Files
MagicSetEditor2/data/magic-new-flip.mse-style/style
T
pichoro 58fecee751 Bumping versions of Magic templates that were edited.
Removed extra dependancy from Magic export template.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1094 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-08-08 05:21:46 +00:00

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mse version: 0.3.7
game: magic
short name: Flip Cards
full name: Modern flip cards
installer group: magic/new style/flip cards
icon: card-sample.png
position hint: 002
version: 2008-08-07
depends on:
package: magic.mse-game
version: 2008-06-02
depends on:
package: magic-default-image.mse-include
version: 2007-09-23
depends on:
package: magic-watermarks.mse-include
version: 2007-09-23
depends on:
package: magic-mana-large.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
card background: white
card width: 375
card height: 523
card dpi: 150
# Author: Wolfwood
# Non-creature extension: Guinea Pig and Neko Asakami
# Lots of copy/paste from magic-new.mse-style
############################################################## Extra scripts
init script:
# Load scripts for image box
include file: /magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { false }
# Colored lands are generated by scripting.
land_template := {
masked_blend(
mask: "artifact_blend_{type}.png",
dark: "cl{type}.jpg",
light: ( if input == "c" or input == "a" then "cl{type}.jpg" else input + "{type}.jpg" ),
)
}
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
initial: no
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: choice
name: center text
description: When to center text (short text only means only on one-line cards with no flavor text)
choice: always
choice: short text only
choice: never
initial: never
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
center text:
render style: both
choice images:
always: /magic.mse-game/icons/center-all-text.png
short text only: /magic.mse-game/icons/center-short-text.png
never: /magic.mse-game/icons/center-no-text.png
inverted common symbol:
choice images:
no: { symbol_variation(symbol: set.symbol, variation: "common") }
yes: { symbol_variation(symbol: set.symbol, variation: "invertedcommon") }
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
z index: -1
card color:
left: 0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
image: { card_background() }
############################# Name line
name:
left: {if card.card_symbol=="none" then 32 else 51}
top : 30
right: { 341 - card_style.casting_cost.content_width }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 17
weight: bold
color: rgb(0,0,0)
name 2:
left: 343
bottom: 454
right: { 34 + card_style.casting_cost_2.content_width }
height: 23
alignment: bottom shrink-overflow
angle: 180
padding bottom: 0
z index: 1
font:
name: Matrix
size: 17
weight: bold
color: rgb(0,0,0)
casting cost:
right: 343
top : 31
width: { max(30, card_style.casting_cost.content_width) + 5 }
height: 23
alignment: middle right
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
casting cost 2:
right: 32
bottom: 449
width: { max(30, card_style.casting_cost_2.content_width) + 5 }
height: 23
alignment: middle right
angle: 180
symbol font:
name: magic-mana-large
size: 15
alignment: middle right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
top : 31
height: 20
width: 14
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 32
top: 162
width: 311
height: 182
z index: 10
default: {default_image(card.card_color)}
############################# Card type
type:
left: 33
top : 134
width: { if card.pt !="" then 253 else 310 }
height: 18
alignment: top shrink-overflow
z index: 1
font:
name: Matrix
size: 14
color: rgb(0,0,0)
separator color: rgb(128,128,128)
type 2:
right: { if card.pt_2 != "" then 86 else 34 }
bottom: 353
width: { if card.pt_2 != "" then 256 else 308 }
height: 18
alignment: top shrink-overflow
angle: 180
z index: 1
font:
name: Matrix
size: 14
color: rgb(0,0,0)
separator color: rgb(128,128,128)
rarity:
left: 309
top : 482
width: 44
height: 22
z index: 1
alignment: middle center
render style: image
choice images:
# Images based on the set symbol
basic land:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 33
top : 60
width: 310
height: 65
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 8
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 4
padding top: -1
padding right: 4
padding bottom: -1
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
text 2:
right: 32
bottom: 380
width: 310
height: 65
angle: 180
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 8
color: rgb(0,0,0)
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment:
script:
if (styling.center_text == "short text only" and
not contains(match:"\n", card.rule_text) and
card.flavor_text == "<i-flavor></i-flavor>" and
card_style.text.content_lines <= 2) or
styling.center_text == "always"
then "middle center"
else "middle left"
z index: 2
padding left: 4
padding top: -1
padding right: 4
padding bottom: -1
line height hard: 1.2
line height line: 1.5
line height soft: 0.9
watermark:
left: 151
top : 58
width: 69
height: 69
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
watermark 2:
right: 151
bottom: 378
width: 69
height: 69
angle: 180
z index: 1
render style: image
alignment: middle center
include file: /magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 4
left: 290
top: 130
width: 60
height: 28
alignment: center middle shrink-overflow
font:
name: ModMatrix
size: 17
weight: bold
color: rgb(0,0,0)
separator color: rgb(200,0,0)
pt 2:
z index: 4
right: 24
bottom: 349
width: 60
height: 28
alignment: center middle shrink-overflow
angle: 180
font:
name: ModMatrix
size: 17
weight: bold
color: rgb(0,0,0)
separator color: rgb(200,0,0)
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 58
top : 479
width: 217
height: 16
z index: 1
font:
name: Matrix
size: 10
color: { font_color(card.card_color) }
copyright line:
left: 26
top : 493
width: 247
height: 12
z index: 1
font:
name: MPlantin
size: 6.5
color: { font_color(card.card_color) }
############################################################## Extra card fields
extra card field:
type: choice
name: pt box
script: card.card_color
editable: false
extra card field:
type: choice
name: pt box 2
script: card.card_color
editable: false
extra card style:
pt box:
left: 285
top: 123
width: 70
height: 38
z index: 1
visible: { card.pt != "" }
render style: image
mask: mask_pt.png
image: { flip_ptbox() }
pt box 2:
left: 18
top: 342
width: 70
height: 38
z index: 2
visible: { card.pt_2 != "" }
render style: image
mask: mask_pt2.png
image: { flip_ptbox2() }