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MagicSetEditor2/data/magic.mse-game/keywords
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pichoro 7518786f28 Miscellaneous colored artifact updates for Magic, following Shards.
First Conflux keyword for Magic.
Improved Mythic Rare coloration.
Slightly improved creature type lists.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1284 0fc631ac-6414-0410-93d0-97cfa31319b6
2009-01-02 20:52:12 +00:00

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############################################################## We have keywords
has keywords: true
############################################################## Keyword mode
keyword mode:
name: old
description: Old keywords (Banding, Phasing, etc.)
keyword mode:
name: core
description: Core set keywords (Flying, Haste, etc.)
keyword mode:
name: expert
description: Expert set keywords (Cycling, Vanishing, etc.)
keyword mode:
name: pseudo
description: Pseudo keyword / Ability words (Hellbent, Threshold, etc.)
keyword mode:
name: action
description: Keyword actions, reminder text at end of line (Scry, Regenerate, etc.)
keyword mode:
is default: true
name: custom
description: Custom keywords
############################################################## Keyword parameter types
keyword parameter type:
name: mana
match: [STQXYZI0-9WUBRG/|]+
refer script:
name: normal
description: No changes made
script: \{{input}\}
refer script:
name: converted mana cost
description: Converts mana to number
# "0" left in so users can easily see how to edit script.
script: \{cmc({input})\}
refer script:
name: colored mana cost
description: Converts mana to number of colored mana
# "0" left in so users can easily see how to edit script.
script: \{colored_mana({input})\}
# By pichoro and bunnierein
keyword parameter type:
name: cost
match: [ ][STQXYZI0-9WUBRG/|]*|[-—][^(\n]*
separator before is: [ —-]
separator after is: [.]
optional: false
# note: the separator is part of match
refer script:
name: normal
description: When using mana only costs, doesn't include anything extra in the reminder text
script: \{{input}\}
refer script:
name: add "pay an additional " for mana costs
description: When using mana only costs, words the reminder text as "pay an additional <cost>"
script: \{for_mana_costs(add:"pay an additional ", {input})\}
refer script:
name: add "pay " for mana costs
description: When using mana only costs, words the reminder text as "pay <cost>"
script: \{for_mana_costs(add:"pay ", {input})\}
separator script: long_dash()
keyword parameter type:
name: number
match: [XYZ0-9]+
refer script:
name: normal
description: (1,2,3)
script: \{{input}\}
refer script:
name: as words
description: (one, two, three)
script: \{english_number({input})\}
refer script:
name: as words, use "a" for 1
description: (a, two, three)
script: \{english_number_a({input})\}
refer script:
name: as words, use "" for 1
description: (, two, three)
script: \{english_number_multiple({input})\}
refer script:
name: as ordinal words
description: (first, second, third)
script: \{english_number_ordinal({input})\}
keyword parameter type:
name: action
match: [^(:\n]+
separator after is: [.]
reminder script: alternative_cost()
keyword parameter type:
name: name
match: [^(.:;\n—]+
refer script:
name: normal
description: No changes made.
script: \{{input}\}
refer script:
name: singular
description: Removes plurality from words.
script: \{english_singular({input})\}
refer script:
name: separate words with "and/or"
description: Changes spaces to " and/or ". "Elf Warrior" becomes "Elf and/or Warrior".
script: \{separate_words(spacer: " and/or ", {input})\}
refer script:
name: separate words with "or"
description: Changes spaces to " or ". "Elf Warrior" becomes "Elf or Warrior".
script: \{separate_words(spacer: " or ", {input})\}
keyword parameter type:
name: prefix
description: Prefix for things like "<something>walk"
optional: false
# match: [A-Z][a-z, ]*([A-Z][a-z, ]*\xEB00) # commented out because it stopped prefix param from working, version below allows all "walks", including "Dame Judi Denchwalk", doesn't trigger #in middle of sentences, and doesn't trigger in chains of keywords.
