mirror of
https://github.com/amyinspace/MagicSetEditor2.git
synced 2026-06-10 04:57:00 -04:00
4c40394ba5
Fixed all the dependency warnings for the magic templates git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@754 0fc631ac-6414-0410-93d0-97cfa31319b6
543 lines
13 KiB
Plaintext
543 lines
13 KiB
Plaintext
mse version: 0.3.5
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game: magic
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full name: Magic Old Split Cards
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short name: Old Splits
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icon: card-sample.png
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position hint: 103
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version: 2007-09-23
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depends on:
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package: magic.mse-game
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version: 2007-09-23
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depends on:
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package: magic-watermarks.mse-include
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version: 2007-09-23
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depends on:
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package: magic-mana-large.mse-symbol-font
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version: 2007-09-23
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depends on:
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package: magic-mana-small.mse-symbol-font
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version: 2007-09-23
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card width: 523
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card height: 375
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card dpi: 150
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# Author: Buttock1234
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# Lots of copy/paste from magic-new.mse-style
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############################################################## Extra scripts
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init script:
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# Use the normal tap symbol
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mana_t := {
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if styling.tap_symbol == "old" then "old"
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else if styling.tap_symbol == "diagonal T" then "older"
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else "new"
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}
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# Use guild mana symbols?
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guild_mana := { styling.use_guild_mana_symbols }
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# Only white cards use a black font
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font_colors_white := { input != "w" }
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#Multicolor lands blend differently than hybrids.
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#Did it this way because was getting longer other way, due to redefining color_background parts.
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color_combination := {
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# The base hybrid, without the outer frame blended over it
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base := base_hybrid[shape][color_count]()
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# Put a frame around it?
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if type == "card" and land and color_count == 2 and shape != "overlay" and styling.alpha_style_blending then
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masked_blend(
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mask: "alpha_blend.png",
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dark: land_template(colors[0]),
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light: land_template(colors[1]),
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)
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else if land then
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masked_blend(
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mask: "land_blend_{type}.png",
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dark: land_template("c"),
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light: base,
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)
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else if multi then
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masked_blend(
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mask: ( if styling.type_of_gradient_multicolor == "full card" then "multicolor_blend_{type}.png"
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else if styling.type_of_gradient_multicolor == "trim only" then "multicolor_blend_{type}2.png"
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else "multicolor_blend_{type}.png" ),
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dark: template("m"),
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light: base,
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)
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else if artifact then
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masked_blend(
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mask: "multicolor_blend_{type}.png",
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dark: template("a"),
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light: base,
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)
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else if color_count > 1 and mask_hybrid_with_land() then
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masked_blend(
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mask: "hybrid_blend_{type}.png",
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dark: land_template("c"),
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light: base,
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)
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else base
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}
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card_shape := { "split" }
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############################################################## Set info fields
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set info style:
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symbol:
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variation:
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name: olduncommon
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border radius: 0.10
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fill type: linear gradient
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fill color 1: rgb(224,224,224)
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fill color 2: rgb(84, 84, 84)
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border color 1: rgb(255,255,255)
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border color 2: rgb(255,255,255)
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variation:
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name: oldrare
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border radius: 0.10
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fill type: linear gradient
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fill color 1: rgb(214,196,94)
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fill color 2: rgb(95, 84, 40)
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border color 1: rgb(255,255,255)
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border color 2: rgb(255,255,255)
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############################################################## styling style
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styling field:
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type: boolean
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name: colored mana symbols
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description: Use colored mana symbols, as used by Wizards since Fifth Dawn.
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styling field:
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type: boolean
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name: use guild mana symbols
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description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
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initial: no
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styling field:
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type: boolean
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name: popup mana symbols
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description: Use the symbols of the casting cost line inside the text box as well
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initial: no
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styling field:
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type: choice
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name: type of gradient multicolor
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description: What parts of the card should be blended for gradient multicolor?
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choice: full card
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choice: trim only
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initial: full card
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styling field:
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type: choice
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name: tap symbol
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description: What tap symbol should be used on cards?
