Files
MagicSetEditor2/src/script/script.cpp
T
twanvl 5ece2dbb86 More ScriptRule usage
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@996 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-19 00:04:28 +00:00

320 lines
10 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2008 Twan van Laarhoven and "coppro" |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <script/script.hpp>
#include <script/context.hpp>
#include <script/to_value.hpp>
#include <util/error.hpp>
// ----------------------------------------------------------------------------- : Variables
typedef map<String, Variable> Variables;
Variables variables;
DECLARE_TYPEOF(Variables);
#ifdef _DEBUG
vector<String> variable_names;
#endif
/// Return a unique name for a variable to allow for faster loopups
Variable string_to_variable(const String& s) {
Variables::iterator it = variables.find(s);
if (it == variables.end()) {
#ifdef _DEBUG
variable_names.push_back(s);
#endif
Variable v = (Variable)variables.size();
variables.insert(make_pair(s,v));
return v;
} else {
return it->second;
}
}
/// Get the name of a vaiable
/** Warning: this function is slow, it should only be used for error messages and such.
*/
String variable_to_string(Variable v) {
FOR_EACH(vi, variables) {
if (vi.second == v) return replace_all(vi.first, _(" "), _("_"));
}
throw InternalError(String(_("Variable not found: ")) << v);
}
// ----------------------------------------------------------------------------- : CommonVariables
void init_script_variables() {
#define VarN(X,name) if (SCRIPT_VAR_##X != string_to_variable(name)) assert(false);
#define Var(X) VarN(X,_(#X))
Var(input);
Var(in);
Var(match);
Var(replace);
VarN(in_context,_("in context"));
Var(recursive);
Var(order);
Var(filter);
Var(choice);
Var(format);
Var(tag);
Var(contents);
Var(set);
Var(game);
Var(stylesheet);
VarN(card_style,_("card style"));
Var(card);
Var(styling);
Var(value);
assert(variables.size() == SCRIPT_VAR_CUSTOM_FIRST);
}
// ----------------------------------------------------------------------------- : Script
ScriptType Script::type() const {
return SCRIPT_FUNCTION;
}
String Script::typeName() const {
return _("function");
}
ScriptValueP Script::eval(Context& ctx) const {
return ctx.eval(*this);
}
ScriptValueP Script::dependencies(Context& ctx, const Dependency& dep) const {
return ctx.dependencies(dep, *this);
}
static const unsigned int INVALID_ADDRESS = 0x03FFFFFF;
unsigned int Script::addInstruction(InstructionType t) {
assert( t == I_JUMP || t == I_JUMP_IF_NOT || t == I_LOOP);
Instruction i = {t, {INVALID_ADDRESS}};
instructions.push_back(i);
return getLabel() - 1;
}
void Script::addInstruction(InstructionType t, unsigned int d) {
// Don't optimize ...I_PUSH_CONST x; I_MEMBER... to I_MEMBER_C
// because the code could be something[if a then "x" else "y"]
// the last instruction before I_MEMBER is I_PUSH_CONST "y", but this is only one branch of the if
/*if (t == I_BINARY && d == I_MEMBER && !instructions.empty() && instructions.back().instr == I_PUSH_CONST) {
// optimize: push x ; member --> member_c x
instructions.back().instr = I_MEMBER_C;
return;
}*/
Instruction i = {t, {d}};
instructions.push_back(i);
}
void Script::addInstruction(InstructionType t, const ScriptValueP& c) {
constants.push_back(c);
Instruction i = {t, {(unsigned int)constants.size() - 1}};
instructions.push_back(i);
}
void Script::addInstruction(InstructionType t, const String& s) {
constants.push_back(to_script(s));
Instruction i = {t, {(unsigned int)constants.size() - 1}};
instructions.push_back(i);
}
void Script::comeFrom(unsigned int pos) {
assert( instructions.at(pos).instr == I_JUMP
|| instructions.at(pos).instr == I_JUMP_IF_NOT
|| instructions.at(pos).instr == I_LOOP);
assert( instructions.at(pos).data == INVALID_ADDRESS );
instructions.at(pos).data = (unsigned int)instructions.size();
}
unsigned int Script::getLabel() const {
return (unsigned int)instructions.size();
}
DECLARE_TYPEOF_COLLECTION(Instruction);
#ifdef _DEBUG // debugging
String Script::dumpScript() const {
String ret;
int pos = 0;
FOR_EACH_CONST(i, instructions) {
wxLogDebug(dumpInstr(pos, i));
ret += dumpInstr(pos++, i) + _("\n");
}
return ret;
}
String Script::dumpInstr(unsigned int pos, Instruction i) const {
String ret = String::Format(_("%d:\t"),pos);
// instruction
switch (i.instr) {
case I_NOP: ret += _("nop"); break;
case I_PUSH_CONST: ret += _("push"); break;
case I_JUMP: ret += _("jump"); break;
case I_JUMP_IF_NOT: ret += _("jnz"); break;
case I_GET_VAR: ret += _("get"); break;
case I_SET_VAR: ret += _("set"); break;
case I_MEMBER_C: ret += _("member_c"); break;
case I_LOOP: ret += _("loop"); break;
case I_MAKE_OBJECT: ret += _("make object");break;
