Files
MagicSetEditor2/data/magic-new.mse-style/style
T
twanvl 3c4729aaa2 Added 'position hint' to packages, used to specify the order of the packages in a package list;
Added 'pack type', intended for playtesting (random boosters/starters);
Added 'default(_image)' property to ImageStyle, and added the frame fillers for magic;
Added blurring and bold printing (rather hacky) to the text rendering functions (used for "double click to add image" text);
Added 'symmetric overlay' combine mode, which will look really nice for hybrids;
Moved the watermark choices from the game to an include file in magic-watermarks;
Working on a replacement for the image scripting system that plays nicer with the rest of the code. In particular, it will be possible to compare generated images quickly, so they can be updated continuously. This is a work in progress, currently there are two versions of everything.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@327 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-05-09 21:41:15 +00:00

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mse version: 0.3.1
game: magic
short name: Modern style
full name: After 8th edition
icon: card-sample.png
position hint: 001
version: 2007-05-05
depends on:
package: magic.mse-game
version: 2007-05-05
depends on:
package: magic-watermarks.mse-include
version: 2006-08-03
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
init script:
# Load blend scripts for hybrids/multicolors
include file: magic-blends.mse-include/blend-scripts
include file: magic-default-image.mse-include/scripts
# Should hybrids have a grey name?
mask_hybrid_with_land := { styling.grey_hybrid_name }
# Which artifact template should be used?
artifact_template := {
if input == "a" then (
if styling.artifact_style == "light" then "oa"
else if styling.artifact_style == "brown" then "ba"
else "a"
) else input
}
card_template := { artifact_template() + "card.jpg" }
pt_template := { artifact_template() + "pt.jpg" }
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }
# Does the card have a color that requires a white font for copyright/artist?
white_font_colors := filter_rule(match:"^(hybrid 2 color )?(hybrid 3 color [^/]*/[^/]*/ )?(hybrid vertical [^/]*/ )?(black|land|hybrid 4 color white / blue / black / red)")
font_color := {
if white_font_colors(input: card.card_color) != "" then rgb(255,255,255)
else rgb(0,0,0)
}
############################################################## Extra style options
styling field:
type: boolean
name: colored mana symbols
description: Use colored mana symbols, as used by Wizards since Fifth Dawn.
styling field:
type: choice
name: artifact style
description: Choose the style of artifacts: light = before Fifth Dawn, dark = used since Fifth Dawn, brown = old rust style.
initial: dark
choice: light
choice: dark
choice: brown
styling field:
type: boolean
name: grey hybrid name
description: Use a grey background for the name and type line on hybrid cards. This is done on real cards.
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: boolean
name: popup mana symbols
description: Use the symbols of the casting cost line inside the text box as well
initial: no
styling field:
type: choice
name: tap symbol
description: What tap symbol should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling style:
artifact style:
render style: both
choice images:
light: oacard.jpg
dark: acard.jpg
brown: bacard.jpg
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
popup mana symbols:
choice images:
yes: /magic-mana-large.mse-symbol-font/mana_w.png
no: /magic-mana-small.mse-symbol-font/mana_w.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-large.mse-symbol-font/mana_t.png
old: /magic-mana-large.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top : 0
width: 375
height: 523
radius: 18
left width: 17
right width: 17
top width: 17
bottom width: 18
#mask: border-mask.png
z index: -1
card color:
left: 0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
include file: magic-blends.mse-include/card-backgrounds
############################# Name line
name:
left: { if card.card_symbol=="none" then 32 else 51 }
top : 30
width: { if card.card_symbol=="none" then 246 else 227 }
height: 23
alignment: bottom shrink-overflow
padding bottom: 0
z index: 1
font:
name: Matrix
size: 17
weight: bold
color: rgb(0,0,0)
casting cost:
left: 280
top : 30
width: 63
height: 23
alignment: bottom right
symbol font:
name: magic-mana-large
size: 15
alignment: bottom right
always symbol: true
z index: 2
padding top: 0
card symbol:
left: {if card.card_symbol=="none" then 20 else 32}
top : 31
height: 20
width: 14
render style: image
choice images:
tombstone: tombstone.png
############################# Image
image:
left: 32
top: 62
width: 311
height: 228
z index: 1
default: {default_image(card.card_color)}
############################# Card type
type:
left: 35
top : 298
width: 286
height: 20
alignment: top shrink-overflow
z index: 1
padding top: 2
font:
name: Matrix
size: 14
color: rgb(0,0,0)
separator color: rgb(128,128,128)
rarity:
left: 320
top : 297
width: 22
height: 22
z index: 1
render style: image
choice images:
# Images based on the set symbol
basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
common: script: symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 31
top : 328
width: 311
height: 142
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 6
color: rgb(0,0,0)
symbol font:
name:
script:
if styling.popup_mana_symbols
then "magic-mana-large"
else "magic-mana-small"
size: 14
alignment: middle left
z index: 2
padding left: 6
padding top: 2
padding right: 4
padding bottom: 2
line height hard: 1.2
line height line: 1.5
watermark:
left: 117
top : 321
width: 138
height: 156
z index: 1
render style: image
alignment: middle center
include file: magic-watermarks.mse-include/watermarks
############################# PT
pt:
z index: 4
left: 284
top: 467
width: 60
height: 28
alignment: center middle
font:
name: Mplantin
size: 18
weight: bold
color: rgb(0,0,0)
separator color: rgb(200,0,0)
pt box:
left: 271
top: 461
width: 81
height: 42
z index: 1
visible: { card.pt != "" }
render style: image
include file: magic-blends.mse-include/card-ptboxes
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 56
top : 478
width: 217
height: 16
z index: 1
font:
name: Matrix
size: 10
weight: bold
color: { font_color() }
copyright line:
left: 30
top : 493
width: 247
height: 12
z index: 1
font:
name: MPlantin
size: 6.5
color: { font_color() }