Files
MagicSetEditor2/src/util/prec.hpp
T
twanvl a2e709d86b It is 2007 by now
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@275 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-04-21 17:06:29 +00:00

79 lines
2.3 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2007 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_UTIL_PREC
#define HEADER_UTIL_PREC
/** @file util/prec.hpp
*
* @brief Precompiled header, and aliasses for common types
*/
// ----------------------------------------------------------------------------- : Compiler specific
#ifdef _MSC_VER
# pragma warning (disable: 4100) // unreferenced formal parameter
# pragma warning (disable: 4355) // 'this' : used in base member initializer list
# pragma warning (disable: 4800) // 'int' : forcing value to bool 'true' or 'false' (performance warning)
#endif
// ----------------------------------------------------------------------------- : Includes
// Wx headers
#include <wx/setup.h>
#include <wx/wxprec.h>
#include <wx/wx.h>
#include <wx/image.h>
#include <wx/datetime.h>
// Std headers
#include <vector>
#include <map>
#include <set>
using namespace std;
// MSE utility headers (ones unlikely to change and used everywhere)
#include "for_each.hpp"
#include "string.hpp"
#include "smart_ptr.hpp"
#include "index_map.hpp"
#include "locale.hpp"
// ----------------------------------------------------------------------------- : Wx Aliasses
// Remove some of the wxUglyness
typedef wxPanel Panel;
typedef wxWindow Window;
typedef wxFrame Frame;
typedef wxBitmap Bitmap;
typedef wxImage Image;
typedef wxColour Color;
typedef wxDC DC;
typedef wxDateTime DateTime;
typedef wxOutputStream OutputStream;
// ----------------------------------------------------------------------------- : Other aliasses
typedef unsigned char Byte;
typedef unsigned int UInt;
/// Null pointer
#define nullptr 0
/// A string standing for a filename, has different behaviour when reading/writing
class FileName : public String {
public:
FileName() {}
FileName(const String& s) : String(s) {}
};
// ----------------------------------------------------------------------------- : EOF
#endif