Files
MagicSetEditor2/src/script/functions/export.cpp
T
twanvl 8833d07c4a Added 'filter' support to position function; Made sure sort script can depend on the value of the field itself.
Cleaned up some things, why is a blank image not thread safe?

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@548 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-07-10 18:57:41 +00:00

422 lines
13 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2007 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <script/functions/functions.hpp>
#include <script/functions/util.hpp>
#include <script/image.hpp>
#include <data/symbol_font.hpp>
#include <data/set.hpp>
#include <data/card.hpp>
#include <data/export_template.hpp>
#include <data/format/formats.hpp>
#include <util/tagged_string.hpp>
#include <gfx/generated_image.hpp>
#include <util/error.hpp>
#include <wx/wfstream.h>
#include <wx/filename.h>
DECLARE_TYPEOF_COLLECTION(SymbolFont::DrawableSymbol);
// ----------------------------------------------------------------------------- : Utility
// Make sure we can export files to a data directory
void guard_export_info(const String& fun) {
if (!export_info()) {
throw ScriptError(_("Can only use ") + fun + _(" from export templates"));
} else if (export_info()->directory_relative.empty()) {
throw ScriptError(_("Can only use ") + fun + _(" when 'create directory' is set to true"));
}
}
// ----------------------------------------------------------------------------- : HTML
// An HTML tag
struct Tag {
Tag(const Char* open_tag, const Char* close_tag)
: open_tag(open_tag), close_tag(close_tag), opened(0)
{}
const Char* open_tag; ///< The tags to insert in HTML "<tag>"
const Char* close_tag; ///< The tags to insert in HTML "</tag>"
int opened; ///< How often is the tag opened in the input?
/// Write an open or close tag to a string if needed
void write(String& ret, bool close) {
if (close) {
if (--opened == 0) {
ret += close_tag;
}
} else {
if (++opened == 1) {
ret += open_tag;
}
}
}
};
// A tag, or a close tag
struct NegTag {
Tag* tag;
bool neg; // a close tag instead of an open tag
NegTag(Tag* tag, bool neg) : tag(tag), neg(neg) {}
};
DECLARE_TYPEOF_COLLECTION(NegTag);
/// A stack of opened HTML tags
class TagStack {
public:
void open(String& ret, Tag& tag) {
add(ret, NegTag(&tag, false));
}
void close(String& ret, Tag& tag) {
add(ret, NegTag(&tag, true));
}
// Close all tags, should be called at end of input
void close_all(String& ret) {
// cancel out tags with pending tags
write_pending_tags(ret);
// close all open tags
while (!tags.empty()) {
tags.back()->write(ret, true);
tags.pop_back();
}
}
// Write all pending tags, should be called before non-tag output
void write_pending_tags(String& ret) {
FOR_EACH(t, pending_tags) {
t.tag->write(ret, t.neg);
if (!t.neg) tags.push_back(t.tag);
}
pending_tags.clear();
}
private:
vector<Tag*> tags; ///< Tags opened in the html output
vector<NegTag> pending_tags; ///< Tags opened in the tagged string, but not (yet) in the output
void add(String& ret, const NegTag& tag) {
// Cancel out with pending tag?
for (int i = (int)pending_tags.size() - 1 ; i >= 0 ; --i) {
if (pending_tags[i].tag == tag.tag) {
if (pending_tags[i].neg != tag.neg) {
pending_tags.erase(pending_tags.begin() + i);
return;
} else {
break; // look no further
}
}
}
// Cancel out with existing tag?
