 0) {
// height = max(paragraph_height) * paragraph_count
double max_height = 0;
// per paragraph alignment
size_t start = 0;
for (size_t last = 0 ; last < lines.size() ; ++last) {
if (lines[last].break_after != BREAK_SOFT || last == lines.size()) {
max_height = max(max_height, lines[last].bottom() - lines[start].top);
start = last + 1;
}
}
// how many paragraphs would fit?
int n = floor(0.5 + (dc.getInternalSize().height - style.padding_bottom) / style.paragraph_height);
lines.back().top = max_height * n - lines.back().line_height;
}
return lines.back().bottom() <= dc.getInternalSize().height - style.padding_bottom;
}
double TextViewer::lineLeft(RotatedDC& dc, const TextStyle& style, double y) const {
return style.mask.rowLeft(y, dc.getInternalSize()) + style.padding_left;
}
double TextViewer::lineRight(RotatedDC& dc, const TextStyle& style, double y) const {
return style.mask.rowRight(y, dc.getInternalSize()) - style.padding_right;
}
void TextViewer::alignLines(RotatedDC& dc, const vector<CharInfo>& chars, const TextStyle& style) {
// Size of the box
RealSize s = add_diagonal(
dc.getInternalSize(),
-RealSize(style.padding_left+style.padding_right, style.padding_top + style.padding_bottom));
if (style.paragraph_height <= 0) {
// whole text box alignment
alignParagraph(0, lines.size(), chars, style, RealRect(RealPoint(0,style.padding_top),s));
} else {
// per paragraph alignment
size_t start = 0;
int n = 0;
for (size_t last = 0 ; last < lines.size() ; ++last) {
if (lines[last].break_after != BREAK_SOFT || last == lines.size()) {
alignParagraph(start, last + 1, chars, style, RealRect(0, style.padding_top+n*style.paragraph_height, s.width, style.paragraph_height));
start = last + 1;
++n;
}
}
}
}
void TextViewer::alignParagraph(size_t start_line, size_t end_line, const vector<CharInfo>& chars, const TextStyle& style, const RealRect& s) {
if (start_line >= end_line) return;
// Find height of the text, don't count the last lines if they are empty
double height = 0;
for (size_t li = end_line - 1 ; li + 1 > start_line ; --li) {
Line& l = lines[li];
height = l.top + l.line_height;
if (l.line_height) break; // not an empty line
}
height -= lines[start_line].top;
// stretch lines by increasing the space between them
if (height < s.height) {
double d_soft = max(0.0, style.line_height_soft_max - style.line_height_soft);
double d_hard = max(0.0, style.line_height_hard_max - style.line_height_hard);
double d_line = max(0.0, style.line_height_line_max - style.line_height_line);
double stops[] = {0.0, d_soft, d_hard, d_line};
sort(stops + 1, stops + 4);
for (int i = 1 ; i < 4 && height < s.height ; ++i) {
double stop = stops[i] - stops[i-1];
if (stop <= 0) continue;
// which types can use this stop?
bool soft = d_soft >= stop;
bool hard = d_hard >= stop;
bool line = d_line >= stop;
// sum of the line height we can apply this to?
double sum = 0;
for (size_t li = start_line ; li < end_line ; ++li) {
const Line& l = lines[li];
if ((soft && l.break_after == BREAK_SOFT)
|| (hard && l.break_after == BREAK_HARD)
|| (line && l.break_after == BREAK_LINE)) sum += l.line_height;
}
if (sum == 0) break;
// how much do we need to add?
double to_add = min(stop, (s.height - height) / sum);
// apply
double add = 0;
for (size_t li = start_line ; li < end_line ; ++li) {
Line& l = lines[li];
l.top += add;
// adjust next line by..
if ((soft && l.break_after == BREAK_SOFT)
|| (hard && l.break_after == BREAK_HARD)
|| (line && l.break_after == BREAK_LINE)) add += to_add * l.line_height;
}
height += add;
}
}
if (style.alignment == ALIGN_TOP_LEFT) return;
// align
double vdelta = align_delta_y(style.alignment, s.height, height)
+ s.y - lines[start_line].top;
// align all lines
for (size_t li = start_line ; li < end_line ; ++li) {
Line& l = lines[li];
l.top += vdelta;
// amount to shift all characters horizontally
double width = l.positions[l.end_or_soft - l.start];
if ((style.alignment & ALIGN_JUSTIFY) ||
(style.alignment & ALIGN_JUSTIFY_OVERFLOW && width > s.width)) {
// justify text
justifying = true;
double hdelta = s.width - width; // amount of space to distribute
int count = (int)(l.end_or_soft - l.start); // distribute it among this many characters
if (count <= 0) count = 1; // prevent div by 0
int i = 0;
FOR_EACH(c, l.positions) {
c += s.x + hdelta * i++ / count;
}
} else if (style.alignment & ALIGN_JUSTIFY_WORDS) {
// justify text, by words
justifying = true;
double hdelta = s.width - width; // amount of space to distribute
int count = 0; // distribute it among this many words
for (size_t k = l.start + 1 ; k < l.end_or_soft - 1 ; ++k) {
if (chars[k].break_after == BREAK_SPACE) ++count;
}
if (count == 0) count = 1; // prevent div by 0
int i = 0; size_t j = l.start;
FOR_EACH(c, l.positions) {
c += s.x + hdelta * i / count;
if (j < l.end_or_soft && chars[j++].break_after == BREAK_SPACE) i++;
}
} else if (style.alignment & ALIGN_STRETCH_OVERFLOW && width >= s.width) {
// stretching, don't center or align right
justifying = false;
} else {
// simple alignment
justifying = false;
double hdelta = s.x + align_delta_x(style.alignment, s.width, width);
FOR_EACH(c, l.positions) {
c += hdelta;
}
}
}
// TODO : work well with mask
}