Files
MagicSetEditor2/src/gfx/generated_image.cpp
T
twanvl 2662f9d4bf Optimize default arguments (@ operator) into script rules.
The plan is to deprecate rule form completely, so instead of replace_rule(match:..) write replace_text@(match: ...)

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@987 0fc631ac-6414-0410-93d0-97cfa31319b6
2008-06-18 19:25:18 +00:00

447 lines
17 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2008 Twan van Laarhoven and "coppro" |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <gfx/generated_image.hpp>
#include <util/io/package.hpp>
#include <util/error.hpp>
#include <data/symbol.hpp>
#include <data/field/symbol.hpp>
#include <render/symbol/filter.hpp>
#include <gui/util.hpp> // load_resource_image
// ----------------------------------------------------------------------------- : GeneratedImage
ScriptType GeneratedImage::type() const { return SCRIPT_IMAGE; }
String GeneratedImage::typeName() const { return _TYPE_("image"); }
Image GeneratedImage::generateConform(const Options& options) const {
return conform_image(generate(options),options);
}
Image conform_image(const Image& img, const GeneratedImage::Options& options) {
Image image = img;
// resize?
int iw = image.GetWidth(), ih = image.GetHeight();
if ((iw == options.width && ih == options.height) || (options.width == 0 && options.height == 0)) {
// zoom?
if (options.zoom != 1.0) {
image = resample(image, int(iw * options.zoom), int(ih * options.zoom));
} else {
// already the right size
}
} else if (options.height == 0) {
// width is given, determine height
int h = options.width * ih / iw;
image = resample(image, options.width, h);
} else if (options.width == 0) {
// height is given, determine width
int w = options.height * iw / ih;
image = resample(image, w, options.height);
} else if (options.preserve_aspect == ASPECT_FIT) {
// determine actual size of resulting image
int w, h;
if (iw * options.height > ih * options.width) { // too much height requested
w = options.width;
h = options.width * ih / iw;
} else {
w = options.height * iw / ih;
h = options.height;
}
image = resample(image, w, h);
} else {
if (options.preserve_aspect == ASPECT_BORDER && (options.width < options.height * 3) && (options.height < options.width * 3)) {
// preserve the aspect ratio if there is not too much difference
image = resample_preserve_aspect(image, options.width, options.height);
} else {
image = resample(image, options.width, options.height);
}
}
// saturate?
if (options.saturate) {
saturate(image, .1);
}
options.width = image.GetWidth();
options.height = image.GetHeight();
// rotate?
if (options.angle != 0) {
image = rotate_image(image, options.angle);
}
return image;
}
// ----------------------------------------------------------------------------- : BlankImage
Image BlankImage::generate(const Options& opt) const {
int w = max(1, opt.width >= 0 ? opt.width : opt.height);
int h = max(1, opt.height >= 0 ? opt.height : opt.width);
Image img(w, h);
img.InitAlpha();
memset(img.GetAlpha(), 0, w * h);
return img;
}
bool BlankImage::operator == (const GeneratedImage& that) const {
const BlankImage* that2 = dynamic_cast<const BlankImage*>(&that);
return that2;
}
// ----------------------------------------------------------------------------- : LinearBlendImage
Image LinearBlendImage::generate(const Options& opt) const {
Image img = image1->generate(opt);
linear_blend(img, image2->generate(opt), x1, y1, x2, y2);
return img;
}
ImageCombine LinearBlendImage::combine() const {
return image1->combine();
}
bool LinearBlendImage::operator == (const GeneratedImage& that) const {
const LinearBlendImage* that2 = dynamic_cast<const LinearBlendImage*>(&that);
return that2 && *image1 == *that2->image1
&& *image2 == *that2->image2
&& x1 == that2->x1 && y1 == that2->y1
&& x2 == that2->x2 && y2 == that2->y2;
}
// ----------------------------------------------------------------------------- : MaskedBlendImage
Image MaskedBlendImage::generate(const Options& opt) const {
Image img = light->generate(opt);
