Files
MagicSetEditor2/src/data/field/image.cpp
T
2017-01-18 08:52:57 -06:00

53 lines
1.8 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2017 Twan van Laarhoven and Sean Hunt |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <data/field/image.hpp>
#include <gfx/generated_image.hpp>
// ----------------------------------------------------------------------------- : ImageField
IMPLEMENT_FIELD_TYPE(Image, "image");
IMPLEMENT_REFLECTION(ImageField) {
REFLECT_BASE(Field);
}
// ----------------------------------------------------------------------------- : ImageStyle
IMPLEMENT_REFLECTION(ImageStyle) {
REFLECT_BASE(Style);
REFLECT_N("default", default_image);
}
int ImageStyle::update(Context& ctx) {
return Style ::update(ctx)
| default_image.update(ctx) * CHANGE_DEFAULT;
}
// ----------------------------------------------------------------------------- : ImageValue
String ImageValue::toString() const {
return filename.empty() ? wxEmptyString : _("<image>");
}
// custom reflection: convert to ScriptImageP for scripting
void ImageValue::reflect(Reader& tag) {
tag.handle(filename);
}
void ImageValue::reflect(Writer& tag) {
if (fieldP->save_value) tag.handle(filename);
}
void ImageValue::reflect(GetMember& tag) {}
void ImageValue::reflect(GetDefaultMember& tag) {
// convert to ScriptImageP for scripting
tag.handle( (ScriptValueP)intrusive(new ImageValueToImage(filename, last_update)) );
}