mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 13:06:59 -04:00
179 lines
5.2 KiB
C++
179 lines
5.2 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <gfx/gfx.hpp>
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#include <util/error.hpp>
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// ----------------------------------------------------------------------------- : AlphaMask
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AlphaMask::AlphaMask() : alpha(nullptr), lefts(nullptr), rights(nullptr) {}
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AlphaMask::AlphaMask(const Image& img) : alpha(nullptr), lefts(nullptr), rights(nullptr) {
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load(img);
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}
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AlphaMask::~AlphaMask() {
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clear();
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}
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void AlphaMask::clear() {
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delete[] alpha; alpha = nullptr;
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delete[] lefts; lefts = nullptr;
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delete[] rights; rights = nullptr;
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}
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void AlphaMask::load(const Image& img) {
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size_t old_n = alpha ? size.x * size.y : 0;
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size.x = img.GetWidth();
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size.y = img.GetHeight();
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// Memory
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size_t n = size.x * size.y;
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if (n != old_n) {
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delete[] alpha;
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alpha = new Byte[n];
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}
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delete[] lefts; lefts = nullptr;
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delete[] rights; rights = nullptr;
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// Copy red chanel to alpha
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Byte* from = img.GetData(), *to = alpha;
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for (size_t i = 0 ; i < n ; ++i) {
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to[i] = from[3*i];
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}
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}
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void AlphaMask::setAlpha(Image& img) const {
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if (!alpha) return;
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set_alpha(img, alpha, size);
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}
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void AlphaMask::setAlpha(Bitmap& bmp) const {
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if (!alpha) return;
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Image img = bmp.ConvertToImage();
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setAlpha(img);
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bmp = Bitmap(img);
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}
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bool AlphaMask::isOpaque(int x, int y) const {
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if (x < 0 || y < 0 || x >= size.x || y >= size.y) return false;
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if (alpha) {
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return alpha[x + y * size.x] >= 20;
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} else {
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return true;
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}
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}
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bool AlphaMask::isOpaque(const RealPoint& p, const RealSize& resize) const {
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if (p.x < 0 || p.y < 0 || p.x >= resize.width || p.y >= resize.height) return false;
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if (alpha) {
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int x = (int)(p.x * size.x / resize.width);
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int y = (int)(p.y * size.y / resize.height);
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return alpha[x + y * size.x] >= 20;
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} else {
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return true;
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}
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}
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/// Do the points form a (counter??)clockwise angle?
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bool convex(const wxPoint& p, const wxPoint& q, const wxPoint& r) {
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return p.y*q.x - p.x*q.y - p.y*r.x + q.y*r.x + p.x*r.y - q.x*r.y > 0;
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}
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void make_convex(vector<wxPoint>& points) {
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while (points.size() > 2 &&
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!convex(points[points.size() - 3]
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,points[points.size() - 2]
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,points[points.size() - 1])) {
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points.erase(points.end() - 2);
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}
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}
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void add_convex_point(vector<wxPoint>& points, int x, int y) {
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points.push_back(wxPoint(x,y));
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make_convex(points);
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}
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void AlphaMask::convexHull(vector<wxPoint>& points) const {
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if (!alpha) throw InternalError(_("AlphaMask::convexHull"));
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// Left side, top to bottom
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int miny = size.y, maxy = -1, lastx = 0;
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for (int y = 0 ; y < size.y ; ++y) {
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for (int x = 0 ; x < size.x ; ++x) {
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if (alpha[x + y * size.x] >= 20) {
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// opaque pixel
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miny = min(miny,y);
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maxy = y;
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if (y == miny) {
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add_convex_point(points, x-1, y-1);
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}
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add_convex_point(points, x-1, y);
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lastx = x;
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break;
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}
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}
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}
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if (maxy == -1) return; // No image
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add_convex_point(points, lastx-1, maxy+1);
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// Right side, bottom to top
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for (int y = maxy ; y >= miny ; --y) {
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for (int x = size.x - 1 ; x >= 0 ; --x) {
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if (alpha[x + y * size.x] >= 20) {
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// opaque pixel
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if (y == maxy) {
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add_convex_point(points, x+1, y+1);
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}
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add_convex_point(points, x+1, y);
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lastx = x;
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break;
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}
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}
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}
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add_convex_point(points, lastx+1, miny-1);
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}
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Image AlphaMask::colorImage(const Color& color) const {
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Image image(size.x, size.y);
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assert(image.Ok());
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fill_image(image, color);
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setAlpha(image);
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return image;
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}
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// ----------------------------------------------------------------------------- : Contour Mask
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void AlphaMask::loadRowSizes() const {
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if (lefts || !alpha) return;
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lefts = new int[size.y];
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rights = new int[size.y];
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// for each row: determine left and rightmost white pixel
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for (int y = 0 ; y < size.y ; ++y) {
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lefts[y] = size.x;
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rights[y] = 0;
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for (int x = 0 ; x < size.x ; ++x) {
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if (alpha[y * size.x + x] >= 128) { // white enough
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rights[y] = x;
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if (x < lefts[y]) lefts[y] = x;
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}
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}
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}
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}
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double AlphaMask::rowLeft (double y, const RealSize& resize) const {
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loadRowSizes();
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if (!lefts || y < 0 || y >= resize.height) {
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// no mask, or outside it
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return 0;
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}
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return lefts[(int)(y * size.y / resize.height)] * resize.width / size.x;
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}
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double AlphaMask::rowRight(double y, const RealSize& resize) const {
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loadRowSizes();
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if (!rights || y < 0 || y >= resize.height) {
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// no mask, or outside it
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return resize.width;
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}
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return rights[(int)(y * size.y / resize.height)] * resize.width / size.x;
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}
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