mask_blend(img, dark->generate(opt), mask->generate(opt));
return img;
}
ImageCombine MaskedBlendImage::combine() const {
return light->combine();
}
bool MaskedBlendImage::operator == (const GeneratedImage& that) const {
const MaskedBlendImage* that2 = dynamic_cast<const MaskedBlendImage*>(&that);
return that2 && *light == *that2->light
&& *dark == *that2->dark
&& *mask == *that2->mask;
}
// ----------------------------------------------------------------------------- : CombineBlendImage
Image CombineBlendImage::generate(const Options& opt) const {
Image img = image1->generate(opt);
combine_image(img, image2->generate(opt), image_combine);
return img;
}
ImageCombine CombineBlendImage::combine() const {
return image1->combine();
}
bool CombineBlendImage::operator == (const GeneratedImage& that) const {
const CombineBlendImage* that2 = dynamic_cast<const CombineBlendImage*>(&that);
return that2 && *image1 == *that2->image1
&& *image2 == *that2->image2
&& image_combine == that2->image_combine;
}
// ----------------------------------------------------------------------------- : SetMaskImage
Image SetMaskImage::generate(const Options& opt) const {
Image img = image->generate(opt);
set_alpha(img, mask->generate(opt));
return img;
}
bool SetMaskImage::operator == (const GeneratedImage& that) const {
const SetMaskImage* that2 = dynamic_cast<const SetMaskImage*>(&that);
return that2 && *image == *that2->image
&& *mask == *that2->mask;
}
Image SetAlphaImage::generate(const Options& opt) const {
Image img = image->generate(opt);
set_alpha(img, alpha);
return img;
}
bool SetAlphaImage::operator == (const GeneratedImage& that) const {
const SetAlphaImage* that2 = dynamic_cast<const SetAlphaImage*>(&that);
return that2 && *image == *that2->image
&& alpha == that2->alpha;
}
// ----------------------------------------------------------------------------- : SetCombineImage
Image SetCombineImage::generate(const Options& opt) const {
return image->generate(opt);
}
ImageCombine SetCombineImage::combine() const {
return image_combine;
}
bool SetCombineImage::operator == (const GeneratedImage& that) const {
const SetCombineImage* that2 = dynamic_cast<const SetCombineImage*>(&that);
return that2 && *image == *that2->image
&& image_combine == that2->image_combine;
}
// ----------------------------------------------------------------------------- : SaturateImage
Image SaturateImage::generate(const Options& opt) const {
Image img = image->generate(opt);
saturate(img, amount);
return img;
}
bool SaturateImage::operator == (const GeneratedImage& that) const {
const SaturateImage* that2 = dynamic_cast<const SaturateImage*>(&that);
return that2 && *image == *that2->image
&& amount == that2->amount;
}
// ----------------------------------------------------------------------------- : EnlargeImage
Image EnlargeImage::generate(const Options& opt) const {
// generate 'sub' image
Options sub_opt
( int(opt.width * (border_size < 0.5 ? 1 - 2 * border_size : 0))
, int(opt.height * (border_size < 0.5 ? 1 - 2 * border_size : 0))
, opt.package
, opt.local_package
, opt.preserve_aspect);
Image img = image->generate(sub_opt);
// size of generated image
int w = img.GetWidth(), h = img.GetHeight(); // original image size
int dw = int(w * border_size), dh = int(h * border_size); // delta
int w2 = w + dw + dw, h2 = h + dh + dh; // new image size
Image larger(w2,h2);
larger.InitAlpha();
memset(larger.GetAlpha(),0,w2*h2); // blank
// copy to sub-part of larger image
Byte* data1 = img.GetData(), *data2 = larger.GetData();
for (int y = 0 ; y < h ; ++y) {
memcpy(data2 + 3*(dw + (y+dh)*w2), data1 + 3*y*w, 3*w); // copy a line
}
if (img.HasAlpha()) {
data1 = img.GetAlpha(), data2 = larger.GetAlpha();
for (int y = 0 ; y < h ; ++y) {
memcpy(data2 + dw + (y+dh)*w2, data1 + y*w, w); // copy a line
}
}
// done
return larger;
}
ImageCombine EnlargeImage::combine() const {
return image->combine();
}
bool EnlargeImage::operator == (const GeneratedImage& that) const {
const EnlargeImage* that2 = dynamic_cast<const EnlargeImage*>(&that);
return that2 && *image == *that2->image