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initial: old
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choice: modern
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choice: old
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choice: diagonal T
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styling field:
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type: choice
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name: center text
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description: When to center text (short text only means only on one-line cards with no flavor text)
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choice: always
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choice: short text only
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choice: never
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initial: never
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styling field:
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type: boolean
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name: colored rarities
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description: Should rarity symbols be different colors, such as gold, silver, and purple?
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initial: yes
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styling style:
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use guild mana symbols:
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choice images:
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yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
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no: /magic-mana-small.mse-symbol-font/mana_rg.png
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popup mana symbols:
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choice images:
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yes: /magic-mana-large.mse-symbol-font/mana_w.png
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no: /magic-mana-small.mse-symbol-font/mana_w.png
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tap symbol:
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render style: both
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choice images:
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modern: /magic-mana-large.mse-symbol-font/mana_t.png
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old: /magic-mana-large.mse-symbol-font/mana_t_old.png
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diagonal T: /magic-mana-large.mse-symbol-font/mana_t_older.png
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############################################################## Card fields
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card style:
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############################# Background stuff
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border color:
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left: 0
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top : 0
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width: 523
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height: 375
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radius: 18
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z index: -2
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card color:
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left: 18
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top: 18
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width: 236
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height: 338
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z index: -1
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render style: image
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popup style: in place
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image: { card_background() }
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card color 2:
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left: 269
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top: 18
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width: 236
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height: 338
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z index: -1
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render style: image
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popup style: in place
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image: { card_background() }
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############################# Name line
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name:
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left: 32
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top : 20
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right: { 237 - card_style.casting_cost.content_width }
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height: 17
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alignment: top shrink-overflow
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padding bottom: 0
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z index: 1
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font:
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name: MagicMedieval
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size: 12
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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name 2:
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left: 284
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top : 20
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right: { 489 - card_style.casting_cost.content_width }
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height: 17
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alignment: top shrink-overflow
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padding bottom: 0
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z index: 1
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font:
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name: MagicMedieval
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size: 12
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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casting cost:
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right: 244
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top : 18.5
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width: { max(30, card_style.casting_cost.content_width) + 5 }
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height: 16
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alignment: bottom right
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symbol font:
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name: magic-mana-small
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size: 11
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alignment: bottom right
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always symbol: true
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z index: 2
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padding top: 0
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casting cost 2:
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right: 496
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top : 18.5
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width: { max(30, card_style.casting_cost.content_width) + 5 }
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height: 16
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alignment: bottom right
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symbol font:
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name: magic-mana-small
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size: 11
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alignment: bottom right
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always symbol: true
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z index: 2
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padding top: 0
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############################# Image
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image:
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left: 36
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top: 39
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width: 201
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height: 163
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z index: 1
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image 2:
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left: 287
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top: 39
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width: 201
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height: 163
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z index: 1
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############################# Card type
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type:
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left: 32
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top : 206
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width: { 210 - max(13,card_style.rarity.content_width) }
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height: 16
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alignment: middle shrink-overflow
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z index: 1
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font:
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name: MPlantin
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size: 9.5
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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separator color: rgb(128,128,128)
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type 2:
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left: 284
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top : 206
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width: { 210 - max(13,card_style.rarity.content_width) }
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height: 16
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alignment: middle shrink-overflow
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z index: 1
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font:
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name: MPlantin
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size: 9.5
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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separator color: rgb(128,128,128)
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rarity:
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right: 241
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top : 207
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width: 26
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height: 13
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z index: 1
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alignment: middle right
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render style: image
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choice images:
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# Images based on the set symbol
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basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
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common: script: symbol_variation(symbol: set.symbol, variation: "common")
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uncommon:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "olduncommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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rare:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "oldrare")
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else symbol_variation(symbol: set.symbol, variation: "common")
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special:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "special")
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else symbol_variation(symbol: set.symbol, variation: "common")
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rarity 2:
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right: 493
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top : 207
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width: 26
