mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 13:06:59 -04:00
232c8b3aa9
(precise modifications still needed, but MSE runs faster when the positions aren't scripted) Added translation for the 'Open most recent set' button. Moved 'type symbol' from the game to the futureshift templates. Fixed a few BOMs. TODO: Move common elements from futureshifts to an include folder. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@612 0fc631ac-6414-0410-93d0-97cfa31319b6
362 lines
9.5 KiB
Plaintext
362 lines
9.5 KiB
Plaintext
mse version: 0.3.4
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game: magic
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short name: Future Textless
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full name: Futureshift Textless
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icon: card-sample.png
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position hint: 051
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card width: 375
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card height: 523
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card dpi: 150
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#By: Pichoro
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#
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#Todo:
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#Make different colored colorless mana symbols work
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#Casting cost mask
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#Frames can be changed to jpegs
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#make colored artifacts look right
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#white font color for blue land, red land, black land, and green land
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############################################################## Extra scripts
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init script:
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# Should hybrids have a grey name?
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mask_hybrid_with_land := { styling.grey_hybrid_name }
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suffix := [card: "card.png", pt: "pt.png"]
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template := { input + suffix[type] }
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land_template := { (if input == "a" then "c" else input) + "l" + suffix[type] }
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color_combination := {
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# The base hybrid, without the outer frame blended over it
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base := base_hybrid[shape][color_count]()
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# Put a frame around it?
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if land and not colored_lands then
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masked_blend(
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mask: "multicolor_blend_{type}.png",
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dark: land_template("c"),
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light: base,
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)
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else if multi then
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masked_blend(
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mask: "multicolor_blend_{type}.png",
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dark: template("m"),
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light: base,
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)
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else if artifact then
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masked_blend(
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mask: "artifact_blend_{type}.png",
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dark: template("a"),
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light: base,
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)
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else if color_count > 1 and mask_hybrid_with_land() then
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masked_blend(
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mask: "hybrid_blend_{type}.png",
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dark: land_template("c"),
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light: base,
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)
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else base
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}
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# Use the normal tap symbol
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mana_t := {
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if styling.tap_symbol == "old" then "old"
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else if styling.tap_symbol == "diagonal T" then "older"
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else "new"
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}
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colorless_color := {
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if contains(card.card_color, match: "white")
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and not contains(card.card_color, match: "hybrid")
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and not contains(card.card_color, match: "multicolor")
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and not contains(card.card_color, match: "artifact")
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and not contains(card.card_color, match: "land") then "w"
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else if contains(card.card_color, match: "blue")
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and not contains(card.card_color, match: "hybrid")
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and not contains(card.card_color, match: "multicolor")
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and not contains(card.card_color, match: "artifact")
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and not contains(card.card_color, match: "land") then "u"
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else if contains(card.card_color, match: "black")
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and not contains(card.card_color, match: "hybrid")
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and not contains(card.card_color, match: "multicolor")
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and not contains(card.card_color, match: "artifact")
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and not contains(card.card_color, match: "land") then "b"
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else if contains(card.card_color, match: "red")
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and not contains(card.card_color, match: "hybrid")
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and not contains(card.card_color, match: "multicolor")
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and not contains(card.card_color, match: "artifact")
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and not contains(card.card_color, match: "land") then "r"
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else if contains(card.card_color, match: "green")
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and not contains(card.card_color, match: "hybrid")
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and not contains(card.card_color, match: "multicolor")
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and not contains(card.card_color, match: "artifact")
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and not contains(card.card_color, match: "land") then "g"
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else "c"
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}
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font_colors_white := { input != "w" and input != "c" and input != "a" and input != "l" and input != "m" }
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paintbrush_color := { if font_white() then "white" else "black" }
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############################################################## Extra style options
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styling field:
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type: boolean
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name: grey hybrid name
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description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: choice
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name: tap symbol
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description: What tap symbol should be used on cards?
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initial: modern
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choice: modern
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choice: old
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choice: diagonal T
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styling field:
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type: choice
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name: font color
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description: What color should the font on cards be?
