mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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6e19511d48
git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@1179 0fc631ac-6414-0410-93d0-97cfa31319b6
311 lines
11 KiB
C++
311 lines
11 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) 2001 - 2008 Twan van Laarhoven and "coppro" |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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/** @file cli/win32_cli_wrapper.cpp
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*
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* Windows is stupid with regards to consoles:
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* - a program is either 'GUI' or 'console'
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* - gui programs do not inherit the console of the parent
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* - hence, there is NO way to printf from a gui program to an existing console
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*
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* This wrapper hacks around that by opening pipes for std{in,our,err}.
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* The gui program (MSE) can then use stdout as usual, while this program passes
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* the text to the real stdout.
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*
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* In addition, this wrapping allows us to translate a (subset of) ANSI escape codes
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* so we can use fancy colors.
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*
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*/
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#ifdef WIN32 // only needed on windows (duh)
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// ----------------------------------------------------------------------------- : Includes
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#define UNICODE
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#define _UNICODE
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#define _CRT_SECURE_NO_WARNINGS
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#include <windows.h>
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#include <tchar.h>
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#include <stdio.h>
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// ----------------------------------------------------------------------------- : Prototypes
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/// How to transfer data from one handle to another
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struct Transfer {
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HANDLE from, &to;
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bool escapes;
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};
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DWORD WINAPI TransferThread(Transfer*);
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BOOL WINAPI HandleCtrlEvent(DWORD type);
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void CopyFileBuffer(HANDLE output, char* buffer, DWORD size);
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void InitEscapeTranslation(HANDLE console);
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void PerformEscapeCode(HANDLE console, char command, int argc, int argv[]);
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/// The child process
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PROCESS_INFORMATION child_process_info;
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/// Pipes / console handles
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HANDLE in_mine, in_theirs, in_real;
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HANDLE out_mine, out_theirs, out_real;
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HANDLE err_mine, err_theirs, err_real;
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// ----------------------------------------------------------------------------- : Main function
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const char* redirect_flags[] = {"-?","--help","-v","--version","--cli","-c","--export","--create-installer"};
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int main(int argc, char** argv) {
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// determine whether we need to wrap console i/o
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bool need_redirection = false;
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for (int i = 1 ; i < argc ; ++i) {
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for (int j = 0 ; j < sizeof(redirect_flags)/sizeof(redirect_flags[0]) ; ++j) {
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if (strcmp(argv[i],redirect_flags[j]) == 0) {
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need_redirection = true;
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goto break_2;
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}
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}
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}
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break_2:
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// command line
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TCHAR* command_line = GetCommandLine();
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if (need_redirection) {
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// update command line : add --color flag
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TCHAR* my_command_line = command_line;
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command_line = new TCHAR[_tcsclen(command_line) + 10];
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_tcscpy(command_line, my_command_line);
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_tcscat(command_line, _T(" --color"));
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}
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// application name
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TCHAR app_path[2048];
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GetModuleFileName(NULL/*current process*/, app_path, sizeof(app_path)/sizeof(TCHAR));
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size_t app_path_length = _tcsclen(app_path);
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if (app_path_length > 4 && _tcsicmp(app_path + app_path_length - 4, _T(".com")) == 0) {
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// replace ".com" with ".exe"
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_tcscpy(app_path + app_path_length - 4, _T(".exe"));
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} else {
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// not a .com file, error message
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fprintf(stderr, "This executable should be named <something>.com\n");
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}
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// win32 structures for child program
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STARTUPINFO child_startup_info;
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memset(&child_startup_info, 0, sizeof(child_startup_info));
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memset(&child_process_info, 0, sizeof(child_process_info));
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child_startup_info.cb = sizeof(child_startup_info);
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// setup redirection
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if (need_redirection) {
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// Ctrl+C handler
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SetConsoleCtrlHandler(HandleCtrlEvent, TRUE);
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// create pipes
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CreatePipe(&in_theirs, &in_mine, NULL, 0);
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CreatePipe(&out_mine, &out_theirs, NULL, 0);
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CreatePipe(&err_mine, &err_theirs, NULL, 0);
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// the actual handles
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in_real = GetStdHandle(STD_INPUT_HANDLE);
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out_real = GetStdHandle(STD_OUTPUT_HANDLE);
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err_real = GetStdHandle(STD_ERROR_HANDLE);
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InitEscapeTranslation(out_real);
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// start threads
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Transfer tranfer_in = {in_real, in_mine, false};
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Transfer tranfer_out = {out_mine, out_real, true};
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Transfer tranfer_err = {err_mine, err_real, true};
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CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)TransferThread,&tranfer_in, 0,NULL);
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CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)TransferThread,&tranfer_out,0,NULL);
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CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)TransferThread,&tranfer_err,0,NULL);
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// give (inheritable copies of) handles to child process
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HANDLE me = GetCurrentProcess();
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DuplicateHandle(me,in_theirs, me,&child_startup_info.hStdInput, 0,TRUE,DUPLICATE_CLOSE_SOURCE|DUPLICATE_SAME_ACCESS);
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DuplicateHandle(me,out_theirs,me,&child_startup_info.hStdOutput,0,TRUE,DUPLICATE_CLOSE_SOURCE|DUPLICATE_SAME_ACCESS);
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DuplicateHandle(me,err_theirs,me,&child_startup_info.hStdError, 0,TRUE,DUPLICATE_CLOSE_SOURCE|DUPLICATE_SAME_ACCESS);
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child_startup_info.dwFlags = STARTF_USESTDHANDLES;
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}
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// start the child program
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if (!CreateProcess(app_path,command_line,NULL,NULL,TRUE,0,NULL,NULL,&child_startup_info,&child_process_info)) {
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ExitProcess(1);
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}
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// wait for program to terminate
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DWORD exit_code = 0;
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if (need_redirection) {
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delete [] command_line;
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WaitForSingleObject(child_process_info.hProcess, INFINITE);
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GetExitCodeProcess(child_process_info.hProcess, &exit_code);
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}
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// That's all folks!