match: [A-Z][A-Z,a-z ]*
example: Forest
keyword parameter type:
name: a
match: [ ]*|[ ][an?]*
############################# All Magic keywords
# By JrEye and Neko_Asakami, Updated by Pichoro and Buttock1234
keyword:
keyword: Flying
match: Flying
mode: core
reminder: This creature cant be blocked except by creatures with flying or reach.
keyword:
keyword: First strike
match: First strike
mode: core
reminder: This creature deals combat damage before creatures without first strike.
keyword:
keyword: Trample
match: Trample
mode: core
reminder: If this creature would deal enough combat damage to its blockers to destroy them, you may have it deal the rest of its damage to defending player.
keyword:
keyword: Banding
match: Banding
mode: old
reminder: Any number of attacking creatures with banding, and up to one without, can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature.
keyword:
keyword: Landwalk
match: <atom-param>prefix</atom-param>walk
mode: core
reminder: This creature is unblockable as long as defending player controls a {if match(param1.value, match: " land$") or contains(param1.value, match: "Snow") or contains(param1.value, match:"Basic") or contains(param1.value, match:"Legendary") then "{to_lower(param1)}" else "{param1}"}.
keyword:
keyword: Protection from
match: Protection from <atom-param>name</atom-param>
mode: core
reminder: {if has_pt() then "This creature" else "This permanent"} cant be blocked, targeted, dealt damage, or enchanted by anything {english_singular(param1)}.
keyword:
keyword: Regeneration
match: Regenerate
mode: action
reminder: The next time {if has_pt() then "this creature" else "this"} would be destroyed this turn, it isn't.{if has_pt() then " Instead tap it, remove all damage from it, and remove it from combat." else " Instead tap it."}
keyword:
keyword: Bands with other
match: Bands with other <atom-param>name</atom-param>
mode: old
reminder: Any number of attacking creatures with banding or bands with other {param1} can form a band. Blocking a creature in the band blocks all of them. You assign combat damage for any creature blocking or blocked by this creature and another creature with bands with other {param1}.
keyword:
keyword: Rampage
match: Rampage <atom-param>number</atom-param>
mode: old
reminder: Whenever this creature becomes blocked, it gets +{param1}/+{param1} until end of turn for each creature blocking it beyond the first.
keyword:
keyword: Cumulative upkeep
match: Cumulative upkeep <atom-param>cost</atom-param>
mode: old
reminder: At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.
keyword:
keyword: Phasing
match: Phasing
mode: old
reminder: At the beginning of your untap step, put this and any cards and/or counters attached to it in the phased-out zone. If this is already in the phased-out zone, return it and any cards and/or counters attached to it to play. This ability does not cause comes-into-play or leaves-play abilities to trigger.
keyword:
keyword: Flanking
match: Flanking
mode: old
reminder: Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.
keyword:
keyword: Shadow
match: Shadow
mode: expert
reminder: This creature can block or be blocked by only creatures with shadow.
keyword:
keyword: Denimwalk
match: Denimwalk
mode: old
reminder: If defending player is wearing any clothing made of denim, this creature is unblockable.
keyword:
keyword: Buyback
match: Buyback <atom-param>cost</atom-param>
mode: expert
reminder: You may {for_mana_costs(add:"pay an additional ",param1)} as you play this spell. If you do, put this card into your hand as it resolves.
keyword:
keyword: Echo
match: Echo <atom-param>cost</atom-param>
mode: expert
reminder: At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.
keyword:
keyword: Cycling
match: Cycling <atom-param>cost</atom-param>
mode: expert
reminder: {param1}, Discard this card: Draw a card.
keyword:
keyword: Haste
match: Haste
mode: core
reminder: This creature can attack and <sym>T</sym> as soon as it comes under your control.
keyword:
keyword: Horsemanship
match: Horsemanship
mode: old
reminder: This creature cant be blocked except by creatures with horsemanship.
keyword:
keyword: Fading
match: Fading <atom-param>number</atom-param>
mode: expert
reminder: This comes into play with {english_number_a(param1)} fade counter(s) on it. At the beginning of your upkeep, remove a fade counter from it. If you cant, sacrifice it.
