mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 13:06:59 -04:00
132 lines
4.3 KiB
C++
132 lines
4.3 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <script/scriptable.hpp>
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#include <script/context.hpp>
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#include <script/parser.hpp>
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#include <script/script.hpp>
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#include <script/value.hpp>
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#include <gfx/color.hpp>
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void parse_enum(const String&,Direction&);
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// ----------------------------------------------------------------------------- : Store
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void store(const ScriptValueP& val, String& var) { var = val->toString(); }
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void store(const ScriptValueP& val, int& var) { var = val->toInt(); }
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void store(const ScriptValueP& val, double& var) { var = val->toDouble(); }
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void store(const ScriptValueP& val, bool& var) { var = val->toBool(); }
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void store(const ScriptValueP& val, Color& var) { var = val->toColor(); }
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void store(const ScriptValueP& val, Defaultable<String>& var) { var.assign(val->toString()); }
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void store(const ScriptValueP& val, Defaultable<Color>& var) { var.assign(val->toColor()); }
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void store(const ScriptValueP& val, Alignment& var) { var = alignment_from_string(val->toString()); }
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void store(const ScriptValueP& val, Direction& var) { parse_enum(val->toString(),var); }
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// ----------------------------------------------------------------------------- : OptionalScript
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OptionalScript::OptionalScript(const String& script_)
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: script(::parse(script_))
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, unparsed(script_)
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{}
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OptionalScript::~OptionalScript() {}
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ScriptValueP OptionalScript::invoke(Context& ctx, bool open_scope) const {
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if (script) {
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return ctx.eval(*script, open_scope);
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} else {
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return script_nil;
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}
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}
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void OptionalScript::parse(Reader& reader, bool string_mode) {
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vector<ScriptParseError> errors;
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script = ::parse(unparsed, reader.getPackage(), string_mode, errors);
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// show parse errors as warnings
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String include_warnings;
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for (size_t i = 0 ; i < errors.size() ; ++i) {
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const ScriptParseError& e = errors[i];
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if (!e.filename.empty()) {
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// error in an include file
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include_warnings += String::Format(_("\n On line %d:\t "), e.line) + e.ParseError::what();
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if (i + 1 >= errors.size() || errors[i+1].filename != e.filename) {
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reader.warning(_("In include file '") + e.filename + _("'") + include_warnings);
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include_warnings.clear();
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}
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} else {
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// use ParseError::what because we don't want e.start in the error message
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reader.warning(e.ParseError::what(), e.line - 1);
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}
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}
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}
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void OptionalScript::initDependencies(Context& ctx, const Dependency& dep) const {
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if (script) {
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ctx.dependencies(dep, *script);
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}
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}
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Script& OptionalScript::getMutableScript() {
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if (!script) script = make_intrusive<Script>();
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return *script;
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}
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// custom reflection, different for each type
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template <> void Reader::handle(OptionalScript& os) {
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handle(os.unparsed);
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os.parse(*this);
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}
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template <> void Writer::handle(const OptionalScript& os) {
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if (os.script) {
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handle(os.unparsed);
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}
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}
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template <> void GetDefaultMember::handle(const OptionalScript& os) {
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// reflect as the script itself
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if (os.script) {
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handle(os.script);
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} else {
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handle(script_nil);
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}
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}
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// ----------------------------------------------------------------------------- : StringScript
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const String& StringScript::get() const {
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return unparsed;
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}
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void StringScript::set(const String& s) {
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unparsed = s;
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script = ::parse(unparsed, nullptr, true);
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}
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template <> void Reader::handle(StringScript& os) {
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handle(os.unparsed);
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os.parse(*this, true);
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}
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// same as OptionalScript
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template <> void Writer::handle(const StringScript& os) {
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handle(os.unparsed);
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}
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template <> void GetDefaultMember::handle(const StringScript& os) {
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// reflect as the script itself
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if (os.script) {
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handle(os.script);
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} else {
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handle(script_nil);
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}
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}
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