if (tag.neg) {
for (int i = (int)tags.size() - 1 ; i >= 0 ; --i) {
if (tags[i] == tag.tag) {
// cancel out with existing tag i, e.g. <b>:
// situation was <a><b><c>text
// situation will become <a><b><c>text</c></b><c>
vector<NegTag> reopen;
for (int j = (int)tags.size() - 1 ; j > i ; --j) {
pending_tags.push_back(NegTag(tags[j], true)); // close tag, top down
tags.pop_back();
}
pending_tags.push_back(tag); // now close tag i
for (int j = i + 1 ; j < (int)tags.size() ; ++j) {
pending_tags.push_back(NegTag(tags[j], false)); // reopen later, bottom up
tags.pop_back();
}
tags.resize(i);
return;
}
}
}
// Just insert normally
pending_tags.push_back(tag);
}
};
// html-escape a string
String html_escape(const String& str) {
String ret;
FOR_EACH_CONST(c, str) {
if (c == _('\1') || c == _('<')) { // escape <
ret += _("&lt;");
} else if (c == _('>')) { // escape >
ret += _("&gt;");
} else if (c == _('&')) { // escape &
ret += _("&amp;");
} else if (c == _('\'')) { // escape '
ret += _("&#39;");
} else if (c == _('\"')) { // escape "
ret += _("&quot;");
} else if (c >= 0x80) { // escape non ascii
ret += String(_("&#")) << (int)c << _(';');
} else {
ret += c;
}
}
return ret;
}
// write symbols to html
String symbols_to_html(const String& str, SymbolFont& symbol_font, double size) {
guard_export_info(_("symbols_to_html"));
ExportInfo& ei = *export_info();
vector<SymbolFont::DrawableSymbol> symbols;
symbol_font.split(str, symbols);
String html;
FOR_EACH(sym, symbols) {
String filename = symbol_font.name() + _("-") + clean_filename(sym.text) + _(".png");
map<String,wxSize>::iterator it = ei.exported_images.find(filename);
if (it == ei.exported_images.end()) {
// save symbol image
Image img = symbol_font.getImage(size, sym);
wxFileName fn;
fn.SetPath(ei.directory_absolute);
fn.SetFullName(filename);
img.SaveFile(fn.GetFullPath());
it = ei.exported_images.insert(make_pair(filename, wxSize(img.GetWidth(), img.GetHeight()))).first;
}
html += _("<img src='") + filename + _("' alt='") + html_escape(sym.text)
+ _("' width='") + (String() << it->second.x)
+ _("' height='") + (String() << it->second.y) + _("'>");
}
return html;
}
String to_html(const String& str_in, const SymbolFontP& symbol_font, double symbol_size) {
String str = remove_tag_contents(str_in,_("<sep-soft"));
String ret;
Tag bold (_("<b>"), _("</b>")),
italic(_("<i>"), _("</i>")),
symbol(_("<span class=\"symbol\">"), _("</span>"));
TagStack tags;
String symbols;
for (size_t i = 0 ; i < str.size() ; ) {
Char c = str.GetChar(i);
if (c == _('<')) {
++i;
if (is_substr(str, i, _("b"))) {
tags.open (ret, bold);
} else if (is_substr(str, i, _("/b"))) {
tags.close(ret, bold);
} else if (is_substr(str, i, _("i"))) {
tags.open (ret, italic);
} else if (is_substr(str, i, _("/i"))) {
tags.close(ret, italic);
} else if (is_substr(str, i, _("sym"))) {
tags.open (ret, symbol);
} else if (is_substr(str, i, _("/sym"))) {
if (!symbols.empty()) {
// write symbols in a special way
tags.write_pending_tags(ret);
ret += symbols_to_html(symbols, *symbol_font, symbol_size);
symbols.clear();
}
tags.close(ret, symbol);
}
i = skip_tag(str, i-1);
} else {
// normal character
tags.write_pending_tags(ret);
++i;
if (symbol.opened > 0 && symbol_font) {
symbols += c; // write as symbols instead
} else {
c = untag_char(c);
if (c == _('<')) { // escape <
ret += _("&lt;");
} else if (c == _('&')) { // escape &
ret += _("&amp;");
} else if (c >= 0x80) { // escape non ascii
ret += String(_("&#")) << (int)c << _(';');
} else if (c == _('\n')) {
ret += _("<br>\n");
} else {
ret += c;
}
}
}
}
// end of input
if (!symbols.empty()) {
tags.write_pending_tags(ret);
ret += symbols_to_html(symbols, *symbol_font, symbol_size);
symbols.clear();
}
tags.close_all(ret);
return ret;
}
// convert a tagged string to html
SCRIPT_FUNCTION(to_html) {
SCRIPT_PARAM(String, input);
// symbol font?
SymbolFontP symbol_font;
SCRIPT_OPTIONAL_PARAM_N(String, _("symbol font"), font_name) {
symbol_font = SymbolFont::byName(font_name);
symbol_font->update(ctx);
}
SCRIPT_OPTIONAL_PARAM_N_(double, _("symbol font size"), symbol_font_size);
if (symbol_font_size <= 0) symbol_font_size = 12; // a default
SCRIPT_RETURN(to_html(input, symbol_font, symbol_font_size));
}
// convert a symbol string to html
SCRIPT_FUNCTION(symbols_to_html) {
SCRIPT_PARAM(String, input);
SCRIPT_PARAM_N(String, _("symbol font"), font_name);
SCRIPT_OPTIONAL_PARAM_N_(double, _("symbol font size"), symbol_font_size);
SymbolFontP symbol_font = SymbolFont::byName(font_name);
symbol_font->update(ctx);
if (symbol_font_size <= 0) symbol_font_size = 12; // a default