keyword:
keyword: Kicker
match: Kicker <atom-param>mana</atom-param> and/or <atom-param>mana</atom-param>
mode: expert
reminder: You may pay an additional {param1} and/or {param2} as you play this spell.
keyword:
keyword: Kicker
match: Kicker <atom-param>cost</atom-param>
mode: expert
reminder: You may {for_mana_costs(add:"pay an additional ", param1)} as you play this spell.
keyword:
keyword: Flashback
match: Flashback <atom-param>cost</atom-param>
mode: expert
reminder: You may play this card from your graveyard for its flashback cost. Then remove it from the game.
keyword:
keyword: Threshold
match: Threshold
mode: pseudo
rules: Threshold — [effect] as long as seven or more cards are in your graveyard.
keyword:
keyword: Madness
match: Madness <atom-param>cost</atom-param>
mode: expert
reminder: If you discard this card, you may play it for its madness cost instead of putting it into your graveyard.
keyword:
keyword: Morph
match: Morph <atom-param>cost</atom-param>
mode: expert
reminder: You may play this face down as a 2/2 creature for <sym>3</sym>. Turn it face up any time for its morph cost.
keyword:
keyword: Fear
match: Fear
mode: core
reminder: This creature cant be blocked except by artifact creatures and/or black creatures.
keyword:
keyword: Amplify
match: Amplify <atom-param>number</atom-param>
mode: expert
reminder: As this card comes into play, put {english_number_a(param1)} +1/+1 counter(s) on it for each {separate_words(spacer: " and/or ", card.sub_type)} card you reveal in your hand.
keyword:
keyword: Double strike
match: Double strike
mode: core
reminder: This creature deals both first-strike and regular combat damage.
keyword:
keyword: Provoke
match: Provoke
mode: expert
reminder: When this attacks, you may have target creature defending player controls untap and block it if able.
keyword:
keyword: Typecycling
match: <atom-param>prefix</atom-param>cycling <atom-param>cost</atom-param>
mode: expert
reminder: {param2}, Discard this card: Search your library for a {param1} card, reveal it, and put it into your hand. Then shuffle your library.
keyword:
keyword: Storm
match: Storm
mode: expert
reminder: When you play this spell, copy it for each spell played before it this turn.{ if is_targeted() then " You may choose new targets for the copies." }
keyword:
keyword: Affinity for
match: Affinity for <atom-param>name</atom-param>
mode: expert
reminder: This spell costs <sym>1</sym> less to play for each {english_singular(param1)} you control.
keyword:
keyword: Entwine
match: Entwine <atom-param>cost</atom-param>
mode: expert
reminder: Choose both if you pay the entwine cost.
keyword:
keyword: Equip
match: Equip <atom-param>cost</atom-param>
mode: core
reminder: {param1}: Attach to target creature you control. Equip only as a sorcery.
keyword:
keyword: Imprint
match: Imprint — <atom-param>action</atom-param>
mode: expert
reminder: The removed card is imprinted on this artifact.
keyword:
keyword: Modular
match: Modular <atom-param>number</atom-param>
mode: expert
reminder: This comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. When its put into a graveyard, you may put its +1/+1 counters on target artifact creature.
keyword:
keyword: Scry
match: Scry <atom-param>number</atom-param>
mode: action
reminder:
To scry {param1}, look at the top {
if param1.value==1 then "card of your library, then you may put that card on the bottom of your library."
else "{english_number(param1)} cards of your library. Put any number of them on the bottom of your library in any order and the rest on top in any order."
