mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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104 lines
3.2 KiB
C++
104 lines
3.2 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#pragma once
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <wx/vscroll.h>
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// ----------------------------------------------------------------------------- : TreeList
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/// A combination of a TreeCtrl and a ListCtrl. A tree with multiple columns.
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class TreeList : public wxPanel {
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public:
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TreeList(Window* parent, int id, long style = wxBORDER_THEME);
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/// Expand/collapse an item
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void expand(size_t item, bool expand = true);
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/// Expand/collapse all items
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void expandAll(bool expand = true);
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/// Select an item
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void select(size_t item, bool event = true);
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/// (re)build the list
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void rebuild(bool full = true);
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public:
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/// An item in the tree list
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class Item : public IntrusivePtrBase<Item> {
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public:
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Item() : level(0), expanded(false) {}
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virtual ~Item() {}
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int level;
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bool expanded;
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inline bool visible() const { return position != NOTHING; }
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private:
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friend class TreeList;
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size_t position; // NOTHING if invisible, otherwise the line the item is on
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UInt lines; // lines in front of this item (bit set)
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};
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typedef intrusive_ptr<Item> ItemP;
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protected:
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/// The items in the tree list
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vector<ItemP> items;
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static const size_t NOTHING = (size_t)-1;
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size_t selection;
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/// Initialize the items
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virtual void initItems() = 0;
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/// Draw the text of an item
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virtual void drawItem(DC& dc, size_t index, size_t column, int x, int y, bool selected) const = 0;
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/// The number of columns
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virtual size_t columnCount() const = 0;
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/// The text of a column
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virtual String columnText(size_t column) const = 0;
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/// The width of a column in pixels
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virtual int columnWidth(size_t column) const = 0;
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int item_height;
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static const int header_height = 17;
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static const int level_width = 17;
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private:
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size_t total_lines; // number of shown items
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size_t first_line; // first visible line
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size_t visible_lines; // number of (partially) visible lines
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size_t visible_lines_t; // number of totally visible lines
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void calcItemCount();
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size_t findItemByPos(int y) const;
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size_t findItem(size_t line, size_t start = 0) const;
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size_t findLastItem(size_t end) const;
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size_t findParent(size_t item) const;
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bool hasChildren(size_t item) const;
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DECLARE_EVENT_TABLE();
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void onPaint(wxPaintEvent&);
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void onChar(wxKeyEvent& ev);
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void onLeftDown(wxMouseEvent& ev);
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void onLeftDClick(wxMouseEvent& ev);
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// VScrolledWindow clone
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void onSize(wxSizeEvent& ev);
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void onScroll(wxScrollWinEvent& ev);
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void onMouseWheel(wxMouseEvent& ev);
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void ScrollToLine(size_t line);
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void UpdateScrollbar();
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void RefreshLine(size_t line);
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};
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