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height: 13
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z index: 1
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alignment: middle right
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render style: image
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choice images:
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# Images based on the set symbol
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basic land: script: symbol_variation(symbol: set.symbol, variation: "common")
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common: script: symbol_variation(symbol: set.symbol, variation: "common")
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uncommon:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "olduncommon")
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else symbol_variation(symbol: set.symbol, variation: "common")
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rare:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "oldrare")
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else symbol_variation(symbol: set.symbol, variation: "common")
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special:
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script:
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if styling.colored_rarities
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then symbol_variation(symbol: set.symbol, variation: "special")
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else symbol_variation(symbol: set.symbol, variation: "common")
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############################# Text box
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text:
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left: 37
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top : 226
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width: 198
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height: 99
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font:
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name: MPlantin
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italic name: MPlantin-Italic
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size: 14
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scale down to: 6
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color: rgb(0,0,0)
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symbol font:
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name:
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script:
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if styling.popup_mana_symbols
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then "magic-mana-large"
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else "magic-mana-small"
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size: 14
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alignment:
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script:
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if (styling.center_text == "short text only" and
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not contains(match:"\n", card.rule_text) and
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card.flavor_text == "<i-flavor></i-flavor>" and
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card_style.text.content_lines <= 2) or
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styling.center_text == "always"
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then "middle center"
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else "middle left"
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z index: 2
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padding left: 2
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padding top: 2
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padding right: 2
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padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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text 2:
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left: 289
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top : 226
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width: 198
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height: 99
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font:
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name: MPlantin
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italic name: MPlantin-Italic
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size: 14
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scale down to: 6
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color: rgb(0,0,0)
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symbol font:
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name:
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script:
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if styling.popup_mana_symbols
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then "magic-mana-large"
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else "magic-mana-small"
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size: 14
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alignment:
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script:
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if (styling.center_text == "short text only" and
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not contains(match:"\n", card.rule_text) and
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card.flavor_text == "<i-flavor></i-flavor>" and
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card_style.text.content_lines <= 2) or
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styling.center_text == "always"
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then "middle center"
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else "middle left"
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z index: 2
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padding left: 2
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padding top: 2
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padding right: 2
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padding bottom: 2
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line height hard: 1.2
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line height line: 1.5
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line height soft: 0.9
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watermark:
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left: 87
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top : 228
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width: 92
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height: 108
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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watermark 2:
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left: 338
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top : 228
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width: 92
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height: 108
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z index: 1
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render style: image
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alignment: middle center
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include file: /magic-watermarks.mse-include/watermarks
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############################# PT
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pt:
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z index: 4
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left: 208
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top: 331
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width: 37
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height: 23
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alignment: middle right
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font:
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name: Mplantin
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size: 14
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weight: bold
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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separator color: rgb(200,0,0)
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pt 2:
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z index: 4
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left: 460
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top: 331
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width: 37
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height: 23
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alignment: middle right
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font:
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name: Mplantin
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size: 14
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weight: bold
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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separator color: rgb(200,0,0)
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############################# Copyright stuff
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illustrator:
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left: 54
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top : 333
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width: 155
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height: 9
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alignment: center middle
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z index: 1
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font:
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name: MPlantin
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size: 9
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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illustrator 2:
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left: 306
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top : 333
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width: 155
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height: 9
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alignment: center middle
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z index: 1
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font:
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name: MPlantin
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size: 9
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color: rgb(255,255,255)
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shadow color: rgb(0,0,0)
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shadow displacement x: 1
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shadow displacement y: 1
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copyright line:
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left: 50
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top : 342
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width: 165
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height: 12
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alignment: center middle
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z index: 1
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font:
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name: MPlantin
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size: 6
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color: { font_color(card.card_color) }
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copyright line 2:
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left: 302
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top : 342
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width: 165
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height: 12
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alignment: center middle
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z index: 1
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font:
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name: MPlantin
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size: 6
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color: { font_color(card.card_color_2) }
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