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https://github.com/amyinspace/MagicSetEditor2.git
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e200c6839a
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@645 0fc631ac-6414-0410-93d0-97cfa31319b6
164 lines
5.7 KiB
C++
164 lines
5.7 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2007 Twan van Laarhoven |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_UTIL_INDEX_MAP
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#define HEADER_UTIL_INDEX_MAP
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// ----------------------------------------------------------------------------- : Includes
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#include <vector>
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#include <map>
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#include <util/string.hpp>
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// ----------------------------------------------------------------------------- : IndexMap
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/// A kind of map of Key->Value, with the following properties:
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/** - K must have a unique member ->index of type UInt
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* - There must exist a function void init_object(Key, Value&)
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* that stores a new V object for a given key in the reference
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* if the value is already set the function should do nothing
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* - There must exist a function Key get_key(Value)
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* that returns a key for a given value
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* - For reflection there must exist a function String get_key_name(Value)
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* that returns the key in string form
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* - O(1) inserts and lookups
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*
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* The 'map' is actually just a vector of values, each key has an index
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* which is used for the vector.
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* Values know their keys, so there is no need to store them separately.
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*/
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template <typename Key, typename Value>
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class IndexMap : private vector<Value> {
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public:
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using vector<Value>::empty;
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using vector<Value>::size;
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using vector<Value>::iterator;
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using vector<Value>::const_iterator;
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using vector<Value>::reference;
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using vector<Value>::const_reference;
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using vector<Value>::begin;
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using vector<Value>::end;
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using vector<Value>::clear;
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using vector<Value>::at; // for using numeric indices directly
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/// Initialize this map with default values given a list of keys
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/** has no effect if already initialized with the given keys */
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bool init(const vector<Key>& keys) {
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if (!this->empty() && (keys.empty() || get_key(this->front()) != keys.front())) {
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// switch to different keys
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clear();
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}
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if (this->size() == keys.size()) return false;
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this->reserve(keys.size());
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for(typename vector<Key>::const_iterator it = keys.begin() ; it != keys.end() ; ++it) {
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const Key& key = *it;
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assert(key);
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if (key->index >= this->size()) this->resize(key->index + 1);
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init_object(key, (*this)[key->index]);
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}
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return true;
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}
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/// Initialize this map with cloned values from another list
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void cloneFrom(const IndexMap<Key,Value>& values) {
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if (this->size() == values.size()) return;
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this->reserve(values.size());
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for(size_t index = size() ; index < values.size() ; ++index) {
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const Value& value = values[index];
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push_back(value ? value->clone() : value);
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}
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}
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/// Change this map by adding an additional key and value
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void add(const Key& key, const Value& value) {
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assert(get_key(value) == key);
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if (key->index >= this->size()) this->resize(key->index + 1);
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(*this)[key->index] = value;
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}
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/// Retrieve a value given its key
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inline Value operator [] (const Key& key) {
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assert(key);
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assert(this->size() > key->index);
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return at(key->index);
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}
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/// Retrieve a value given its key, if it matches
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inline Value tryGet (const Key& key) {
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assert(key);
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if (this->size() <= key->index) return Value();
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Value v = at(key->index);
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if (get_key(v) != key) return Value();
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return v;
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}
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/// Is a value contained in this index map?
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inline bool contains(const Value& value) const {
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assert(value);
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size_t index = get_key(value)->index;
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return index < this->size() && (*this)[index] == value;
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}
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/// Is a key in the domain of this index map?
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inline bool containsKey(const Key& key) const {
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assert(key);
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return key->index < this->size() && get_key((*this)[key->index]) == key;
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}
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/// Find a value given the key name, return an iterator
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template <typename Name>
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typename vector<Value>::const_iterator find(const Name& key) const {
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for(typename vector<Value>::const_iterator it = begin() ; it != end() ; ++it) {
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if (get_key_name(*it) == key) return it;
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}
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return end();
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}
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inline void swap(IndexMap& b) {
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vector<Value>::swap(b);
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}
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private:
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using vector<Value>::operator [];
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};
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template <typename Key, typename Value>
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inline void swap(IndexMap<Key,Value>& a, IndexMap<Key,Value>& b) {
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a.swap(b);
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}
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// ----------------------------------------------------------------------------- : DelayedIndexMaps
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// The data for a specific name.
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/* Invariant: read_data is initialized <=> unread_data.empty()
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*/
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template <typename Key, typename Value>
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struct DelayedIndexMapsData : public IntrusivePtrBase<DelayedIndexMapsData<Key, Value> > {
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String unread_data;
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IndexMap<Key,Value> read_data;
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};
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/// A map<String,IndexMap> where the reading of the index map depends on the name.
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/** The reading is delayed until the data to initialize the map with is known.
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* The only way to access data is using get()
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*/
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template <typename Key, typename Value>
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class DelayedIndexMaps {
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public:
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/// Get the data for a specific name. Initialize the map with init_with (if it is not alread initialized)
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IndexMap<Key,Value>& get(const String& name, const vector<Key>& init_with);
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/// Clear the delayed index map
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void clear();
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private:
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map<String, intrusive_ptr<DelayedIndexMapsData<Key,Value> > > data;
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friend class Reader;
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friend class Writer;
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friend class GetDefaultMember;
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friend class GetMember;
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};
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// ----------------------------------------------------------------------------- : EOF
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#endif
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