}
keyword:
keyword: Sunburst
match: Sunburst
mode: expert
reminder: This comes into play with a {if has_pt() then "+1/+1" else "charge"} counter on it for each color of mana used to pay its cost.
keyword:
keyword: Art rampage
match: Art rampage <atom-param>number</atom-param>
mode: expert
reminder: Whenever this becomes blocked by a creature, it gets +{param1}/+{param1} for each creature in the blocker's art beyond the first.
keyword:
keyword: Super haste
match: Super haste
mode: expert
reminder: This may attack the turn before you play it. (You may put this card into play from your hand, tapped and attacking, during your declare attackers step. If you do, you lose the game at the end of your next turn unless you pay this card's mana cost during that turn.)
keyword:
keyword: Gotcha
match: Gotcha
mode: pseudo
rules: Gotcha — Whenever an opponent [does something], you may say "Gotcha!". If you do, return [something] from your graveyard to your hand.
keyword:
keyword: Splice
match: Splice onto <atom-param>name</atom-param> <atom-param>cost</atom-param>
mode: expert
reminder: As you play a {param1} spell, you may reveal this card from your hand and pay its splice cost. If you do, add this cards effects to that spell.
keyword:
keyword: Bushido
match: Bushido <atom-param>number</atom-param>
mode: expert
reminder: When this blocks or becomes blocked, it gets +{param1}/+{param1} until end of turn.
keyword:
keyword: Soulshift
match: Soulshift <atom-param>number</atom-param>
mode: expert
reminder: When this is put into a graveyard from play, you may return target Spirit card with converted mana cost {param1} or less from your graveyard to your hand.
keyword:
keyword: Enchant
match: Enchant <atom-param>name</atom-param>
mode: core
reminder: Target a {param1} as you play this. This card comes into play attached to that {param1}.
keyword:
keyword: Vigilance
match: Vigilance
mode: core
reminder: Attacking doesnt cause this creature to tap.
keyword:
keyword: Defender
match: Defender
mode: core
reminder: This creature cant attack.
keyword:
keyword: Offering
match: <atom-param>prefix</atom-param> offering
mode: expert
reminder: You may play this card any time you could play an instant by sacrificing a {param1} and paying the difference in mana costs between this and the sacrificed {param1}. Mana cost includes color.
keyword:
keyword: Ninjutsu
match: Ninjutsu <atom-param>cost</atom-param>
mode: expert
reminder: {param1}, Return an unblocked attacker you control to hand: Put this card into play from your hand tapped and attacking.
keyword:
keyword: Epic
match: Epic
mode: expert
reminder: For the rest of the game, you cant play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability.{ if is_targeted() then " You may choose a new target for the copy." }
keyword:
keyword: Channel
match: Channel
mode: pseudo
rules: Channel — [cost], Discard ~: [effect].
keyword:
keyword: Sweep
match: Sweep
mode: pseudo
rules: Sweep — Return any number of [basic land type] you control to their owner's hand. [effect based on number of lands returned].
keyword:
keyword: Convoke
match: Convoke
mode: expert
reminder: Each creature you tap while playing this spell reduces its cost by <sym>1</sym> or by one mana of that creatures color.
keyword:
keyword: Transmute
match: Transmute <atom-param>cost</atom-param>
mode: expert
reminder: {param1}, Discard this card: Search your library for a card with the same converted mana cost as this card, reveal it, and put it into your hand. Then shuffle your library. Play only as a sorcery.
keyword:
keyword: Dredge
match: Dredge <atom-param>number</atom-param>
mode: expert
reminder: If you would draw a card, instead you may put exactly {english_number(param1)} card(s) from the top of your library into your graveyard. If you do, return this card from your graveyard to your hand. Otherwise, draw a card.
keyword:
keyword: Radiance
match: Radiance
mode: pseudo
rules: Radiance — [effect to target permanent or spell and all cards of same card type that share a color with it]
keyword:
keyword: Haunt
match: Haunt
mode: expert
reminder: When this { if contains(card.type,match:"Instant") or contains(card.type,match:"Sorcery") then "spell card is put into a graveyard after resolving," else "card is put into a graveyard from play," } remove it from the game haunting target creature.
keyword:
keyword: Bloodthirst
match: Bloodthirst <atom-param>number</atom-param>
mode: expert
reminder: If an opponent was dealt damage this turn, this {if has_pt() then "creature" else "permanent"} comes into play with {english_number_a(param1)} +1/+1 counter(s) on it.