&& border_size == that2->border_size;
}
// ----------------------------------------------------------------------------- : CropImage
Image CropImage::generate(const Options& opt) const {
return image->generate(opt).Size(wxSize((int)width, (int)height), wxPoint(-(int)offset_x, -(int)offset_y));
}
ImageCombine CropImage::combine() const {
return image->combine();
}
bool CropImage::operator == (const GeneratedImage& that) const {
const CropImage* that2 = dynamic_cast<const CropImage*>(&that);
return that2 && *image == *that2->image
&& width == that2->width && height == that2->height
&& offset_x == that2->offset_x && offset_y == that2->offset_y;
}
// ----------------------------------------------------------------------------- : DropShadowImage
/// Preform a gaussian blur, from the image in of w*h bytes to out
/** out is scaled some scaling, this is the return value */
UInt gaussian_blur(Byte* in, UInt* out, int w, int h, double radius) {
// blur horizontally
UInt* blur_x = new UInt[w*h]; // scaled by total_x, so in [0..255*total_x]
memset(blur_x, 0, w*h*sizeof(UInt));
UInt total_x = 0;
{
double sigma = radius * w;
double mult = (1 << 8) / (sqrt(2 * M_PI) * sigma);
double sigsqr2 = 1 / (2 * sigma * sigma);
int range = min(w, (int)(3*sigma));
for (int d = -range ; d <= range ; ++d) {
UInt factor = (int)( mult * exp(-d * d * sigsqr2) );
total_x += factor;
if (factor > 0) {
int x_start = max(0, -d), x_end = min(w, w-d);
for (int y = 0 ; y < h ; ++y) {
for (int x = x_start ; x < x_end ; ++x) {
blur_x[x + y*w] += in[x + d + y*w] * factor;
}
}
}
}
}
// blur vertically
memset(out, 0, w*h*sizeof(UInt));
UInt total_y = 0;
{
double sigma = radius * h;
double mult = (1 << 8) / (sqrt(2 * M_PI) * sigma);
double sigsqr2 = 1 / (2 * sigma * sigma);
int range = min(h, (int)(3*sigma));
for (int d = -range ; d <= range ; ++d) {
UInt factor = (UInt)( mult * exp(-d * d * sigsqr2) );
total_y += factor;
if (factor > 0) {
int y_start = max(0, -d), y_end = min(h, h-d);
for (int y = y_start ; y < y_end ; ++y) {
for (int x = 0 ; x < w ; ++x) {
out[x + y*w] += blur_x[x + (d + y)*w] * factor;
}
}
}
}
}
delete[] blur_x;
return total_x * total_y;
}
Image DropShadowImage::generate(const Options& opt) const {
// sub image
Image img = image->generate(opt);
if (!img.HasAlpha()) {
// no alpha, there is nothing we can do
return img;
}
int w = img.GetWidth(), h = img.GetHeight();
Byte* alpha = img.GetAlpha();
// blur
UInt* shadow = new UInt[w*h];
UInt total = 255 * gaussian_blur(alpha, shadow, w, h, shadow_blur_radius);
// combine
Byte* data = img.GetData();
int dw = int(w * offset_x), dh = int(h * offset_y);
int x_start = max(0, dw), y_start = max(0, dh);
int x_end = min(w, w+dw), y_end = min(h, h+dh);
int delta = dw + w * dh;
int sa = (int)(shadow_alpha * (1 << 16));
for (int y = y_start ; y < y_end ; ++y) {
for (int x = x_start ; x < x_end ; ++x) {
int p = x + y * w; // pixel we are working on
int a = alpha[p];
int shad = ((((255 - a)*sa)>>16) * shadow[p - delta]) / total; // amount of shadow to add
int factor = max(1, a + shad); // divide by this
data[3 * p ] = (a * data[3 * p ] + shad * shadow_color.Red() ) / factor;
data[3 * p + 1] = (a * data[3 * p + 1] + shad * shadow_color.Green()) / factor;
data[3 * p + 2] = (a * data[3 * p + 2] + shad * shadow_color.Blue() ) / factor;
alpha[p] = a + shad;
}
}
//memset(data,0,3*w*h);
// cleanup
delete[] shadow;
return img;
}
ImageCombine DropShadowImage::combine() const {
return image->combine();
}
bool DropShadowImage::operator == (const GeneratedImage& that) const {
const DropShadowImage* that2 = dynamic_cast<const DropShadowImage*>(&that);
return that2 && *image == *that2->image
&& offset_x == that2->offset_x && offset_y == that2->offset_y
&& shadow_alpha == that2->shadow_alpha && shadow_blur_radius == that2->shadow_blur_radius
&& shadow_color == that2->shadow_color;
}
// ----------------------------------------------------------------------------- : PackagedImage
Image PackagedImage::generate(const Options& opt) const {
// TODO : use opt.width and opt.height?
