mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
51dfed69b4
This means we no longer need 8 different functions for different numbers of arguments, and non-const references can now also be passed to constructors without problems. git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1443 0fc631ac-6414-0410-93d0-97cfa31319b6
4079 lines
113 KiB
XML
4079 lines
113 KiB
XML
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</File>
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<File
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RelativePath="..\doc\type\value.txt">
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</File>
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<File
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RelativePath="..\doc\type\vector2d.txt">
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</File>
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<File
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RelativePath="..\doc\type\version.txt">
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</File>
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<File
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RelativePath="..\doc\type\word_list.txt">
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</File>
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<File
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RelativePath="..\doc\type\word_list_word.txt">
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</File>
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</Filter>
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<Filter
|
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Name="cli"
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|
Filter="">
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<File
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RelativePath="..\doc\cli\cli.txt">
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</File>
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<File
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RelativePath="..\doc\cli\index.txt">
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</File>
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</Filter>
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</Filter>
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<Filter
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Name="cli"
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Filter="">
|
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<File
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RelativePath=".\cli\cli_main.cpp">
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</File>
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<File
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|
RelativePath=".\cli\cli_main.hpp">
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</File>
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<File
|
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RelativePath=".\cli\text_io_handler.cpp">
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</File>
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<File
|
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RelativePath=".\cli\text_io_handler.hpp">
|
|
</File>
|
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</Filter>
|
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<Filter
|
|
Name="template-stuff"
|
|
Filter="">
|
|
<Filter
|
|
Name="magic"
|
|
Filter="">
|
|
<File
|
|
RelativePath="..\data\magic.mse-game\add_cards_scripts">
|
|
</File>
|
|
<File
|
|
RelativePath="..\data\magic.mse-game\auto_replace">
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</File>
|
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<File
|
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RelativePath="..\data\magic.mse-game\card_fields">
|
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</File>
|
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<File
|
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RelativePath="..\data\magic.mse-game\game">
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</File>
|
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<File
|
|
RelativePath="..\data\magic.mse-game\keywords">
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</File>
|
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<File
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|
RelativePath="..\data\magic.mse-game\language">
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</File>
|
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<File
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|
RelativePath="..\data\magic.mse-game\packs">
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</File>
|
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<File
|
|
RelativePath="..\data\magic.mse-game\script">
|
|
</File>
|
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<File
|
|
RelativePath="..\data\magic.mse-game\set_fields">
|
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</File>
|
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<File
|
|
RelativePath="..\data\magic.mse-game\statistics">
|
|
</File>
|
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<File
|
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RelativePath="..\data\magic.mse-game\word_lists">
|
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</File>
|
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</Filter>
|
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<Filter
|
|
Name="test"
|
|
Filter="">
|
|
<File
|
|
RelativePath="..\data\magic-test.mse-style\script-language-tests">
|
|
</File>
|
|
<File
|
|
RelativePath="..\data\magic-test.mse-style\style">
|
|
</File>
|
|
</Filter>
|
|
</Filter>
|
|
<File
|
|
RelativePath=".\code_template.cpp">
|
|
<FileConfiguration
|
|
Name="Debug|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Debug Unicode|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
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UsePrecompiledHeader="1"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Unicode|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Profile Unicode|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
|
</FileConfiguration>
|
|
<FileConfiguration
|
|
Name="Release Unicode fast build|Win32">
|
|
<Tool
|
|
Name="VCCLCompilerTool"
|
|
UsePrecompiledHeader="1"
|
|
ObjectFile="$(IntDir)/$(InputName)1.obj"/>
|
|
</FileConfiguration>
|
|
</File>
|
|
<File
|
|
RelativePath=".\code_template.hpp">
|
|
</File>
|
|
<File
|
|
RelativePath="..\conversion-todo.txt">
|
|
</File>
|
|
<File
|
|
RelativePath="..\data\en.mse-locale\locale">
|
|
</File>
|
|
<File
|
|
RelativePath=".\main.cpp">
|
|
</File>
|
|
<File
|
|
RelativePath="C:\Documents and Settings\Administrator\Application Data\Magic Set Editor\mse8.config">
|
|
</File>
|
|
</Files>
|
|
<Globals>
|
|
</Globals>
|
|
</VisualStudioProject>
|