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initial: automatic
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choice: automatic
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choice: black
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choice: white
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styling style:
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use guild mana symbols:
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choice images:
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yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-small.mse-symbol-font/mana_rg.png
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tap symbol:
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render style: both
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choice images:
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modern: /magic-mana-large.mse-symbol-font/mana_t.png
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old: /magic-mana-large.mse-symbol-font/mana_t_old.png
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diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
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############################################################## Card fields
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 375
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height: 523
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radius: 18
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left width: 17
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right width: 17
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top width: 17
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bottom width: 18
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mask: bordermask.png
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z index: 2
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card color:
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left: 0
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top: 0
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width: 375
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height: 523
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z index: -2
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render style: image
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popup style: in place
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image: { card_background() }
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############################# Name line
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name:
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left: { if card.card_symbol=="none" then 73 else 88 }
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top : 30
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width: { if card.card_symbol=="none" then 269 else 254 }
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height: 30
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alignment: middle shrink-overflow
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padding bottom: 0
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z index: 2
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font:
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name: Matrix
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size: 18
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color: { font_color(card.card_color) }
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casting cost:
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left: 18
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top: 57
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height: 422
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width: 75
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alignment: top left
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direction: vertical
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symbol font:
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name: magic-mana-future
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size: 22
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scale down to: 22
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alignment: bottom right
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always symbol: true
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mask: costmask.png
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z index: 2
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padding top: 0
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card symbol:
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left: {if card.card_symbol=="none" then 50 else 67}
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top : 35
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height: 20
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width: 14
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z index: 2
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render style: image
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choice images:
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tombstone: tombstone.png
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############################# Image
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image:
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left: 37
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top: 46
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width: 322
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height: 418
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z index: 0
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mask: mask_image.png
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############################# Card type
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type:
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left: 49
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top : 434
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width: 270
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height: 28
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alignment: top shrink-overflow
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z index: 1
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padding top: 2
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font:
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name: Matrix
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size: 16
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color: { font_color(card.card_color) }
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separator color: rgb(128,128,128)
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rarity:
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left: 334
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top : 439
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width: 18
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height: 19
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z index: 2
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render style: image
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choice images:
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# Images based on the set symbol
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basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
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common: script: symbol_variation(symbol: set.symbol, variation: "common")
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uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
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rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
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special: script: symbol_variation(symbol: set.symbol, variation: "special")
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############################# PT
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pt:
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z index: 4
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left: 287
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top: 468
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width: 60
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height: 28
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alignment: center middle
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font:
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name: Mplantin
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size: 16
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weight: bold
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color: { font_color(card.card_color) }
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separator color: rgb(200,0,0)
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############################# Card sorting / numbering
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############################# Copyright stuff
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illustrator:
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right: { if card.pt != "" then 281 else 341 }
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top : 478
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width: { max(150, card_style.illustrator.content_width) + 5 }
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height: 16
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z index: 2
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alignment: middle right
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font:
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name: MPlantin
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size: 8
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color: { font_color(card.card_color) }
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copyright line:
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left: 22
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top : 491
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width: { if card.pt != "" then 260 else 320 }
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height: 12
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z index: 2
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alignment: bottom right
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font:
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name: MPlantin
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size: 7
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color: { font_color(card.card_color) }
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############################################################## Extra card fields
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extra card field:
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type: choice
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name: pt box
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script: card.card_color
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editable: false
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extra card field:
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type: choice
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name: type symbol
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choice:
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name: white
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choice: artifact
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choice: creature
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choice: enchantment
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choice: instant
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choice: land
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choice: multitype
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choice: sorcery
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choice:
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name: black
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choice: artifact
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choice: creature
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choice: enchantment
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choice: instant
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choice: land
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choice: multitype
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choice: sorcery
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extra card field:
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type: choice
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name: paintbrush
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script: paintbrush_color(card.card_color)
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editable: false
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choice: black
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choice: white
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extra card style:
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pt box:
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right: 357
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bottom: 505
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width: 78
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height: 51
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z index: 1
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visible: { card.pt != "" }
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render style: image
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image: { card_ptbox() }
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mask: mask_pt.png
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type symbol:
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left: 23
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top: 25
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width: 21
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height: 20
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z index: 2
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render style: image
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choice images:
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white artifact: artifact_white.png
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black artifact: artifact_black.png
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white creature: creature_white.png
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black creature: creature_black.png
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white enchantment: enchantment_white.png
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black enchantment: enchantment_black.png
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white instant: instant_white.png
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black instant: instant_black.png
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white land: land_white.png
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black land: land_black.png
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white multitype: multitype_white.png
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black multitype: multitype_black.png
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white sorcery: sorcery_white.png
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black sorcery: sorcery_black.png
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paintbrush:
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right: { ( if card.pt != "" then 281 else 341 ) - card_style.illustrator.content_width }
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top : 479
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width: 40
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height: 15
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z index: 2
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render style: image
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choice images:
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black: paintbrush.png
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white: paintbrush_w.png
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