Files
MagicSetEditor2/data/magic-old-split.mse-style/style
T
pichoro 8c606b8a57 Added shapeshift keyword (from Lorwyn); added Art rampage and Super haste keywords (from Unhinged) in the spirit of Denimwalk.
Resized future sight type symbol watermarks.
Added land to default images.
Added card_shape scripts to splits, tokens, and "shifted"s.
Redid sort_index script to be more modular and better allow correct sorting of splits and shifts inside of their colors, and for tokens to be at end of list and still follow other sorting rules.
Fixed some dpi problems with fpm-promo and fpm-token.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@668 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-09-08 06:55:20 +00:00

529 lines
13 KiB
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mse version: 0.3.4
game: magic
full name: Magic Old Split Cards
short name: Old Splits
icon: card-sample.png
position hint: 103
card width: 523
card height: 375
card dpi: 150
# Author: Buttock1234
# Lots of copy/paste from magic-new.mse-style
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Only white cards use a black font
font_colors_white := { input != "w" }
#Multicolor lands blend differently than hybrids.
#Did it this way because was getting longer other way, due to redefining color_background parts.
color_combination := {
# The base hybrid, without the outer frame blended over it
base := base_hybrid[shape][color_count]()
# Put a frame around it?
if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
masked_blend(
mask: "alpha_blend.png",
dark: land_template(colors[0]),
light: land_template(colors[1]),
)
else if land then
masked_blend(
mask: "land_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else if multi then
masked_blend(
mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
else "multicolor_blend_{type}.png" ),
dark: template("m"),
light: base,
)
else if artifact then
masked_blend(
mask: "multicolor_blend_{type}.png",
dark: template("a"),
light: base,
)
else if color_count > 1 and mask_hybrid_with_land() then
masked_blend(
mask: "hybrid_blend_{type}.png",
dark: land_template("c"),
light: base,
)
else base
}
card_shape := { "split" }
############################################################## Set info fields
set info style:
symbol:
variation:
name: olduncommon
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(224,224,224)
fill color 2: rgb(84, 84, 84)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
variation:
name: oldrare
border radius: 0.10
fill type: linear gradient
fill color 1: rgb(214,196,94)
fill color 2: rgb(95, 84, 40)
border color 1: rgb(255,255,255)
border color 2: rgb(255,255,255)
############################################################## styling style
styling field:
type: boolean
name: colored mana symbols
description: Use colored mana symbols, as used by Wizards since Fifth Dawn.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: boolean
name: popup mana symbols
description: Use the symbols of the casting cost line inside the text box as well
initial: no
styling field:
type: choice
name: type of gradient multicolor
description: What parts of the card should be blended for gradient multicolor?
choice: full card
choice: trim only
initial: full card
styling field:
type: choice
name: tap symbol
description: What tap symbol should be used on cards?
initial: old
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: colored rarities
description: Should rarity symbols be different colors, such as gold, silver, and purple?
initial: yes
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
popup mana symbols:
choice images:
yes: /magic-mana-large.mse-symbol-font/mana_w.png
no: /magic-mana-small.mse-symbol-font/mana_w.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 523
height: 375
radius: 18
z index: -2
card color:
left: 18
top: 18
width: 236
height: 338
z index: -1
render style: image
popup style: in place
image: { card_background() }
card color 2:
left: 269
top: 18
width: 236
height: 338
z index: -1
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: 32
top : 20
right: { 237 - card_style.casting_cost.content_width }
height: 17
alignment: top shrink-overflow
padding bottom: 0
z index: 1
font:
name: MagicMedieval
size: 12
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
name 2:
left: 284
top : 20
right: { 489 - card_style.casting_cost.content_width }
height: 17
alignment: top shrink-overflow
padding bottom: 0
z index: 1
font:
name: MagicMedieval
size: 12
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
casting cost:
right: 244
top : 18.5
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 16
alignment: bottom right
symbol font:
name: magic-mana-small
size: 11
alignment: bottom right
always symbol: true
z index: 2
padding top: 0
casting cost 2:
right: 496
top : 18.5
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 16
alignment: bottom right
symbol font:
name: magic-mana-small
size: 11
alignment: bottom right
always symbol: true
z index: 2
padding top: 0
############################# Image
image:
left: 36
top: 39
width: 201
height: 163
z index: 1
image 2:
left: 287
top: 39
width: 201
height: 163
z index: 1
############################# Card type
type:
left: 32
top : 206
width: { 210 - max(13,card_style.rarity.content_width) }
height: 16
alignment: middle shrink-overflow
z index: 1
font:
name: MPlantin
size: 9.5
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(128,128,128)
type 2:
left: 284
top : 206
width: { 210 - max(13,card_style.rarity.content_width) }
height: 16
alignment: middle shrink-overflow
z index: 1
font:
name: MPlantin
size: 9.5
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(128,128,128)
rarity:
right: 241
top : 207
width: 26
height: 13
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
rarity 2:
right: 493
top : 207
width: 26
height: 13
z index: 1
alignment: middle right
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "olduncommon")
else symbol_variation(symbol: set.symbol, variation: "common")
rare:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "oldrare")
else symbol_variation(symbol: set.symbol, variation: "common")
special:
script:
if styling.colored_rarities
then symbol_variation(symbol: set.symbol, variation: "special")
else symbol_variation(symbol: set.symbol, variation: "common")
############################# Text box
text:
left: 37
top : 226
width: 198
height: 99
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name:
script:
if styling.popup_mana_symbols
then "magic-mana-large"
else "magic-mana-small"
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
text 2:
left: 289
top : 226
width: 198
height: 99
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name:
script:
if styling.popup_mana_symbols
then "magic-mana-large"
else "magic-mana-small"
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 87
top : 228
width: 92
height: 108
z index: 1
render style: image
alignment: middle center
include file: magic-watermarks.mse-include/watermarks
watermark 2:
left: 338
top : 228
width: 92
height: 108
z index: 1
render style: image
alignment: middle center
include file: magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 4
left: 208
top: 331
width: 37
height: 23
alignment: middle right
font:
name: Mplantin
size: 14
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(200,0,0)
pt 2:
z index: 4
left: 460
top: 331
width: 37
height: 23
alignment: middle right
font:
name: Mplantin
size: 14
weight: bold
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
separator color: rgb(200,0,0)
############################# Copyright stuff
illustrator:
left: 54
top : 333
width: 155
height: 9
alignment: center middle
z index: 1
font:
name: MPlantin
size: 9
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
illustrator 2:
left: 306
top : 333
width: 155
height: 9
alignment: center middle
z index: 1
font:
name: MPlantin
size: 9
color: rgb(255,255,255)
shadow color: rgb(0,0,0)
shadow displacement x: 1
shadow displacement y: 1
copyright line:
left: 50
top : 342
width: 165
height: 12
alignment: center middle
z index: 1
font:
name: MPlantin
size: 6
color: { font_color(card.card_color) }
copyright line 2:
left: 302
top : 342
width: 165
height: 12
alignment: center middle
z index: 1
font:
name: MPlantin
size: 6
color: { font_color(card.card_color_2) }