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https://github.com/amyinspace/MagicSetEditor2.git
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26562e03e3
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@837 0fc631ac-6414-0410-93d0-97cfa31319b6
38 lines
1.7 KiB
C++
38 lines
1.7 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2008 Twan van Laarhoven and "coppro" |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_GUI_ICON_MENU
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#define HEADER_GUI_ICON_MENU
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// ----------------------------------------------------------------------------- : Includes
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#include "../util/prec.hpp"
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// ----------------------------------------------------------------------------- : IconMenu
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/// Helper class for menus with icons
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/** This class functions just like a normal wxMenu.
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* The difference is that Append takes an extra parameter:
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* the resource name of the bitmap to use.
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* Bitmaps are resized (cut) to 16x16 pixels.
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*/
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class IconMenu : public wxMenu {
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public:
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/// Append a menu item, with an image (loaded from a resource)
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void Append(int id, const String& resource, const String& text, const String& help, int style = wxITEM_NORMAL, wxMenu* submenu = nullptr);
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/// Append a menu item, without an image
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void Append(int id, const String& text, const String& help);
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/// Append a menu item, without an image
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void Append(int id, const String& text, const String& help, wxMenu* submenu);
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/// Append a menu item, without an image
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void Append(wxMenuItem* item);
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/// Insert a menu item, without an image
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void Insert(size_t pos, int id, const String& text, const String& help);
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};
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// ----------------------------------------------------------------------------- : EOF
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#endif
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