mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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392 lines
12 KiB
C++
392 lines
12 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2017 Twan van Laarhoven and Sean Hunt |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <util/rotation.hpp>
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#include <data/symbol.hpp>
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#include <script/to_value.hpp>
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#include <gfx/bezier.hpp>
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DECLARE_TYPEOF_COLLECTION(ControlPointP);
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DECLARE_TYPEOF_COLLECTION(SymbolPartP);
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// ----------------------------------------------------------------------------- : ControlPoint
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IMPLEMENT_REFLECTION_ENUM(LockMode) {
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VALUE_N("free", LOCK_FREE);
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VALUE_N("direction", LOCK_DIR);
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VALUE_N("size", LOCK_SIZE);
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}
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IMPLEMENT_REFLECTION_ENUM(SegmentMode) {
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VALUE_N("line", SEGMENT_LINE);
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VALUE_N("curve", SEGMENT_CURVE);
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}
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IMPLEMENT_REFLECTION(ControlPoint) {
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REFLECT_N("position", pos);
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REFLECT_N("lock", lock);
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REFLECT_N("line_after", segment_after);
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if (tag.reading() || segment_before == SEGMENT_CURVE) {
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REFLECT_N("handle_before", delta_before);
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}
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if (tag.reading() || segment_after == SEGMENT_CURVE) {
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REFLECT_N("handle_after", delta_after);
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}
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}
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ControlPoint::ControlPoint()
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: segment_before(SEGMENT_LINE), segment_after(SEGMENT_LINE)
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, lock(LOCK_FREE)
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{}
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ControlPoint::ControlPoint(double x, double y)
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: pos(x,y)
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, segment_before(SEGMENT_LINE), segment_after(SEGMENT_LINE)
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, lock(LOCK_FREE)
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{}
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ControlPoint::ControlPoint(double x, double y, double xb, double yb, double xa, double ya, LockMode lock)
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: pos(x,y)
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, delta_before(xb,yb)
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, delta_after(xa,ya)
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, segment_before(SEGMENT_CURVE), segment_after(SEGMENT_CURVE)
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, lock(lock)
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{}
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void ControlPoint::onUpdateHandle(WhichHandle wh) {
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// One handle has changed, update only the other one
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if (lock == LOCK_DIR) {
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getOther(wh) = -getHandle(wh) * getOther(wh).length() / getHandle(wh).length();
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} else if (lock == LOCK_SIZE) {
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getOther(wh) = -getHandle(wh);
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}
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}
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void ControlPoint::onUpdateLock() {
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// The lock has changed, avarage the handle values
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if (lock == LOCK_DIR) {
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// delta_before = x * delta_after
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Vector2D dir = (delta_before - delta_after).normalized();
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delta_before = dir * delta_before.length();
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delta_after = dir * -delta_after.length();
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} else if (lock == LOCK_SIZE) {
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// delta_before = -delta_after
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delta_before = (delta_before - delta_after) * 0.5;
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delta_after = -delta_before;
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}
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}
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Vector2D& ControlPoint::getHandle(WhichHandle wh) {
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if (wh == HANDLE_BEFORE) {
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return delta_before;
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} else {
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assert(wh == HANDLE_AFTER);
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return delta_after;
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}
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}
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Vector2D& ControlPoint::getOther(WhichHandle wh) {
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if (wh == HANDLE_BEFORE) {
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return delta_after;
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} else {
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assert(wh == HANDLE_AFTER);
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return delta_before;
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}
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}
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// ----------------------------------------------------------------------------- : Bounds
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void Bounds::update(const Vector2D& p) {
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min = piecewise_min(min, p);
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max = piecewise_max(max, p);
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}
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void Bounds::update(const Bounds& b) {
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min = piecewise_min(min, b.min);
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max = piecewise_max(max, b.max);
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}
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bool Bounds::contains(const Vector2D& p) const {
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return p.x >= min.x && p.y >= min.y &&
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p.x <= max.x && p.y <= max.y;
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}
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bool Bounds::contains(const Bounds& b) const {
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return b.min.x >= min.x && b.min.y >= min.y &&
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b.max.x <= max.x && b.max.y <= max.y;
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}
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Vector2D Bounds::corner(int dx, int dy) const {
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return Vector2D(
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0.5 * (min.x + max.x + dx * (max.x - min.x)),
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0.5 * (min.y + max.y + dy * (max.y - min.y)));
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}
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// ----------------------------------------------------------------------------- : SymbolPart
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void SymbolPart::updateBounds() {
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calculateBounds(Vector2D(), Matrix2D(), true);
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}
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IMPLEMENT_REFLECTION(SymbolPart) {
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REFLECT_IF_NOT_READING {
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String type = typeName();
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REFLECT(type);
