Files
MagicSetEditor2/src/script/functions/spelling.cpp
T
twanvl a57170e7c2 Simple spelling checker using the Hunspell library.
This time adding the source files :)

The checker is used (experimentally) by the magic game file.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1262 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-12-29 01:34:13 +00:00

93 lines
3.2 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2008 Twan van Laarhoven and "coppro" |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <script/functions/functions.hpp>
#include <script/functions/util.hpp>
#include <util/spell_checker.hpp>
#include <util/tagged_string.hpp>
// ----------------------------------------------------------------------------- : Functions
void check_word(const String& input, String& out, size_t start, size_t end, SpellChecker& checker, bool must_be_empty) {
if (start >= end) return;
String word = untag(input.substr(start,end-start));
// TODO: handle keywords and cardname references
bool error = !word.empty() && (must_be_empty || !checker.spell_with_punctuation(word));
if (error) out += _("<error-spelling>");
out.append(input, start, end-start);
if (error) out += _("</error-spelling>");
}
SCRIPT_FUNCTION(check_spelling) {
SCRIPT_PARAM(String,language);
SCRIPT_PARAM(String,input);
if (language.empty()) {
// no language -> spelling checking
SCRIPT_RETURN(true);
}
SpellChecker& checker = SpellChecker::get(language);
// remove old spelling error tags
input = remove_tag(input, _("<error-spelling"));
// now walk over the words in the input, and mark misspellings
String result;
size_t word_start = 0, pos = 0;
bool must_be_empty = false; // must this word be empty?
while (pos < input.size()) {
Char c = input.GetChar(pos);
if (c == _('<')) {
if (is_substr(input,pos,_("<sym"))) {
// before symbols should be empty
check_word(input,result, word_start,pos, checker, true);
// don't spellcheck symbols
word_start = pos;
pos = min(input.size(), match_close_tag_end(input,pos));
result.append(input, word_start, pos-word_start);
word_start = pos;
must_be_empty = true; // need a space after symbols
} else {
pos = skip_tag(input,pos);
}
} else if (isSpace(c)) {
// word boundary -> check word
check_word(input,result, word_start,pos, checker, must_be_empty);
// next
result += c;
pos++;
word_start = pos;
must_be_empty = false;
} else {
pos++;
}
}
// last word
check_word(input,result, word_start,input.size(), checker, must_be_empty);
// done
SCRIPT_RETURN(result);
}
SCRIPT_FUNCTION(check_spelling_word) {
SCRIPT_PARAM(String,language);
SCRIPT_PARAM(String,input);
if (language.empty()) {
// no language -> spelling checking
SCRIPT_RETURN(true);
} else {
bool correct = SpellChecker::get(language).spell(input);
SCRIPT_RETURN(correct);
}
}
// ----------------------------------------------------------------------------- : Init
void init_script_spelling_functions(Context& ctx) {
ctx.setVariable(_("check spelling"), script_check_spelling);
ctx.setVariable(_("check spelling word"), script_check_spelling_word);
}