mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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26562e03e3
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@837 0fc631ac-6414-0410-93d0-97cfa31319b6
79 lines
2.5 KiB
C++
79 lines
2.5 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2008 Twan van Laarhoven and "coppro" |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_GUI_ABOUT_WINDOW
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#define HEADER_GUI_ABOUT_WINDOW
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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// ----------------------------------------------------------------------------- : About window
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/// Nice about dialog
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class AboutWindow : public wxDialog {
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public:
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AboutWindow(Window* parent);
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private:
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DECLARE_EVENT_TABLE();
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// graphics
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Bitmap logo, logo2;
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void onPaint(wxPaintEvent&);
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void draw(DC& dc);
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};
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// ----------------------------------------------------------------------------- : Button with image and hover effect
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/// A button that changes images on mouseenter/leave
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class HoverButton : public wxControl {
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public:
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/// Create a HoverButton, name is the resource name of the images to use
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/** name+"_normal", name+"_hover", name+"_focus", name+"_down"
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* are the resource names of the images used.
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*/
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HoverButton(Window* parent, int id, const String& name, const Color& background = Color(240,247,255), bool accepts_focus = true);
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/// Load different bitmaps for this button
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void loadBitmaps(const String& name);
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virtual bool AcceptsFocus() const;
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private:
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DECLARE_EVENT_TABLE();
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String bitmaps; ///< Name of the loaded bitmaps
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Bitmap bg_normal, bg_hover, bg_focus, bg_down; ///< Bitmaps for the states of the button
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bool hover, focus, mouse_down, key_down;
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Color background;
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const bool accepts_focus;
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void onMouseEnter(wxMouseEvent&);
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void onMouseLeave(wxMouseEvent&);
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void onFocus (wxFocusEvent& ev);
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void onKillFocus (wxFocusEvent& ev);
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void onPaint (wxPaintEvent&);
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void onLeftUp (wxMouseEvent&);
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void onLeftDown (wxMouseEvent&);
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void onKeyDown (wxKeyEvent&);
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void onKeyUp (wxKeyEvent&);
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virtual wxSize DoGetBestSize() const;
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const Bitmap* last_drawn;
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const Bitmap* toDraw() const;
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void refreshIfNeeded();
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protected:
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virtual void draw(DC& dc);
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int drawDelta() const;
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};
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// ----------------------------------------------------------------------------- : EOF
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#endif
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