Files
MagicSetEditor2/src/script/parser.hpp
T
GenevensiS 436c437189 add compiler directives
add compiler directives
2025-12-30 01:18:04 +01:00

38 lines
1.4 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make card games |
//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#pragma once
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/error.hpp>
#include <script/script.hpp>
class Packaged;
// ----------------------------------------------------------------------------- : Parser
/// Parse a String to a Script
/** If string_mode then s is interpreted as a string,
* escaping to script mode can be done with {}.
*
* Errors are stored in the output vector.
* If there are errors, the result is a null pointer
*
* The package is for loading included files, it may be null
*/
ScriptP parse(const String& s, Packaged* package, bool string_mode, vector<ScriptParseError>& errors_out);
/// Parse a String to a Script
/** If string_mode then s is interpreted as a string,
* escaping to script mode can be done with {}.
*
* If an error is encountered, an exception is thrown.
*/
ScriptP parse(const String& s, Packaged* package = nullptr, bool string_mode = false);