// open file from package
if (!opt.package) throw ScriptError(_("Can only load images in a context where an image is expected"));
InputStreamP file = opt.package->openIn(filename);
Image img;
if (img.LoadFile(*file)) {
if (img.HasMask()) img.InitAlpha(); // we can't handle masks
return img;
} else {
throw ScriptError(_("Unable to load image '") + filename + _("' from '" + opt.package->name() + _("'")));
}
}
bool PackagedImage::operator == (const GeneratedImage& that) const {
const PackagedImage* that2 = dynamic_cast<const PackagedImage*>(&that);
return that2 && filename == that2->filename;
}
// ----------------------------------------------------------------------------- : BuiltInImage
Image BuiltInImage::generate(const Options& opt) const {
// TODO : use opt.width and opt.height?
Image img = load_resource_image(name);
if (!img.Ok()) {
throw ScriptError(_("There is no built in image '") + name + _("'"));
}
return img;
}
bool BuiltInImage::operator == (const GeneratedImage& that) const {
const BuiltInImage* that2 = dynamic_cast<const BuiltInImage*>(&that);
return that2 && name == that2->name;
}
// ----------------------------------------------------------------------------- : SymbolToImage
SymbolToImage::SymbolToImage(bool is_local, const String& filename, Age age, const SymbolVariationP& variation)
: is_local(is_local), filename(filename), age(age), variation(variation)
{}
SymbolToImage::~SymbolToImage() {}
Image SymbolToImage::generate(const Options& opt) const {
// TODO : use opt.width and opt.height?
Package* package = is_local ? opt.local_package : opt.package;
if (!package) throw ScriptError(_("Can only load images in a context where an image is expected"));
SymbolP the_symbol;
if (filename.empty()) {
the_symbol = default_symbol();
} else {
the_symbol = package->readFile<SymbolP>(filename);
}
int size = max(100, 3*max(opt.width,opt.height));
if (opt.width <= 1 || opt.height <= 1) {
return render_symbol(the_symbol, *variation->filter, variation->border_radius, size, size);
} else {
int width = size * opt.width / max(opt.width,opt.height);
int height = size * opt.height / max(opt.width,opt.height);
return render_symbol(the_symbol, *variation->filter, variation->border_radius, width, height, false, true);
}
}
bool SymbolToImage::operator == (const GeneratedImage& that) const {
const SymbolToImage* that2 = dynamic_cast<const SymbolToImage*>(&that);
return that2 && is_local == that2->is_local
&& filename == that2->filename
&& age == that2->age
&& (variation == that2->variation ||
*variation == *that2->variation // custom variation
);
}
// ----------------------------------------------------------------------------- : ImageValueToImage
ImageValueToImage::ImageValueToImage(const String& filename, Age age)
: filename(filename), age(age)
{}
ImageValueToImage::~ImageValueToImage() {}
Image ImageValueToImage::generate(const Options& opt) const {
// TODO : use opt.width and opt.height?
if (!opt.local_package) throw ScriptError(_("Can only load images in a context where an image is expected"));
Image image;
if (!filename.empty()) {
InputStreamP image_file = opt.local_package->openIn(filename);
image.LoadFile(*image_file);
}
if (!image.Ok()) {
image = Image(max(1,opt.width), max(1,opt.height));
}
return image;
}
bool ImageValueToImage::operator == (const GeneratedImage& that) const {
const ImageValueToImage* that2 = dynamic_cast<const ImageValueToImage*>(&that);
return that2 && filename == that2->filename
&& age == that2->age;
}