Files
MagicSetEditor2/src/util/io/package_manager.hpp
T
twanvl b13d0b81ae Fixed a nasty order of destruction bug, where the memory pool for ScriptInts was destroyed before the PackageManager
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@20 0fc631ac-6414-0410-93d0-97cfa31319b6
2006-10-12 17:08:02 +00:00

66 lines
2.2 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_UTIL_IO_PACKAGE_MANAGER
#define HEADER_UTIL_IO_PACKAGE_MANAGER
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/io/package.hpp>
#include <wx/filename.h>
DECLARE_POINTER_TYPE(Packaged);
// ----------------------------------------------------------------------------- : PackageManager
/// Package manager, loads data files from the default data directory
/** The PackageManager ensures that each package is only loaded once.
* There is a single global instance of the PackageManager, called packages
*/
class PackageManager {
public:
PackageManager();
/// Open a package with the specified name (including extension)
template <typename T>
shared_ptr<T> open(const String& name) {
wxFileName fn(data_directory + _("/") + name);
fn.Normalize();
String filename = fn.GetFullPath();
// Is this package already loaded?
PackagedP& p = loaded_packages[filename];
shared_ptr<T> typedP = dynamic_pointer_cast<T>(p);
if (typedP) {
return typedP;
} else {
// not loaded, or loaded with wrong type
p = typedP = new_shared<T>();
typedP->open(filename);
return typedP;
}
}
/// Open a package with the specified name
/// the type of package is determined by its extension!
PackagedP openAnyPackage(const String& filename);
/// Empty the list of packages.
/** This function MUST be called before the program terminates, otherwise
* we could get into fights with pool allocators used by ScriptValues */
void destroy();
private:
map<String, PackagedP> loaded_packages;
String data_directory;
};
/// The global PackageManager instance
extern PackageManager packages;
// ----------------------------------------------------------------------------- : EOF
#endif