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https://github.com/amyinspace/MagicSetEditor2.git
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git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1438 0fc631ac-6414-0410-93d0-97cfa31319b6
69 lines
2.6 KiB
C++
69 lines
2.6 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2010 Twan van Laarhoven and Sean Hunt |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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#ifndef HEADER_UTIL_VERSION
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#define HEADER_UTIL_VERSION
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/** @file util/version.hpp
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*
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* @brief Utility functions related to version numbers.
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* This header also stores the MSE version number.
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*/
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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// ----------------------------------------------------------------------------- : Version datatype
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/// A version number
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struct Version {
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public:
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Version() : version(0) {}
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Version(UInt version) : version(version) {}
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inline bool operator == (Version v) const { return version == v.version; }
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inline bool operator != (Version v) const { return version != v.version; }
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inline bool operator < (Version v) const { return version < v.version; }
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inline bool operator <= (Version v) const { return version <= v.version; }
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inline bool operator > (Version v) const { return version > v.version; }
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inline bool operator >= (Version v) const { return version >= v.version; }
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/// Convert a version number to a string
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String toString() const;
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/// Get the version number as an integer number
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UInt toNumber() const;
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/// Convert a string to a version number
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static Version fromString(const String& version);
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private:
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UInt version; ///< Version number encoded as aabbcc, where a=major, b=minor, c=revision
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};
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// ----------------------------------------------------------------------------- : Versions
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/// The version number of MSE
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extern const Version app_version;
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extern const Char* version_suffix;
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/// Which version of MSE are the files we write out compatible with?
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/** When no files are changed the file version is not incremented
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*/
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extern const Version file_version_locale;
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extern const Version file_version_set;
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extern const Version file_version_game;
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extern const Version file_version_stylesheet;
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extern const Version file_version_symbol_font;
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extern const Version file_version_export_template;
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extern const Version file_version_installer;
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extern const Version file_version_symbol;
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extern const Version file_version_clipboard;
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extern const Version file_version_script;
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// ----------------------------------------------------------------------------- : EOF
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#endif
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