Files
MagicSetEditor2/src/render/value/image.cpp
T
2024-09-27 14:00:30 +02:00

138 lines
4.7 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <render/value/image.hpp>
#include <render/card/viewer.hpp>
#include <gui/util.hpp>
// ----------------------------------------------------------------------------- : ImageValueViewer
IMPLEMENT_VALUE_VIEWER(Image);
void ImageValueViewer::draw(RotatedDC& dc) {
DrawWhat what = drawWhat();
// reset?
int w = max(0,(int)dc.trX(style().width)), h = max(0,(int)dc.trY(style().height));
Radians a = dc.getAngle();
const AlphaMask& alpha_mask = getMask(w,h);
if (bitmap.Ok() && (a != angle || size.width != w || size.height != h)) {
bitmap = Bitmap();
}
// try to load image
if (!bitmap.Ok()) {
angle = a;
is_default = false;
Image image;
// load from file
if (!value().filename.empty()) {
try {
auto image_file = getLocalPackage().openIn(value().filename);
if (image_load_file(image, *image_file)) {
image.Rescale(w, h);
}
} CATCH_ALL_ERRORS(false);
}
// nice placeholder
if (!image.Ok() && style().default_image.isReady()) {
image = style().default_image.generate(GeneratedImage::Options(w, h, &getStylePackage(), &getLocalPackage()));
is_default = true;
if (what & DRAW_EDITING) {
bitmap = imagePlaceholder(dc, w, h, image, (what & DRAW_EDITING) && field().editable);
if (alpha_mask.isLoaded() || !is_rad0(a)) {
image = bitmap.ConvertToImage(); // we need to convert back to an image
} else {
image = Image();
}
}
}
// checkerboard placeholder
if (!image.Ok() && !bitmap.Ok() && style().width > 40) {
// placeholder bitmap
bitmap = imagePlaceholder(dc, w, h, wxNullImage, (what & DRAW_EDITING) && field().editable);
if (alpha_mask.isLoaded() || !is_rad0(a)) {
// we need to convert back to an image
image = bitmap.ConvertToImage();
}
}
// done
if (image.Ok()) {
// apply mask and rotate
alpha_mask.setAlpha(image);
size = RealSize(image);
image = rotate_image(image, angle);
bitmap = Bitmap(image);
}
}
// border
drawFieldBorder(dc);
// draw image, if any
if (bitmap.Ok()) {
dc.DrawPreRotatedBitmap(bitmap, dc.getInternalRect());
}
}
void ImageValueViewer::onValueChange() {
bitmap = Bitmap();
}
void ImageValueViewer::onStyleChange(int changes) {
if ((changes & CHANGE_MASK) ||
((changes & CHANGE_DEFAULT) && is_default)) {
bitmap = Bitmap();
}
ValueViewer::onStyleChange(changes);
}
// is an image very light?
bool very_light(const Image& image) {
int w = image.GetWidth(), h = image.GetHeight();
if (w*h<1) return false;
Byte* data = image.GetData();
int middle = w / 2 + (h*w) / 2;
int total = (int)data[3 * middle] + (int)data[3 * middle + 1] + (int)data[3 * middle + 2];
return total >= 210 * 3;
}
Bitmap ImageValueViewer::imagePlaceholder(const Rotation& rot, UInt w, UInt h, const Image& background, bool editing) {
// Bitmap and memory dc
Bitmap bmp(w, h, 24);
wxMemoryDC mdc;
mdc.SelectObject(bmp);
RealRect rect(0,0,w,h);
RotatedDC dc(mdc, 0, rect, 1.0, QUALITY_AA);
// Draw (checker) background
if (!background.Ok() || background.HasAlpha()) {
draw_checker(dc, rect);
}
if (background.Ok()) {
dc.DrawImage(background, RealPoint(0,0));
}
// Draw text
if (editing) {
// only when in editor mode
for (UInt size = 12 ; size > 2 ; --size) {
dc.SetFont(wxFont(size, wxFONTFAMILY_SWISS, wxFONTSTYLE_NORMAL, wxFONTWEIGHT_NORMAL));
RealSize rs = dc.GetTextExtent(_("double click to load image"));
if (rs.width <= w - 10 && rs.height < h - 10) {
// text fits
RealPoint pos = align_in_rect(ALIGN_MIDDLE_CENTER, rs, rect);
bool black_on_white = !background.Ok() || very_light(background);
dc.SetTextForeground(black_on_white ? *wxWHITE : *wxBLACK);
dc.DrawText(_("double click to load image"), pos, 2, 4); // blurred
dc.SetTextForeground(black_on_white ? *wxBLACK : *wxWHITE);
dc.DrawText(_("double click to load image"), pos);
break;
}
}
}
// Done
mdc.SelectObject(wxNullBitmap);
return bmp;
}