keyword:
keyword: Replicate
match: Replicate <atom-param>cost</atom-param>
mode: expert
reminder: When you play this spell, copy it for each time you paid its replicate cost.{ if is_targeted() then " You may choose new targets for the copies." }
keyword:
keyword: Graft
match: Graft <atom-param>number</atom-param>
mode: expert
reminder: {if has_pt() then "This creature" else "This permanent"} comes into play with {english_number_a(param1)} +1/+1 counter(s) on it. Whenever {if has_pt() then "another" else "a"} creature comes into play, you may move a +1/+1 counter from {if has_pt() then "this creature" else "this permanent"} onto it.
keyword:
keyword: Forecast
match: Forecast — <atom-param>action</atom-param>, Reveal <atom-param>name</atom-param> from your hand: <atom-param>action</atom-param>
mode: expert
reminder: Play this ability only during your upkeep and only once each turn.
keyword:
keyword: Hellbent
match: Hellbent
mode: pseudo
rules: Hellbent — [effect] if you have no cards in hand.
keyword:
keyword: Recover
match: Recover <atom-param>cost</atom-param>
mode: expert
reminder: When a creature is put into your graveyard from play, you may {for_mana_costs(add:"pay ",param1)}. If you do, return this card from your graveyard to your hand. Otherwise, remove this card from the game.
keyword:
keyword: Ripple
match: Ripple <atom-param>number</atom-param>
mode: expert
reminder: When you play this spell, you may reveal the top {english_number_multiple(param1)} card(s) of your library. You may play any revealed cards with the same name as this spell without paying their mana costs. Put the rest on the bottom of your library.
keyword:
keyword: Flash
match: Flash
mode: core
reminder: You may play this spell any time you could play an instant.
keyword:
keyword: Split second
match: Split second
mode: expert
reminder: As long as this spell is on the stack, players can't play spells or activated abilities that aren't mana abilities.
keyword:
keyword: Suspend
match: Suspend <atom-param>number</atom-param>—<atom-param>cost</atom-param>
mode: expert
reminder: Rather than play this card from your hand,{if has_cc() then " you may" else ""} {for_mana_costs(add:"pay ", param2)} and remove it from the game with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.{if has_pt() then " It has haste." }
keyword:
keyword: Vanishing
match: Vanishing <atom-param>number</atom-param>
mode: expert
reminder: This permanent comes into play with {english_number_a(param1)} time counter(s) on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.
keyword:
keyword: Deathtouch
match: Deathtouch
mode: core
reminder: Whenever this creature deals damage to a creature, destroy that creature.
keyword:
keyword: Reach
match: Reach
mode: core
reminder: This creature can block creatures with flying.
keyword:
keyword: Gravestorm
match: Gravestorm
mode: expert
reminder: When you play this spell, copy it for each permanent put into a graveyard this turn.{ if is_targeted() then " You may choose new targets for the copies." }
keyword:
keyword: Lifelink
match: Lifelink
mode: core
reminder: Whenever this creature deals damage, you gain that much life.
keyword:
keyword: Absorb
match: Absorb <atom-param>number</atom-param>
mode: expert
reminder: If a source would deal damage to this creature, prevent {param1} of that damage.
keyword:
keyword: Fateseal
match: Fateseal <atom-param>number</atom-param>
mode: action
reminder:
Look at the top {
if param1.value==1 then "card of an opponent's library, then you may put it on the bottom of that player's library."
else "{english_number(param1)} cards of an opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order."
