mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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174 lines
7.0 KiB
C++
174 lines
7.0 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#pragma once
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <util/rotation.hpp>
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#include <util/real_point.hpp>
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#include <data/font.hpp>
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#include <data/draw_what.hpp>
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DECLARE_POINTER_TYPE(TextElement);
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DECLARE_POINTER_TYPE(Font);
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class TextStyle;
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class Context;
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class SymbolFontRef;
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// ----------------------------------------------------------------------------- : TextElement
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/// Information on a linebreak
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enum class LineBreak {
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NO, // no line break ever
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MAYBE, // break here when in "direction:vertical" mode
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SPACE, // optional line break (' ')
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SOFT, // always a line break, spacing as a soft break
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HARD, // always a line break ('\n')
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LINE, // line break with a separator line (<line>)
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};
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/// Information on a character in a TextElement
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struct CharInfo {
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RealSize size; ///< Size of this character
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LineBreak break_after : 16; ///< How/when to break after it?
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bool soft : 1; ///< Is this a 'soft' character? soft characters are ignored for alignment
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explicit CharInfo()
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: break_after(LineBreak::NO), soft(true)
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{}
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inline CharInfo(RealSize size, LineBreak break_after, bool soft = false)
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: size(size), break_after(break_after), soft(soft)
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{}
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};
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/// A section of text that can be rendered using a TextViewer
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class TextElement : public IntrusivePtrBase<TextElement> {
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public:
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/// What section of the input string is this element?
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size_t start, end;
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inline TextElement(size_t start ,size_t end) : start(start), end(end) {}
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virtual ~TextElement() {}
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/// Draw a subsection section of the text in the given rectangle
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/** xs give the x coordinates for each character
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* this->start <= start < end <= this->end <= text.size() */
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virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, const double* xs, DrawWhat what, size_t start, size_t end) const = 0;
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/// Get information on all characters in the range [start...end) and store them in out
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virtual void getCharInfo(RotatedDC& dc, double scale, vector<CharInfo>& out) const = 0;
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/// Return the minimum scale factor allowed (starts at 1)
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virtual double minScale() const = 0;
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/// Return the steps the scale factor should take
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virtual double scaleStep() const = 0;
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};
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// ----------------------------------------------------------------------------- : TextElements
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/// A list of text elements
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class TextElements {
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public:
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/// Draw all the elements (as need to show the range start..end)
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void draw (RotatedDC& dc, double scale, const RealRect& rect, const double* xs, DrawWhat what, size_t start, size_t end) const;
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// Get information on all characters in the range [start...end) and store them in out
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void getCharInfo(RotatedDC& dc, double scale, size_t start, size_t end, vector<CharInfo>& out) const;
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/// Return the minimum scale factor allowed by all elements
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double minScale() const;
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/// Return the steps the scale factor should take
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double scaleStep() const;
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/// The actual elements
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/** They must be in order of positions and not overlap, i.e.
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* i < j ==> elements[i].end <= elements[j].start
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*/
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vector<TextElementP> elements;
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/// Find the element that contains the given index, if there is any
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vector<TextElementP>::const_iterator findByIndex(size_t index) const;
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/// Read the elements from a string
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void fromString(const String& text, size_t start, size_t end, const TextStyle& style, Context& ctx);
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};
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// ----------------------------------------------------------------------------- : SimpleTextElement
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/// A text element that just shows text
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class SimpleTextElement : public TextElement {
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public:
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SimpleTextElement(const String& content, size_t start, size_t end)
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: TextElement(start, end), content(content)
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{}
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String content; ///< Text to show
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};
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/// A text element that uses a normal font
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class FontTextElement : public SimpleTextElement {
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public:
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FontTextElement(const String& content, size_t start, size_t end, const FontP& font, DrawWhat draw_as, LineBreak break_style)
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: SimpleTextElement(content, start, end)
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, font(font), draw_as(draw_as), break_style(break_style)
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{}
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virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, const double* xs, DrawWhat what, size_t start, size_t end) const;
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virtual void getCharInfo(RotatedDC& dc, double scale, vector<CharInfo>& out) const;
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virtual double minScale() const;
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virtual double scaleStep() const;
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private:
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FontP font;
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DrawWhat draw_as;
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LineBreak break_style;
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};
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/// A text element that uses a symbol font
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class SymbolTextElement : public SimpleTextElement {
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public:
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SymbolTextElement(const String& content, size_t start, size_t end, const SymbolFontRef& font, Context* ctx)
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: SimpleTextElement(content, start, end)
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, font(font), ctx(*ctx)
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{}
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virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, const double* xs, DrawWhat what, size_t start, size_t end) const;
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virtual void getCharInfo(RotatedDC& dc, double scale, vector<CharInfo>& out) const;
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virtual double minScale() const;
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virtual double scaleStep() const;
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private:
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const SymbolFontRef& font; // owned by TextStyle
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Context& ctx;
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};
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// ----------------------------------------------------------------------------- : CompoundTextElement
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/// A TextElement consisting of sub elements
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class CompoundTextElement : public TextElement {
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public:
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CompoundTextElement(size_t start, size_t end) : TextElement(start, end) {}
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virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, const double* xs, DrawWhat what, size_t start, size_t end) const;
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virtual void getCharInfo(RotatedDC& dc, double scale, vector<CharInfo>& out) const;
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virtual double minScale() const;
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virtual double scaleStep() const;
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TextElements elements; ///< the elements
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};
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/// A TextElement drawn using a grey background
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class AtomTextElement : public CompoundTextElement {
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public:
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AtomTextElement(size_t start, size_t end) : CompoundTextElement(start, end) {}
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virtual void draw(RotatedDC& dc, double scale, const RealRect& rect, const double* xs, DrawWhat what, size_t start, size_t end) const;
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};
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/// A TextElement drawn using a red wavy underline
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class ErrorTextElement : public CompoundTextElement {
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public:
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ErrorTextElement(size_t start, size_t end) : CompoundTextElement(start, end) {}
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virtual void draw(RotatedDC& dc, double scale, const RealRect& rect, const double* xs, DrawWhat what, size_t start, size_t end) const;
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};
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