Files
MagicSetEditor2/src/data/set.hpp
T
twanvl 177f1a211f changes to data formats: now using Packaged, implemented more things
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@9 0fc631ac-6414-0410-93d0-97cfa31319b6
2006-10-07 13:12:15 +00:00

65 lines
2.0 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_DATA_SET
#define HEADER_DATA_SET
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/reflect.hpp>
#include <util/action_stack.hpp>
#include <util/io/package.hpp>
DECLARE_POINTER_TYPE(Card);
DECLARE_POINTER_TYPE(Set);
DECLARE_POINTER_TYPE(Game);
// ----------------------------------------------------------------------------- : Set
/// A set of cards
class Set : public Packaged {
public:
/// The game this set uses
GameP game;
/// The cards in the set
vector<CardP> cards;
/// Actions performed on this set and the cards in it
ActionStack actions;
DECLARE_REFLECTION();
};
// ----------------------------------------------------------------------------- : SetView
/// A 'view' of a Set, is notified when the Set is updated
/** To listen to events, derived classes should override onAction(const Action&)
*/
class SetView : public ActionListener {
public:
SetView();
~SetView();
/// Get the set that is currently being viewed
inline SetP getSet() { return set; }
/// Change the set that is being viewed
void setSet(const SetP& set);
protected:
/// The set that is currently being viewed, should not be modified directly!
SetP set;
/// Called when another set is being viewed (using setSet)
virtual void onChangeSet() {}
/// Called when just before another set is being viewed (using setSet)
virtual void onBeforeChangeSet() {}
};
// ----------------------------------------------------------------------------- : EOF
#endif