Files
MagicSetEditor2/src/util/io/get_member.cpp
T

33 lines
1.9 KiB
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//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/io/get_member.hpp>
#include <util/vector2d.hpp>
#include <script/value.hpp>
#include <script/script.hpp>
// ---------------------------------------------------------------------------- : GetDefaultMember
void GetDefaultMember::handle(const Char* v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const String& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const FileName& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const int& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const unsigned int& v) { value = toScript((int)v); }
template <> void GetDefaultMember::handle(const double& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const bool& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const Vector2D& v) { value = toScript(String::Format(_("(%.10lf,%.10lf)"), v.x, v.y)); }
template <> void GetDefaultMember::handle(const Color& v) { value = toScript(v); }
void GetDefaultMember::handle(const ScriptValueP& v) { value = v; }
void GetDefaultMember::handle(const ScriptP& v) { value = v; }
// ----------------------------------------------------------------------------- : GetMember
GetMember::GetMember(const String& name)
: target_name(name)
{}