Files
MagicSetEditor2/data/vs-extended-hellboy.mse-style/style
T
coppro 1f59376b54 Added perl script to generate updates page.
Added/fixed versioning in data.
Added more framework to update checker.



git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@750 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-09-23 21:49:10 +00:00

435 lines
10 KiB
Plaintext

mse version: 0.3.5
game: vs
full name: Hellboy Extended Art
short name: Extended Art
icon: card-sample.png
position hint: 004
version: 2007-09-23
depends on:
package: vs.mse-game
version: 2007-09-23
depends on:
package: vs-common.mse-include
version: 2007-09-23
card width: 375
card height: 523
card dpi: 150
############################################################## Extra scripts
############################################################## Set info fields
############################################################## Extra style
styling field:
type: boolean
name: foils
description: Use foil backgrounds?
initial: no
styling field:
type: boolean
name: watermarkings
description: Use watermarks?
initial: no
styling field:
type: boolean
name: edition
description: Is the set a 1st Edition?
initial: no
############################################################## Card fields
card style:
############################# Background stuff
card type:
left: 0
top: 0
width: 375
height: 523
z index: -2
render style: image
popup style: in place
choice images:
characters visible character: cvchcard.jpg
characters visible character dual: cvchcard.jpg
characters visible character dual (new): cvcncard.jpg
characters hidden concealed: chcocard.jpg
characters hidden concealed dual: chcocard.jpg
characters hidden concealed dual (new): choncard.jpg
characters concealed-optional concealed-optional character: chcocard.jpg
characters concealed-optional concealed-optional dual: chcocard.jpg
characters concealed-optional concealed-optional dual (new): choncard.jpg
equipment visible equipment: eveqcard.jpg
equipment concealed equipment: eveqcard.jpg
equipment concealed-optional equipment: eveqcard.jpg
location: locard.jpg
plot twist: ptcard.jpg
############################# Name line
full name:
left: 85
top : 23
width: 224
height: 24
alignment: bottom shrink-overflow
font:
name: Percolator Expert
size: 22
color:
script: if is_concealed() then rgb(23,4,6)
else if is_equipment() then rgb(18,21,26)
else if is_location() then rgb(31,53,30)
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
symbol font:
name: vs-standard-arrow
size: 15
alignment: middle center
z index: 4
cost:
left: 35
top : 34
width: 13
height: 31
alignment: bottom center
font:
name: BadhouseBoldNumbers
size: 35
color:
script: if is_equipment() then rgb(240,221,146)
else if is_location() then rgb(193,240,250)
else if is_plot_twist() then rgb(161,174,238)
else rgb(255,236,130)
z index: 4
############################# Image
image:
left:
script: if is_new_dual() then 60 else 42
top: 73
width:
script: if is_new_dual() then 283 else 301
height: 342
mask:
script: if is_new_dual() then "image-mask-dual.png" else "image-mask.png"
z index: 1
card symbol:
left: 310
top : 31
height: 30
width: 45
render style: image
choice images:
Marvel: /vs-common.mse-include/marvel.png
DC-new: /vs-common.mse-include/dcnew.png
DC-old: /vs-common.mse-include/dcold.png
Hellboy: /vs-common.mse-include/hellboy.png
Other...: /vs-common.mse-include/blank.png
z index: 3
custom symbol:
left: 310
top: 31
height: 30
width: 30
visible: script: card.card_symbol=="Other..."
z index: 4
edition:
left: 335
top: 472
height: 15
width: 20
render style: image
choice images:
first edition: /vs-common.mse-include/first-edition.png
z index: 3
visible:
script: styling.edition
############################# Type Bar
type text full:
left: script: if is_new_dual() then 87 else 72
top: 395
width: script: if is_new_dual() then 243 else 256
height: 20
font:
name: Eurostile
size: 11
color: rgb(0,0,0)
visible: script: is_character()
alignment: middle center
z index: 3
type bar:
left: script: if is_new_dual() then 87 else 72
top: 395
width: script: if is_new_dual() then 243 else 256
height: 20
visible:
script: card.type_text != ""
render style: image
choice images:
type bar: type-bar.png
z index: 2
############################# Version
version full:
left: 85
top : 44
width: 224
height: 18
alignment: top shrink-overflow
z index: 4
font:
name: Percolator Expert
size: 14
color:
script: if is_concealed() then rgb(23,4,6)
else if is_equipment() then rgb(18,21,26)
else if is_location() then rgb(31,53,30)
