Files
MagicSetEditor2/src/render/value/choice.cpp
T

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4.9 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <render/value/choice.hpp>
#include <render/card/viewer.hpp>
// ----------------------------------------------------------------------------- : ChoiceValueViewer
IMPLEMENT_VALUE_VIEWER(Choice);
void get_options(Rotation& rot, ValueViewer& viewer, const ChoiceStyle& style, GeneratedImage::Options& opts);
bool ChoiceValueViewer::prepare(RotatedDC& dc) {
return prepare_choice_viewer(dc, *this, style(), value().value());
}
void ChoiceValueViewer::draw(RotatedDC& dc) {
drawFieldBorder(dc);
if (style().render_style & RENDER_HIDDEN) return;
draw_choice_viewer(dc, *this, style(), value().value());
}
void ChoiceValueViewer::onStyleChange(int changes) {
if (changes & CHANGE_MASK) style().image.clearCache();
ValueViewer::onStyleChange(changes);
}
// ----------------------------------------------------------------------------- : Generic draw/prepare
bool prepare_choice_viewer(RotatedDC& dc, ValueViewer& viewer, ChoiceStyle& style, const String& value) {
if (style.render_style & RENDER_IMAGE) {
style.initImage();
CachedScriptableImage& img = style.image;
Context& ctx = viewer.getContext();
ctx.setVariable(SCRIPT_VAR_input, to_script(value));
// generate to determine the size
if (img.update(ctx) && img.isReady()) {
GeneratedImage::Options img_options;
get_options(dc, viewer, style, img_options);
// Generate image/bitmap (whichever is available)
// don't worry, we cache the image
ImageCombine combine = style.combine;
Bitmap bitmap; Image image;
RealSize size;
img.generateCached(img_options, &style.mask, &combine, &bitmap, &image, &size);
// store content properties
if (style.content_width != size.width || style.content_height != size.height) {
style.content_width = size.width;
style.content_height = size.height;
return true;
}
}
}
return false;
}
void draw_choice_viewer(RotatedDC& dc, ValueViewer& viewer, ChoiceStyle& style, const String& value) {
if (value.empty()) return;
double margin = 0;
if (style.render_style & RENDER_IMAGE) {
// draw image
CachedScriptableImage& img = style.image;
if (style.content_dependent) {
// re run script
Context& ctx = viewer.getContext();
ctx.setVariable(SCRIPT_VAR_input, to_script(value));
img.update(ctx);
}
if (img.isReady()) {
GeneratedImage::Options img_options;
get_options(dc, viewer, style, img_options);
// Generate image/bitmap
ImageCombine combine = style.combine;
Bitmap bitmap; Image image;
RealSize size;
img.generateCached(img_options, &style.mask, &combine, &bitmap, &image, &size);
size = dc.trInvS(size);
RealRect rect(align_in_rect(style.alignment, size, dc.getInternalRect()), size);
if (bitmap.Ok()) {
// just draw it
dc.DrawPreRotatedBitmap(bitmap,rect);
} else {
// use combine mode
assert(image.Ok());
dc.DrawPreRotatedImage(image,rect,combine);
}
margin = size.width + 2;
} else if (viewer.nativeLook()) {
// always have the margin
margin = 18;
}
}
if (style.render_style & RENDER_TEXT) {
String text = tr(viewer.getStylePackage(), value, capitalize_sentence);
Alignment text_align = style.alignment;
if (style.render_style & RENDER_IMAGE) {
text_align = ALIGN_MIDDLE_LEFT; // can't align both text and image in the same way
}
dc.SetFont(style.font, 1.0);
RealSize size = dc.GetTextExtent(text);
RealPoint pos = align_in_rect(text_align, size, dc.getInternalRect()) + RealSize(margin, 0);
dc.DrawTextWithShadow(text, style.font, pos);
}
}
void get_options(Rotation& rot, ValueViewer& viewer, const ChoiceStyle& style, GeneratedImage::Options& opts) {
opts.package = &viewer.getStylePackage();
opts.local_package = &viewer.getLocalPackage();
opts.angle = rot.getAngle();
if (viewer.nativeLook()) {
opts.width = opts.height = 16;
opts.preserve_aspect = ASPECT_BORDER;
} else if(style.render_style & RENDER_TEXT) {
// also drawing text, use original size
} else {
opts.width = (int) rot.trX(style.width);
opts.height = (int) rot.trY(style.height);
opts.preserve_aspect = (style.alignment & ALIGN_STRETCH) ? ASPECT_STRETCH : ASPECT_FIT;
}
}