Files
MagicSetEditor2/src/gfx/mask_image.cpp
T
Twan van Laarhoven 62a0aea3b8 Added some assertions
2020-05-11 00:31:42 +02:00

179 lines
5.2 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <gfx/gfx.hpp>
#include <util/error.hpp>
// ----------------------------------------------------------------------------- : AlphaMask
AlphaMask::AlphaMask() : alpha(nullptr), lefts(nullptr), rights(nullptr) {}
AlphaMask::AlphaMask(const Image& img) : alpha(nullptr), lefts(nullptr), rights(nullptr) {
load(img);
}
AlphaMask::~AlphaMask() {
clear();
}
void AlphaMask::clear() {
delete[] alpha; alpha = nullptr;
delete[] lefts; lefts = nullptr;
delete[] rights; rights = nullptr;
}
void AlphaMask::load(const Image& img) {
size_t old_n = alpha ? size.x * size.y : 0;
size.x = img.GetWidth();
size.y = img.GetHeight();
// Memory
size_t n = size.x * size.y;
if (n != old_n) {
delete[] alpha;
alpha = new Byte[n];
}
delete[] lefts; lefts = nullptr;
delete[] rights; rights = nullptr;
// Copy red chanel to alpha
Byte* from = img.GetData(), *to = alpha;
for (size_t i = 0 ; i < n ; ++i) {
to[i] = from[3*i];
}
}
void AlphaMask::setAlpha(Image& img) const {
if (!alpha) return;
set_alpha(img, alpha, size);
}
void AlphaMask::setAlpha(Bitmap& bmp) const {
if (!alpha) return;
Image img = bmp.ConvertToImage();
setAlpha(img);
bmp = Bitmap(img);
}
bool AlphaMask::isOpaque(int x, int y) const {
if (x < 0 || y < 0 || x >= size.x || y >= size.y) return false;
if (alpha) {
return alpha[x + y * size.x] >= 20;
} else {
return true;
}
}
bool AlphaMask::isOpaque(const RealPoint& p, const RealSize& resize) const {
if (p.x < 0 || p.y < 0 || p.x >= resize.width || p.y >= resize.height) return false;
if (alpha) {
int x = (int)(p.x * size.x / resize.width);
int y = (int)(p.y * size.y / resize.height);
return alpha[x + y * size.x] >= 20;
} else {
return true;
}
}
/// Do the points form a (counter??)clockwise angle?
bool convex(const wxPoint& p, const wxPoint& q, const wxPoint& r) {
return p.y*q.x - p.x*q.y - p.y*r.x + q.y*r.x + p.x*r.y - q.x*r.y > 0;
}
void make_convex(vector<wxPoint>& points) {
while (points.size() > 2 &&
!convex(points[points.size() - 3]
,points[points.size() - 2]
,points[points.size() - 1])) {
points.erase(points.end() - 2);
}
}
void add_convex_point(vector<wxPoint>& points, int x, int y) {
points.push_back(wxPoint(x,y));
make_convex(points);
}
void AlphaMask::convexHull(vector<wxPoint>& points) const {
if (!alpha) throw InternalError(_("AlphaMask::convexHull"));
// Left side, top to bottom
int miny = size.y, maxy = -1, lastx = 0;
for (int y = 0 ; y < size.y ; ++y) {
for (int x = 0 ; x < size.x ; ++x) {
if (alpha[x + y * size.x] >= 20) {
// opaque pixel
miny = min(miny,y);
maxy = y;
if (y == miny) {
add_convex_point(points, x-1, y-1);
}
add_convex_point(points, x-1, y);
lastx = x;
break;
}
}
}
if (maxy == -1) return; // No image
add_convex_point(points, lastx-1, maxy+1);
// Right side, bottom to top
for (int y = maxy ; y >= miny ; --y) {
for (int x = size.x - 1 ; x >= 0 ; --x) {
if (alpha[x + y * size.x] >= 20) {
// opaque pixel
if (y == maxy) {
add_convex_point(points, x+1, y+1);
}
add_convex_point(points, x+1, y);
lastx = x;
break;
}
}
}
add_convex_point(points, lastx+1, miny-1);
}
Image AlphaMask::colorImage(const Color& color) const {
Image image(size.x, size.y);
assert(image.Ok());
fill_image(image, color);
setAlpha(image);
return image;
}
// ----------------------------------------------------------------------------- : Contour Mask
void AlphaMask::loadRowSizes() const {
if (lefts || !alpha) return;
lefts = new int[size.y];
rights = new int[size.y];
// for each row: determine left and rightmost white pixel
for (int y = 0 ; y < size.y ; ++y) {
lefts[y] = size.x;
rights[y] = 0;
for (int x = 0 ; x < size.x ; ++x) {
if (alpha[y * size.x + x] >= 128) { // white enough
rights[y] = x;
if (x < lefts[y]) lefts[y] = x;
}
}
}
}
double AlphaMask::rowLeft (double y, const RealSize& resize) const {
loadRowSizes();
if (!lefts || y < 0 || y >= resize.height) {
// no mask, or outside it
return 0;
}
return lefts[(int)(y * size.y / resize.height)] * resize.width / size.x;
}
double AlphaMask::rowRight(double y, const RealSize& resize) const {
loadRowSizes();
if (!rights || y < 0 || y >= resize.height) {
// no mask, or outside it
return resize.width;
}
return rights[(int)(y * size.y / resize.height)] * resize.width / size.x;
}