else if is_plot_twist() then rgb(28,47,87)
else rgb(22,10,10)
separator color: rgb(128,128,128)
############################# Card ID
number line:
left: 136
top : 495
width: 30
height: 13
z index: 4
font:
name: Eurostile
size: 8
color:
script: if card.rarity=="common" then rgb(255,255,255)
else if card.rarity=="uncommon" then rgb(80,174,255)
else if card.rarity=="rare" then rgb(255,236,130)
else if card.rarity=="promo" then rgb(255,20,20)
else rgb(255,255,255)
weight: bold
promo outliner:
left: 135
top : 494
width: 30
height: 18
visible: script: card.rarity=="promo"
z index: 3
font:
name: Eurostile
size: 8
color: rgb(255,255,255)
weight: bold
promo outliner 2:
left: 137
top : 496
width: 30
height: 18
visible: script: card.rarity=="promo"
z index: 3
font:
name: Eurostile
size: 8
color: rgb(255,255,255)
weight: bold
rarity:
left: 135
top: 489
width: 50
height: 16
z index: 4
render style: image hidden
choice images:
common: /vs-common.mse-include/rarity-common.png
uncommon: /vs-common.mse-include/rarity-uncommon.png
rare: /vs-common.mse-include/rarity-rare.png
promo: /vs-common.mse-include/rarity-promo.png
############################# Affiliation
team 2 full:
left: 18
top : 100
height: 245
width: 28
angle: 90
font:
name: Percolator Expert
size: 19
scale down to: 18
color: rgb(245,230,197)
visible: { is_new_dual() }
alignment: center shrink-overflow
z index: 4
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
############################# FlightRange
symbols:
left: 20
top :
script: if is_new_dual() then 365 else 320
height:
script: if is_new_dual() then 34 else 17
width:
script: if is_new_dual() then 38 else 19
z index: 4
render style: image list
choice images:
flight:
script: if is_new_dual() then "/vs-common.mse-include/flight.png" else "/vs-common.mse-include/flight2.png"
ongoing:
script: if is_new_dual() then "/vs-common.mse-include/ongoing.png" else "/vs-common.mse-include/ongoing2.png"
range:
script: if is_new_dual() then "/vs-common.mse-include/range.png" else "/vs-common.mse-include/range2.png"
direction: vertical
spacing: 0
############################# Text box
rule text:
left:
script: if is_new_dual() then 105 else 90
top : 430
width:
script: if is_new_dual() then 250 else 265
height: 50
mask: text-mask.png
font:
name: Eurostile
italic name: EurostileObl-Normal
size: 8
scale down to: 4
color: rgb(0,0,0)
symbol font:
name: vs-standard-arrow
size: 8
alignment: middle center
alignment: top left
z index: 4
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1.4
flavor text:
left:
script: if is_new_dual() then 95 else 90
top : 440
width: 265
height: 50
mask: flavor-text-mask.png
font:
name: EurostileObl-Normal
size: 8
scale down to: 4
color: rgb(0,0,0)
alignment: bottom left
z index: 3
padding left: 2
padding top: 2
padding right: 2
padding bottom: 2
line height hard: 1.2
watermark:
left:
script: if watermark_narrow() then 190 else
if watermark_wide() then 180 else
if is_new_dual() then 217 else 200
top: 435
width:
script: if watermark_narrow() then 35 else
if watermark_wide() then 90 else 50
height: 50
visible:
script: styling.watermarkings
render style: image
include file: vs-common.mse-include/watermarks
z index: 4
############################# Atack/defence
attack:
z index: 4
left: 47
top: 430
width: 30
height: 47
visible: script: is_character()
z index: 4
alignment: bottom left shrink-overflow
font:
name: BadhouseBoldNumbers
size: 40
color: rgb(255,236,130)
shadow color: rgb(0,0,0)
shadow displacement x: 3
shadow displacement y: 0
defence:
z index: 4
left: 47
top: 465
width: 30
height: 47
visible: script: is_character()
z index: 4
alignment: bottom left shrink-overflow
padding bottom: -4
font:
name: BadhouseBoldNumbers
size: 40
color: rgb(200,213,225)
shadow color: rgb(0,0,0)
shadow displacement x: -3
shadow displacement y: 0
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 122
top : 417
width: 170
height: 10
alignment: center top
z index: 4
font:
name: Eurostile
size: 6
color: rgb(255,255,255)
copyright:
left: 195
top : 492
width: 110
height: 13
z index: 4
alignment: middle left
font:
name: Eurostile
size: 4
color: rgb(255,255,255)
############################################################## Extra card fields
extra card field:
type: choice
name: foil layer
choice: foil
editable: false
extra card style:
foil layer:
left: 0
top : 0
width:
script: if styling.foils=="no" then 0 else 375
height:
script: if styling.foils=="no" then 0 else 523
z index: 8
render style: image
choice images:
foil: /vs-common.mse-include/foil.png
visible:
script: styling.foils