Files
MagicSetEditor2/src/gui/icon_menu.hpp
T
coppro 26562e03e3 Updated copyright information - added my name and also changed 2007 to 2008
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@837 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-04-06 18:16:32 +00:00

38 lines
1.7 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2008 Twan van Laarhoven and "coppro" |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_GUI_ICON_MENU
#define HEADER_GUI_ICON_MENU
// ----------------------------------------------------------------------------- : Includes
#include "../util/prec.hpp"
// ----------------------------------------------------------------------------- : IconMenu
/// Helper class for menus with icons
/** This class functions just like a normal wxMenu.
* The difference is that Append takes an extra parameter:
* the resource name of the bitmap to use.
* Bitmaps are resized (cut) to 16x16 pixels.
*/
class IconMenu : public wxMenu {
public:
/// Append a menu item, with an image (loaded from a resource)
void Append(int id, const String& resource, const String& text, const String& help, int style = wxITEM_NORMAL, wxMenu* submenu = nullptr);
/// Append a menu item, without an image
void Append(int id, const String& text, const String& help);
/// Append a menu item, without an image
void Append(int id, const String& text, const String& help, wxMenu* submenu);
/// Append a menu item, without an image
void Append(wxMenuItem* item);
/// Insert a menu item, without an image
void Insert(size_t pos, int id, const String& text, const String& help);
};
// ----------------------------------------------------------------------------- : EOF
#endif