Files
MagicSetEditor2/src/gui/set/style_panel.cpp
T
Twan van Laarhoven 4327abb803 Remove DECLARE_TYPEOF
It is no longer needed since C++11
2020-04-26 00:51:16 +02:00

191 lines
7.0 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2017 Twan van Laarhoven and Sean Hunt |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <gui/set/style_panel.hpp>
#include <gui/set/window.hpp>
#include <gui/control/package_list.hpp>
#include <gui/control/card_viewer.hpp>
#include <gui/control/native_look_editor.hpp>
#include <gui/util.hpp>
#include <util/window_id.hpp>
#include <data/set.hpp>
#include <data/game.hpp>
#include <data/card.hpp>
#include <data/stylesheet.hpp>
#include <data/action/set.hpp>
#include <data/action/value.hpp>
// ----------------------------------------------------------------------------- : StylePanel : initialization
StylePanel::StylePanel(Window* parent, int id)
: SetWindowPanel(parent, id)
{
// delayed initialization by initControls()
}
void StylePanel::initControls() {
// init controls
preview = new CardViewer (this, wxID_ANY);
list = new PackageList (this, wxID_ANY);
use_for_all = new wxButton (this, ID_STYLE_USE_FOR_ALL, _BUTTON_("use for all cards"));
use_custom_options = new wxCheckBox(this, ID_STYLE_USE_CUSTOM, _BUTTON_("use custom styling options"));
editor = new StylingEditor(this, ID_EDITOR, wxNO_BORDER);
// init sizer
wxSizer* s = new wxBoxSizer(wxHORIZONTAL);
s->Add(preview, 0, wxRIGHT, 2);
wxSizer* s2 = new wxBoxSizer(wxVERTICAL);
s2->Add(list, 0, wxEXPAND | wxBOTTOM, 4);
s2->Add(use_for_all, 0, wxRIGHT | wxBOTTOM | wxALIGN_RIGHT, 4);
wxSizer* s3 = new wxStaticBoxSizer(wxVERTICAL, this, _LABEL_("styling options"));
s3->Add(use_custom_options, 0, wxEXPAND | wxALL, 4);
s3->Add(editor, 2, wxEXPAND, 0);
s2->Add(s3, 1, wxEXPAND | wxALL, 2);
s->Add(s2, 1, wxEXPAND, 8);
s->SetSizeHints(this);
SetSizer(s);
}
void StylePanel::initUI(wxToolBar* tb, wxMenuBar* mb) {
if (!isInitialized()) {
wxBusyCursor busy;
initControls();
CardP cur_card = card;
onChangeSet();
selectCard(cur_card);
}
}
void StylePanel::updateListSize() {
if (!isInitialized()) return;
// how many columns fit?
size_t fit_columns = (size_t)((GetSize().y - 400) / 152);
// we only need enough columns to show all items
int x_room = GetSize().x - editor->GetBestSize().x - 6;
size_t need_columns = (size_t)ceil(list->requiredWidth() / (double)x_room);
size_t column_count = max((size_t)1, min(fit_columns, need_columns));
// change count
if (column_count != list->column_count) {
list->column_count = column_count;
static_cast<SetWindow*>(GetParent())->fixMinWindowSize();
}
}
bool StylePanel::Layout() {
updateListSize();
return SetWindowPanel::Layout();
}
// ----------------------------------------------------------------------------- : StylePanel
void StylePanel::onChangeSet() {
if (!isInitialized()) return;
list->showData<StyleSheet>(set->game->name() + _("-*"));
list->select(set->stylesheet->name(), false);
editor->setSet(set);
preview->setSet(set);
card = CardP();
use_for_all->Enable(false);
}
void StylePanel::onAction(const Action& action, bool undone) {
if (!isInitialized()) return;
TYPE_CASE_(action, ChangeSetStyleAction) {
list->select(set->stylesheetFor(card).name(), false);
editor->showCard(card);
}
TYPE_CASE(action, ChangeCardStyleAction) {
if (action.card == card) {
list->select(set->stylesheetFor(card).name(), false);
editor->showCard(card);
}
}
TYPE_CASE(action, ChangeCardHasStylingAction) {
if (action.card == card) {
editor->showCard(card);
}
}
TYPE_CASE(action, ValueAction) {
// is it a styling action?
if (!action.card) {
const StyleSheet& s = set->stylesheetFor(card);
FOR_EACH_CONST(f, s.styling_fields) {
if (action.valueP->fieldP == f) {
// refresh the viewer
preview->redraw();
return;
}
}
}
}
use_for_all->Enable(card && card->stylesheet);
use_custom_options->Enable((bool)card);
use_custom_options->SetValue(card ? card->has_styling : false);
}
// ----------------------------------------------------------------------------- : Selection
void StylePanel::selectCard(const CardP& card) {
this->card = card;
if (!isInitialized()) return;
preview->setCard(card);
editor->showStylesheet(set->stylesheetForP(card));
editor->showCard(card);
list->select(set->stylesheetFor(card).name(), false);
use_for_all->Enable(card && card->stylesheet);
use_custom_options->Enable((bool)card);
use_custom_options->SetValue(card ? card->has_styling : false);
}
// ----------------------------------------------------------------------------- : Clipboard
// determine what control to use for clipboard actions
#define CUT_COPY_PASTE(op,return) \
if (!isInitialized()) return false; \
int id = focused_control(this); \
if (id == ID_EDITOR) { return editor->op(); } \
else { return false; }
bool StylePanel::canCopy() const { CUT_COPY_PASTE(canCopy, return) }
bool StylePanel::canCut() const { CUT_COPY_PASTE(canCut, return) }
bool StylePanel::canPaste() const { CUT_COPY_PASTE(canPaste, return) }
void StylePanel::doCopy() { CUT_COPY_PASTE(doCopy, return (void)) }
void StylePanel::doCut() { CUT_COPY_PASTE(doCut, return (void)) }
void StylePanel::doPaste() { CUT_COPY_PASTE(doPaste, return (void)) }
// ----------------------------------------------------------------------------- : Events
void StylePanel::onStyleSelect(wxCommandEvent&) {
if (list->hasSelection() && card) {
StyleSheetP stylesheet = list->getSelection<StyleSheet>();
if (stylesheet->game != set->game) {
throw PackageError(_("Stylesheet made for the wrong game"));
}
if (stylesheet == set->stylesheet) {
// select no special style when selecting the same style as the set default
stylesheet = StyleSheetP();
}
set->actions.addAction(make_unique<ChangeCardStyleAction>(card, stylesheet));
Layout();
}
}
void StylePanel::onUseForAll(wxCommandEvent&) {
set->actions.addAction(make_unique<ChangeSetStyleAction>(*set, card));
Layout();
}
void StylePanel::onUseCustom(wxCommandEvent&) {
set->actions.addAction(make_unique<ChangeCardHasStylingAction>(*set, card));
}
BEGIN_EVENT_TABLE(StylePanel, wxPanel)
EVT_GALLERY_SELECT(wxID_ANY, StylePanel::onStyleSelect)
EVT_BUTTON (ID_STYLE_USE_FOR_ALL, StylePanel::onUseForAll)
EVT_CHECKBOX (ID_STYLE_USE_CUSTOM, StylePanel::onUseCustom)
END_EVENT_TABLE()