case I_CALL: ret += _("call"); break;
case I_CLOSURE: ret += _("closure"); break;
case I_UNARY: ret += _("unary\t");
switch (i.instr1) {
case I_ITERATOR_C: ret += _("iterator_c"); break;
case I_NEGATE: ret += _("negate"); break;
case I_NOT: ret += _("not"); break;
}
break;
case I_BINARY: ret += _("binary\t");
switch (i.instr2) {
case I_POP: ret += _("pop"); break;
case I_ITERATOR_R: ret += _("iterator_r"); break;
case I_MEMBER: ret += _("member"); break;
case I_ADD: ret += _("+"); break;
case I_SUB: ret += _("-"); break;
case I_MUL: ret += _("*"); break;
case I_DIV: ret += _("/"); break;
case I_MOD: ret += _("mod"); break;
case I_AND: ret += _("and"); break;
case I_OR: ret += _("or"); break;
case I_XOR: ret += _("xor"); break;
case I_EQ: ret += _("=="); break;
case I_NEQ: ret += _("!="); break;
case I_LT: ret += _("<"); break;
case I_GT: ret += _(">"); break;
case I_LE: ret += _("<="); break;
case I_GE: ret += _(">="); break;
case I_OR_ELSE: ret += _("or else"); break;
}
break;
case I_TERNARY: ret += _("ternary\t");
switch (i.instr3) {
case I_RGB: ret += _("rgb"); break;
}
break;
case I_QUATERNARY: ret += _("quaternary\t");
switch (i.instr3) {
case I_RGBA: ret += _("rgba"); break;
}
break;
}
// arg
switch (i.instr) {
case I_PUSH_CONST: case I_MEMBER_C: // const
ret += _("\t") + constants[i.data]->typeName();
break;
case I_JUMP: case I_JUMP_IF_NOT: case I_LOOP: case I_MAKE_OBJECT: case I_CALL: case I_CLOSURE: // int
ret += String::Format(_("\t%d"), i.data);
break;
case I_GET_VAR: case I_SET_VAR: case I_NOP: // variable
ret += _("\t") + variable_to_string((Variable)i.data);
break;
}
return ret;
}
#endif
// ----------------------------------------------------------------------------- : Backtracing
const Instruction* Script::backtraceSkip(const Instruction* instr, int to_skip) const {
unsigned int initial = instr - &instructions[0];
for (;instr >= &instructions[0] &&
(to_skip || // we have something to skip
instr >= &instructions[1] && (
(instr-1)->instr == I_JUMP // always look inside a jump
|| (instr-1)->instr == I_NOP // and skip nops
)
) ; --instr) {
// skip an instruction
switch (instr->instr) {
case I_PUSH_CONST:
case I_GET_VAR:
to_skip -= 1; break; // nett stack effect +1
case I_BINARY:
to_skip += 1; break; // nett stack effect 1-2 == -1
case I_TERNARY:
to_skip += 2; break; // nett stack effect 1-3 == -2
case I_QUATERNARY:
to_skip += 3; break; // nett stack effect 1-4 == -3
case I_CALL: case I_CLOSURE:
to_skip += instr->data; // arguments of call
break;
case I_MAKE_OBJECT:
to_skip += 2 * instr->data - 1;
break;
case I_JUMP: {
if (instr->data > initial) {
// we were in an else branch all along, ignore this jump
return instr + 1;
}
// there will be a way not to take this jump
// the part in between will have no significant stack effect
unsigned int after_jump = instr + 1 - &instructions[0];
for (--instr ; instr >= &instructions[0] ; --instr) {
if (instr->instr == I_LOOP && instr->data == after_jump) {
// code looks like
// 1 (nettstack+1) iterator
// 2 (nettstack+1) accumulator (usually push nil)
// loop:
// 3 I_LOOP end
// 4 (netstack+0)
// 5 I_JUMP loop
// end:
// we have not handled anything for this loop, current position is 2,
// we need to skip two things (iterator+accumulator) instead of one
to_skip += 1;
break;
} else if (instr->instr == I_JUMP_IF_NOT && instr->data == after_jump) {
// code looks like
// 1 (nettstack+1)
// 2 I_JUMP_IF_NOT else
// 3 (nettstack+1)
// 4 I_JUMP end
// else:
// 5 (nettstack+1)
// end:
// we have already handled 4..5, current position is 2,
// we need to skip an additional item for 1
to_skip += 1;
break;
}
}
++instr; // compensate for the -- in the outer loop
break;
}
case I_JUMP_IF_NOT: case I_LOOP:
return nullptr; // give up
default:
break; // nett stack effect 0
}
}
return instr >= &instructions[0] ? instr : nullptr;
}
String Script::instructionName(const Instruction* instr) const {
if (instr < &instructions[0] || instr >= &instructions[instructions.size()]) return _("??\?");
if (instr->instr == I_GET_VAR) {
return variable_to_string((Variable)instr->data);
} else if (instr->instr == I_MEMBER_C) {
return instructionName(backtraceSkip(instr - 1, 0))
+ _(".")
+ constants[instr->data]->toString();
} else if (instr->instr == I_BINARY && instr->instr2 == I_MEMBER) {
return _("??\?[...]");
} else if (instr->instr == I_BINARY && instr->instr2 == I_ADD) {
return _("??? + ???");
} else if (instr->instr == I_NOP) {
return _("??\?(...)");
} else if (instr->instr == I_CALL) {
return instructionName(backtraceSkip(instr - 1, instr->data)) + _("(...)");
} else if (instr->instr == I_CLOSURE) {
return instructionName(backtraceSkip(instr - 1, instr->data)) + _("@(...)");
} else {
return _("??\?");
}
}