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}
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REFLECT(name);
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}
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template <>
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SymbolPartP read_new<SymbolPart>(Reader& reader) {
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// there must be a type specified
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String type;
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reader.handle(_("type"), type);
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if (type == _("shape") || type.empty()) return intrusive(new SymbolShape);
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else if (type == _("symmetry")) return intrusive(new SymbolSymmetry);
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else if (type == _("group")) return intrusive(new SymbolGroup);
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else {
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throw ParseError(_("Unsupported symbol part type: '") + type + _("'"));
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}
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}
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// ----------------------------------------------------------------------------- : SymbolShape
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IMPLEMENT_REFLECTION_ENUM(SymbolShapeCombine) {
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VALUE_N("overlap", SYMBOL_COMBINE_OVERLAP);
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VALUE_N("merge", SYMBOL_COMBINE_MERGE);
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VALUE_N("subtract", SYMBOL_COMBINE_SUBTRACT);
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VALUE_N("intersection", SYMBOL_COMBINE_INTERSECTION);
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VALUE_N("difference", SYMBOL_COMBINE_DIFFERENCE);
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VALUE_N("border", SYMBOL_COMBINE_BORDER);
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}
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template<typename T> void fix(const T&,SymbolShape&) {}
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void fix(const Reader& reader, SymbolShape& shape) {
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if (reader.file_app_version != Version()) return;
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shape.updateBounds();
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if (shape.bounds.max.x < 100 || shape.bounds.max.y < 100) return;
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// this is a <= 0.1.2 symbol, points range [0...500] instead of [0...1]
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// adjust it
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FOR_EACH(p, shape.points) {
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p->pos /= 500.0;
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p->delta_before /= 500.0;
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p->delta_after /= 500.0;
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}
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if (shape.name.empty()) shape.name = _("Shape");
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shape.updateBounds();
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}
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IMPLEMENT_REFLECTION(SymbolShape) {
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REFLECT_BASE(SymbolPart);
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REFLECT(combine);
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REFLECT(points);
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// Fixes after reading
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REFLECT_IF_READING {
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// enforce constraints
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enforceConstraints();
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fix(tag,*this);
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}
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}
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SymbolShape::SymbolShape()
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: combine(SYMBOL_COMBINE_OVERLAP), rotation_center(.5, .5)
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{}
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String SymbolShape::typeName() const {
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return _("shape");
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}
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SymbolPartP SymbolShape::clone() const {
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SymbolShapeP part(new SymbolShape(*this));
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// also clone the control points
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FOR_EACH(p, part->points) {
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p = intrusive(new ControlPoint(*p));
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}
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return part;
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}
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void SymbolShape::enforceConstraints() {
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for (int i = 0 ; i < (int)points.size() ; ++i) {
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ControlPointP p1 = getPoint(i);
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ControlPointP p2 = getPoint(i + 1);
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p2->segment_before = p1->segment_after;
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p1->onUpdateLock();
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}
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}
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Bounds SymbolShape::calculateBounds(const Vector2D& origin, const Matrix2D& m, bool is_identity) {
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Bounds bounds;
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for (int i = 0 ; i < (int)points.size() ; ++i) {
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bounds.update(segment_bounds(origin, m, *getPoint(i), *getPoint(i + 1)));
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}
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if (is_identity) this->bounds = bounds;
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return bounds;
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}
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// ----------------------------------------------------------------------------- : SymbolSymmetry
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IMPLEMENT_REFLECTION_ENUM(SymbolSymmetryType) {
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VALUE_N("rotation", SYMMETRY_ROTATION);
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VALUE_N("reflection", SYMMETRY_REFLECTION);
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}
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SymbolSymmetry::SymbolSymmetry()
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: kind(SYMMETRY_ROTATION), copies(2)
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{}
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String SymbolSymmetry::typeName() const {
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return _("symmetry");
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}
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SymbolPartP SymbolSymmetry::clone() const {
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SymbolSymmetryP part(new SymbolSymmetry(*this));
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// also clone the parts inside
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FOR_EACH(p, part->parts) {
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p = p->clone();
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}
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return part;
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}
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String SymbolSymmetry::expectedName() const {
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return capitalize(kind == SYMMETRY_ROTATION ? _TYPE_("rotation") : _TYPE_("reflection"))
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+ String::Format(_(" (%d)"), copies);
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}
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Bounds SymbolSymmetry::calculateBounds(const Vector2D& origin, const Matrix2D& m, bool is_identity) {
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Bounds bounds;
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// See SymbolViewer::draw
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Radians b = 2 * handle.angle();
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int copies = kind == SYMMETRY_REFLECTION ? this->copies & ~1 : this->copies;
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FOR_EACH_CONST(p, parts) {
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for (int i = 0 ; i < copies ; ++i) {
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double a = i * 2 * M_PI / copies;
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if (kind == SYMMETRY_ROTATION || i % 2 == 0) {
