Files
MagicSetEditor2/src/render/text/element.hpp
T
twanvl 141400d8aa implemented symbol font
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@81 0fc631ac-6414-0410-93d0-97cfa31319b6
2006-11-20 14:48:53 +00:00

197 lines
8.0 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
#ifndef HEADER_RENDER_TEXT_ELEMENT
#define HEADER_RENDER_TEXT_ELEMENT
// ----------------------------------------------------------------------------- : Includes
#include <util/prec.hpp>
#include <util/rotation.hpp>
#include <util/real_point.hpp>
DECLARE_POINTER_TYPE(TextElement);
DECLARE_POINTER_TYPE(Font);
class TextStyle;
class Context;
class SymbolFontRef;
// ----------------------------------------------------------------------------- : TextElement
/// What should be drawn?
enum DrawWhat
{ DRAW_NOTHING = 0x00
, DRAW_NORMAL = 0x01 // draw normal things, like the text
, DRAW_EDITOR = 0x02 // draw editor stuff, such as borders/lines
, DRAW_ACTIVE = 0x04 // draw active editor stuff, such as hidden separators and atom highlights
};
/// Information on a linebreak
enum LineBreak
{ BREAK_NO // no line break
, BREAK_SOFT // optional line break (' ')
, BREAK_HARD // always a line break ('\n')
, BREAK_LINE // line break with a separator line (<line>)
};
/// Information on a character in a TextElement
struct CharInfo {
RealSize size;
LineBreak break_after;
inline CharInfo(RealSize size, LineBreak break_after = BREAK_NO) : size(size), break_after(break_after) {}
};
/// A section of text that can be rendered using a TextViewer
class TextElement {
public:
/// What section of the input string is this element?
size_t start, end;
/// The text of which a subsection is drawn
String text;
inline TextElement(const String& text, size_t start ,size_t end) : text(text), start(start), end(end) {}
virtual ~TextElement() {}
/// Draw a subsection section of the text in the given rectangle
/** xs give the x coordinates for each character
* this->start <= start < end <= this->end <= text.size() */
virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, double* xs, DrawWhat what, size_t start, size_t end) const = 0;
/// Get information on all characters in the range [start...end) and store them in out
virtual void getCharInfo(RotatedDC& dc, double scale, vector<CharInfo>& out) const = 0;
/// Return the minimum scale factor allowed (starts at 1)
virtual double minScale() const = 0;
/*
// draw the section <start...end)
// drawSeparators indicates what we should draw, separators or normal text
// h is the height of the current line
virtual void draw(RotatedDC& dc, UInt shrink, RealRect rect, size_t start, size_t end, DrawWhat draw) const = 0;
/// Returns the width and height of the character at charId
virtual RealSize charSize(RotatedDC& dc, double scale, size_t charId) const = 0;
/// May the text be broken after char_id?
virtual BreakAfter breakAfter(size_t char_id) const = 0;
// number of characters in this object
abstract size_t size() const;
// maximum shrink factor allowed
// shrink indicates by how much the thing to render should be shrunk, there is no indication
// what it means (probably pixels or points), but size(shrink = k+1) <= size(shrink = k)
abstract UInt maxShrink() const;
// Size of an entire section
RealSize sectionSize(RotatedDC& dc, double scale, size_t start, size_t end) const;
RealSize for::sectionSize(RotatedDC& dc, double scale, size_t start, size_t end) const {
RealSize size;
for(i = start ; i < end ; ++i) {
size = addHorizontal(size, charSize(dc, scale, i));
}
return size;
}*/
};
// ----------------------------------------------------------------------------- : TextElements
/// A list of text elements
class TextElements : public vector<TextElementP> {
public:
/// Draw all the elements (as need to show the range start..end)
void draw (RotatedDC& dc, double scale, const RealRect& rect, double* xs, DrawWhat what, size_t start, size_t end) const;
// Get information on all characters in the range [start...end) and store them in out
void getCharInfo(RotatedDC& dc, double scale, size_t start, size_t end, vector<CharInfo>& out) const;
/// Return the minimum scale factor allowed by all elements
double minScale() const;
/// The actual elements
/** They must be in order of positions and not overlap, i.e.
* i < j ==> elements[i].end <= elements[j].start
*/
vector<TextElementP> elements;
/// Find the element that contains the given index, if there is any
vector<TextElementP>::const_iterator findByIndex(size_t index) const;
/// Read the elements from a string
void fromString(const String& text, size_t start, size_t end, const TextStyle& style, Context& ctx);
};
// ----------------------------------------------------------------------------- : SimpleTextElement
/// A text element that just shows text
class SimpleTextElement : public TextElement {
public:
SimpleTextElement(const String& text, size_t start ,size_t end) : TextElement(text, start, end) {}
};
/// A text element that uses a normal font
class FontTextElement : public SimpleTextElement {
public:
FontTextElement(const String& text, size_t start ,size_t end, const FontP& font)
: SimpleTextElement(text, start, end)
, font(font)
{}
virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, double* xs, DrawWhat what, size_t start, size_t end) const;
virtual void getCharInfo(RotatedDC& dc, double scale, vector<CharInfo>& out) const;
virtual double minScale() const;
private:
FontP font;
DrawWhat draw_as;
};
/// A text element that uses a symbol font
class SymbolTextElement : public SimpleTextElement {
public:
SymbolTextElement(const String& text, size_t start ,size_t end, const SymbolFontRef& font, Context* ctx)
: SimpleTextElement(text, start, end)
, font(font), ctx(*ctx)
{}
virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, double* xs, DrawWhat what, size_t start, size_t end) const;
virtual void getCharInfo(RotatedDC& dc, double scale, vector<CharInfo>& out) const;
virtual double minScale() const;
private:
const SymbolFontRef& font; // owned by TextStyle
Context& ctx;
};
// ----------------------------------------------------------------------------- : CompoundTextElement
/// A TextElement consisting of sub elements
class CompoundTextElement : public TextElement {
public:
CompoundTextElement(const String& text, size_t start ,size_t end) : TextElement(text, start, end) {}
TextElements elements; ///< the elements
};
// ----------------------------------------------------------------------------- : Other text elements
/// A text element that displays a horizontal separator line
class HorizontalLineTextElement : public TextElement {
public:
HorizontalLineTextElement(const String& text, size_t start ,size_t end) : TextElement(text, start, end) {}
virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, double* xs, DrawWhat what, size_t start, size_t end) const;
virtual void getCharInfo(RotatedDC& dc, double scale, vector<CharInfo>& out) const;
virtual double minScale() const;
};
/*
// ----------------------------------------------------------------------------- : CompoundTextElement
/// A TextElement consisting of sub elements
class CompoundTextElement : public TextElement {
public:
CompoundTextElement(const String& text, size_t start ,size_t end) : TextElement(text, start, end) {}
virtual void draw (RotatedDC& dc, double scale, const RealRect& rect, double* xs, DrawWhat what, size_t start, size_t end) const;
virtual RealSize charSize(RotatedDC& dc, double scale, size_t index) const;
private:
TextElements elements;
};
*/
// ----------------------------------------------------------------------------- : EOF
#endif