}
keyword:
keyword: Transfigure
match: Transfigure <atom-param>cost</atom-param>
mode: expert
reminder: {param1}, Sacrifice this creature: Search your library for a creature card with the same converted mana cost as this creature and put that card into play. Then shuffle your library. Play only as a sorcery.
keyword:
keyword: Aura swap
match: Aura swap <atom-param>cost</atom-param>
mode: expert
reminder: {param1}: Exchange this Aura with an Aura card in your hand.
keyword:
keyword: Frenzy
match: Frenzy <atom-param>number</atom-param>
mode: expert
reminder: Whenever this creature attacks and isn't blocked, it gets +{param1}/+0 until end of turn.
keyword:
keyword: Delve
match: Delve
mode: expert
reminder: You may remove any number of cards in your graveyard from the game as you play this spell. It costs <sym>1</sym> less to play for each card removed this way.
keyword:
keyword: Poisonous
match: Poisonous <atom-param>number</atom-param>
mode: expert
reminder: Whenever this creature deals combat damage to a player, that player gets {english_number_a(param1)} poison counter(s). A player with ten or more poison counters loses the game.
keyword:
keyword: Shroud
match: Shroud
mode: core
reminder: This permanent can't be the target of spells or abilities.
keyword:
keyword: Fortify
match: Fortify <atom-param>cost</atom-param>
mode: expert
reminder: {param1}: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.
keyword:
keyword: Grandeur
match: Grandeur
mode: pseudo
rules: Grandeur — Discard another card named ~: [effect].
keyword:
keyword: Evoke
match: Evoke <atom-param>cost</atom-param>
mode: expert
reminder: You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into play.
keyword:
keyword: Champion
match: Champion<atom-param>a</atom-param><atom-param>name</atom-param>
mode: expert
reminder: When this comes into play, sacrifice it unless you remove another{param2} you control from the game. When this leaves play, that card returns to play.
keyword:
keyword: Clash
match: Clash
mode: action
reminder: Each clashing player reveals the top card of his or her library, then puts that card on the top or bottom. A player wins if his or her card had a higher converted mana cost.
keyword:
keyword: Changeling
match: Changeling
mode: expert
reminder: This card is every creature type at all times.
keyword:
keyword: Hideaway
match: Hideaway
mode: expert
reminder: This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.
keyword:
keyword: Prowl
match: Prowl <atom-param>cost</atom-param>
mode: expert
reminder: You may play this for its prowl cost if you dealt combat damage to a player this turn with a {separate_words(spacer: " or ", card.sub_type)}.
keyword:
keyword: Reinforce
match: Reinforce <atom-param>number</atom-param>—<atom-param>cost</atom-param>
mode: expert
reminder: {param2}, Discard this card: Put {english_number_a(param1)} +1/+1 counter(s) on target creature.
keyword:
keyword: Kinship
match: Kinship
mode: pseudo
rules: Kinship — At the beginning of your upkeep, you may look at the top card of your library. If that card shares a creature type with ~, you may reveal it. If you do, [effect].
keyword:
keyword: Persist
match: Persist
mode: expert
reminder: When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.
keyword:
keyword: Wither
match: Wither
mode: expert
reminder: This deals damage to creatures in the form of -1/-1 counters.
keyword:
keyword: Conspire
match: Conspire
mode: expert
reminder: As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it{ if is_targeted() then " and you may choose a new target for the copy" }.
keyword:
keyword: Retrace
match: Retrace
mode: expert
reminder: You may play this card from your graveyard by discarding a land card in addition to paying its other costs.
keyword:
keyword: Chroma
match: Chroma
mode: pseudo
rules: Chroma — [effect] based on the number of [color] mana symbols [in graveyard, under your control, in cards you discard].
keyword:
keyword: Unearth
match: Unearth <atom-param>cost</atom-param>
mode: expert
reminder: {param1}: Return this card from your graveyard to play. {if has_pt() then "It gains haste. " else "" }Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.
keyword:
keyword: Devour
match: Devour <atom-param>number</atom-param>
mode: expert
reminder: As this creature comes into play, you may sacrifice any number of creatures. This creature comes into play with { if param1.value == 1 then "" else if param1.value == 2 then "twice " else english_number(param1) + " times " }that many +1/+1 counters on it.
keyword:
keyword: Exalted
match: Exalted
mode: expert
reminder: Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.
keyword:
keyword: Domain
match: Domain
mode: pseudo
rules: Domain — [effect] for each basic land type among lands you control.