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Matrix2D rot(cos(a),-sin(a), sin(a),cos(a));
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bounds.update(
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p->calculateBounds(origin + (center - center*rot) * m, rot * m, is_identity && i == 0)
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);
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} else {
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Matrix2D rot(cos(a+b),sin(a+b), sin(a+b),-cos(a+b));
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bounds.update(
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p->calculateBounds(origin + (center - center*rot) * m, rot * m, is_identity && i == 0)
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);
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}
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}
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}
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// done
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if (is_identity) this->bounds = bounds;
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return bounds;
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}
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IMPLEMENT_REFLECTION(SymbolSymmetry) {
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REFLECT_BASE(SymbolPart);
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REFLECT(kind);
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REFLECT(copies);
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REFLECT(center);
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REFLECT(handle);
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REFLECT(parts);
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}
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// ----------------------------------------------------------------------------- : SymbolGroup
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SymbolGroup::SymbolGroup() {
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name = capitalize(_TYPE_("group"));
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}
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String SymbolGroup::typeName() const {
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return _("group");
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}
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SymbolPartP SymbolGroup::clone() const {
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SymbolGroupP part(new SymbolGroup(*this));
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// also clone the parts inside
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FOR_EACH(p, part->parts) {
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p = p->clone();
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}
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return part;
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}
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bool SymbolGroup::isAncestor(const SymbolPart& that) const {
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if (this == &that) return true;
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FOR_EACH_CONST(p, parts) {
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if (p->isAncestor(that)) return true;
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}
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return false;
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}
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Bounds SymbolGroup::calculateBounds(const Vector2D& origin, const Matrix2D& m, bool is_identity) {
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Bounds bounds;
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FOR_EACH(p, parts) {
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bounds.update(p->calculateBounds(origin, m, is_identity));
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}
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if (is_identity) this->bounds = bounds;
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return bounds;
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}
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IMPLEMENT_REFLECTION(SymbolGroup) {
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REFLECT_BASE(SymbolPart);
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REFLECT(parts);
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}
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// ----------------------------------------------------------------------------- : Symbol
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IMPLEMENT_REFLECTION(Symbol) {
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REFLECT(parts);
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REFLECT_IF_READING updateBounds();
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}
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double Symbol::aspectRatio() const {
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// Margin between the edges and the symbol.
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// In each direction take the lowest one
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// This is at most 0.5 (if the symbol is just a line in the middle)
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// Multiply by 2 (below) to give something in the range [0...1] i.e. [touches the edge...only in the middle]
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double margin_x = min(0.4999, max(0., min(bounds.min.x, 1-bounds.max.x)));
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double margin_y = min(0.4999, max(0., min(bounds.min.y, 1-bounds.max.y)));
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// The difference between these two,
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// e.g. if the vertical margin is more then the horizontal one, the symbol is 'flat'
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double delta = 2 * (margin_y - margin_x);
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// The aspect ratio, i.e. width/height
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if (delta > 0) {
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return 1 / (1 - delta);
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} else {
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return 1 + delta;
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}
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}
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// ----------------------------------------------------------------------------- : Default symbol
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// A default symbol part, a square, moved by d
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SymbolShapeP default_symbol_part(double d) {
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SymbolShapeP part = intrusive(new SymbolShape);
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part->points.push_back(intrusive(new ControlPoint(d + .2, d + .2)));
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part->points.push_back(intrusive(new ControlPoint(d + .2, d + .8)));
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part->points.push_back(intrusive(new ControlPoint(d + .8, d + .8)));
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part->points.push_back(intrusive(new ControlPoint(d + .8, d + .2)));
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part->name = _("Square");
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return part;
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}
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// A default symbol, a square
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SymbolP default_symbol() {
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SymbolP symbol = intrusive(new Symbol);
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symbol->parts.push_back(default_symbol_part(0));
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return symbol;
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}
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// ----------------------------------------------------------------------------- : SymbolView
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SymbolView::SymbolView() {}
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SymbolView::~SymbolView() {
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if (symbol) symbol->actions.removeListener(this);
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}
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void SymbolView::setSymbol(const SymbolP& newSymbol) {
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// no longer listening to old symbol
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if (symbol) symbol->actions.removeListener(this);
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symbol = newSymbol;
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// start listening to new symbol
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if (symbol) symbol->actions.addListener(this);
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onChangeSymbol();
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}
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