SCRIPT_RETURN(symbols_to_html(input, *symbol_font, symbol_font_size));
}
// ----------------------------------------------------------------------------- : BB Code
String to_bbcode(const String& str_in) {
String str = remove_tag_contents(str_in,_("<sep-soft"));
String ret;
Tag bold (_("[b]"), _("[/b]")),
italic(_("[i]"), _("[/i]"));
TagStack tags;
String symbols;
for (size_t i = 0 ; i < str.size() ; ) {
Char c = str.GetChar(i);
if (c == _('<')) {
++i;
if (is_substr(str, i, _("b"))) {
tags.open (ret, bold);
} else if (is_substr(str, i, _("/b"))) {
tags.close(ret, bold);
} else if (is_substr(str, i, _("i"))) {
tags.open (ret, italic);
} else if (is_substr(str, i, _("/i"))) {
tags.close(ret, italic);
} /*else if (is_substr(str, i, _("sym"))) {
tags.open (ret, symbol);
} else if (is_substr(str, i, _("/sym"))) {
if (!symbols.empty()) {
// write symbols in a special way
tags.write_pending_tags(ret);
ret += symbols_to_html(symbols, symbol_font);
symbols.clear();
}
tags.close(ret, symbol);
}*/
i = skip_tag(str, i-1);
} else {
// normal character
tags.write_pending_tags(ret);
++i;
// if (symbol.opened > 0 && symbol_font) {
// symbols += c; // write as symbols instead
// } else {
ret += untag_char(c);
// }
}
}
// end of input
/* if (!symbols.empty()) {
tags.write_pending_tags(ret);
ret += symbols_to_html(symbols, symbol_font);
symbols.clear();
}*/
tags.close_all(ret);
return ret;
}
// convert a tagged string to BBCode
SCRIPT_FUNCTION(to_bbcode) {
SCRIPT_PARAM(String, input);
throw "TODO";
// SCRIPT_RETURN(to_bbcode(input, symbol_font));
}
// ----------------------------------------------------------------------------- : Text
// convert a tagged string to plain text
SCRIPT_FUNCTION(to_text) {
SCRIPT_PARAM(String, input);
SCRIPT_RETURN(untag_hide_sep(input));
}
// ----------------------------------------------------------------------------- : Files
// copy from source package -> destination directory, return new filename (relative)
SCRIPT_FUNCTION(copy_file) {
guard_export_info(_("copy_file"));
SCRIPT_PARAM(String, input); // file to copy
ExportInfo& ei = *export_info();
wxFileName fn(input);
fn.SetPath(ei.directory_absolute);
// copy
InputStreamP in = ei.export_template->openIn(input);
wxFileOutputStream out(fn.GetFullPath());
if (!out.Ok()) throw Error(_("Unable to open file '") + fn.GetFullPath() + _("' for output"));
out.Write(*in);
SCRIPT_RETURN(fn.GetFullName());
}
// write a file to the destination directory
SCRIPT_FUNCTION(write_text_file) {
guard_export_info(_("write_text_file"));
SCRIPT_PARAM(String, input); // text to write
SCRIPT_PARAM(String, file); // file to write to
// filename
wxFileName fn;
fn.SetPath(export_info()->directory_absolute);
fn.SetFullName(file);
// write
wxFileOutputStream out(fn.GetFullPath());
if (!out.Ok()) throw Error(_("Unable to open file '") + fn.GetFullPath() + _("' for output"));
wxTextOutputStream tout(out);
tout.WriteString(BYTE_ORDER_MARK);
tout.WriteString(input);
SCRIPT_RETURN(fn.GetFullName());
}
SCRIPT_FUNCTION(write_image_file) {
guard_export_info(_("write_image_file"));
ExportInfo& ei = *export_info();
// filename
SCRIPT_PARAM(String, file); // file to write to
wxFileName fn;
fn.SetPath(ei.directory_absolute);
fn.SetFullName(file);
if (ei.exported_images.find(fn.GetFullName()) != ei.exported_images.end()) {
SCRIPT_RETURN(fn.GetFullName()); // already written an image with this name
}
// get image
SCRIPT_PARAM(ScriptValueP, input);
SCRIPT_OPTIONAL_PARAM_(int, width);
SCRIPT_OPTIONAL_PARAM_(int, height);
ScriptObject<CardP>* card = dynamic_cast<ScriptObject<CardP>*>(input.get()); // is it a card?
Image image;
GeneratedImage::Options options(width, height, ei.export_template.get(),ei.set.get());
if (card) {
image = conform_image(export_bitmap(ei.set, card->getValue()).ConvertToImage(), options);
} else {
image = image_from_script(input)->generateConform(options);
}
if (!image.Ok()) throw Error(_("Unable to generate image for file ") + file);
// write
image.SaveFile(fn.GetFullPath());
ei.exported_images.insert(make_pair(fn.GetFullName(), wxSize(image.GetWidth(), image.GetHeight())));
SCRIPT_RETURN(fn.GetFullName());
}
// ----------------------------------------------------------------------------- : Init
void init_script_export_functions(Context& ctx) {
ctx.setVariable(_("to html"), script_to_html);
ctx.setVariable(_("symbols to html"), script_symbols_to_html);
ctx.setVariable(_("to text"), script_to_text);
ctx.setVariable(_("copy file"), script_copy_file);
ctx.setVariable(_("write text file"), script_write_text_file);
ctx.setVariable(_("write image file"), script_write_image_file);
}