Files
MagicSetEditor2/src/gui/control/select_card_list.cpp
T
twanvl 51546ca2d8 Changed resource names to be lowercase, and to match the filenames (or what they should be);
Replaced all direct construction of bitmaps and icons using wxBitmap("name") with load_resource_* calls.

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@191 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-01-30 18:29:02 +00:00

105 lines
2.9 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <gui/control/select_card_list.hpp>
#include <gui/util.hpp>
DECLARE_TYPEOF_COLLECTION(CardP);
// ----------------------------------------------------------------------------- : SelectCardList
SelectCardList::SelectCardList(Window* parent, int id, long additional_style)
: CardListBase(parent, id, additional_style)
{
// create image list
wxImageList* il = new wxImageList(15,15);
il->Add(load_resource_image(_("sort_asc")), Color(255,0,255));
il->Add(load_resource_image(_("sort_desc")), Color(255,0,255));
il->Add(load_resource_image(_("deselected")));
il->Add(load_resource_image(_("selected")));
AssignImageList(il, wxIMAGE_LIST_SMALL);
}
void SelectCardList::selectAll() {
FOR_EACH_CONST(c, getCards()) {
selected.insert(c);
}
Refresh(false);
}
void SelectCardList::selectNone() {
selected.clear();
Refresh(false);
}
bool SelectCardList::isSelected(const CardP& card) const {
return selected.find(card) != selected.end();
}
void SelectCardList::onChangeSet() {
CardListBase::onChangeSet();
// init selected list: select all
selected.clear();
selectAll();
}
int SelectCardList::OnGetItemImage(long pos) const {
return isSelected(getCard(pos)) ? 3 : 2;
}
// ----------------------------------------------------------------------------- : Events
void SelectCardList::toggle(const CardP& card) {
if (isSelected(card)) {
selected.erase(card);
} else {
selected.insert(card);
}
}
void SelectCardList::onKeyDown(wxKeyEvent& ev) {
if (selected_card_pos == -1 || !selected_card) {
// no selection
ev.Skip();
return;
}
switch (ev.GetKeyCode()) {
case WXK_SPACE: {
toggle(selected_card);
RefreshItem(selected_card_pos);
break;
}
case WXK_NUMPAD_ADD: case '+': {
selected.insert(selected_card);
RefreshItem(selected_card_pos);
break;
}
case WXK_NUMPAD_SUBTRACT: case '-': {
selected.erase(selected_card);
RefreshItem(selected_card_pos);
break;
}
default:
ev.Skip();
}
}
void SelectCardList::onLeftDown(wxMouseEvent& ev) {
int flags;
long item = HitTest(wxPoint(ev.GetX(), ev.GetY()), flags);
if (flags == wxLIST_HITTEST_ONITEMICON) {
// only clicking the icon toggles
toggle(getCard(item));
RefreshItem(item);
}
ev.Skip();
}
BEGIN_EVENT_TABLE(SelectCardList, CardListBase)
EVT_KEY_DOWN (SelectCardList::onKeyDown)
EVT_LEFT_DOWN (SelectCardList::onLeftDown)
END_EVENT_TABLE ()