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return exit_code;
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}
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// ----------------------------------------------------------------------------- : Terminating
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/// Handle Ctrl+C
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BOOL WINAPI HandleCtrlEvent(DWORD type) {
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DWORD exit_code = 1;
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// try to exit child process cleanly
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// TODO: don't exit child on Ctrl+C
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bool wait = false;
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if (in_mine != INVALID_HANDLE_VALUE) {
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CopyFileBuffer(in_mine,":quit\n",6);
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CopyFileBuffer(out_real,":quit\n",6);
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wait = true;
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}
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if (wait && WaitForSingleObject(child_process_info.hProcess,100) == WAIT_OBJECT_0) {
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GetExitCodeProcess(child_process_info.hProcess, &exit_code);
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} else {
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TerminateProcess(child_process_info.hProcess,1);
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}
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// exit this process
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ExitProcess(exit_code);
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return TRUE;
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}
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// ----------------------------------------------------------------------------- : I/O redirection
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/// Copy a buffer to an output handle
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void CopyFileBuffer(HANDLE output, char* buffer, DWORD size) {
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DWORD pos = 0, bytes_written;
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while (pos < size) {
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WriteFile(output, buffer + pos, size - pos, &bytes_written, NULL);
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pos += bytes_written;
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}
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}
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/// Copy a buffer to an output handle, handling escape code
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void CopyFileBufferWithEscape(HANDLE output, char* buffer, DWORD size, bool handle_escapes) {
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if (!handle_escapes) {
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CopyFileBuffer(output, buffer, size);
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return;
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}
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DWORD pos = 0;
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while (pos < size) {
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// find next escape code, "\x1B["
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DWORD next_pos = pos;
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while (next_pos < size &&
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(buffer[next_pos] != '\x1B' ||
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(next_pos + 1 >= size || buffer[next_pos+1] != '['))) ++next_pos;
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// copy part before next escape
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CopyFileBuffer(output, buffer+pos, next_pos-pos);
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pos = next_pos;
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// is this an escape code?
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if (pos + 1 < size) {
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// handle escape code
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int argv[10] = {0}, argc = 1;
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for (pos += 2 ; pos < size ; ++pos) {
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if (buffer[pos] == ';') {
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++argc;
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} else if (buffer[pos] >= '0' && buffer[pos] <= '9') {
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argv[argc-1] = 10 * argv[argc-1] + buffer[pos] - '0';
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} else {
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PerformEscapeCode(output, buffer[pos], argc, argv);
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pos++;
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break;
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}
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}
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}
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}
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}
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/// Thread to transfer text from one handle to another
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DWORD WINAPI TransferThread(Transfer* transfer) {
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while (true) {
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// read
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char buffer[1024];
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DWORD bytes_read;
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BOOL ok = ReadFile(transfer->from, buffer, sizeof(buffer), &bytes_read, NULL);
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if (ok && bytes_read == 0) {
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// end of file: close handle
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CloseHandle(transfer->to);
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transfer->to = INVALID_HANDLE_VALUE;
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break;
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}
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// write
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CopyFileBufferWithEscape(transfer->to, buffer, bytes_read, transfer->escapes);
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}
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return 0;
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}
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// ----------------------------------------------------------------------------- : Escape codes
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#define FOREGROUND_COLOR (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
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#define BACKGROUND_COLOR (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE)
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WORD original_attributes;
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/// Initialization for escape translation
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void InitEscapeTranslation(HANDLE console) {
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CONSOLE_SCREEN_BUFFER_INFO screen_buffer;
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GetConsoleScreenBufferInfo(console, &screen_buffer);
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original_attributes = screen_buffer.wAttributes;
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}
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/// Perform an escape code
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void PerformEscapeCode(HANDLE console, char command, int argc, int argv[]) {
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switch (command) {
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case 'm': {
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CONSOLE_SCREEN_BUFFER_INFO screen_buffer;
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GetConsoleScreenBufferInfo(console, &screen_buffer);
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WORD attributes = screen_buffer.wAttributes;
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for (int i = 0 ; i < argc ; ++i) {
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int major = argv[i] / 10, minor = argv[i] % 10;
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if (argv[i] == 0) { // reset
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attributes = original_attributes;
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} else if (argv[i] == 1) { // bold
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attributes |= FOREGROUND_INTENSITY;
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} else if (argv[i] == 7) { // reverse
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#if BACKGROUND_RED != FOREGROUND_RED << 4
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#error Color codes are not what I expected them to be
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#endif
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attributes = (attributes & (FOREGROUND_COLOR | FOREGROUND_INTENSITY)) << 4
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| (attributes & (BACKGROUND_COLOR | BACKGROUND_INTENSITY)) >> 4;
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} else if (argv[i] == 21 || argv[i] == 22) { // not bold
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attributes &= ~FOREGROUND_INTENSITY;
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} else if (major == 3) {
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// foreground color
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attributes &= ~FOREGROUND_COLOR;
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if (minor == 9) { // reset
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attributes |= original_attributes & FOREGROUND_COLOR;
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} else {
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attributes |= (minor & 1 ? FOREGROUND_RED : 0)
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| (minor & 2 ? FOREGROUND_GREEN : 0)
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| (minor & 4 ? FOREGROUND_BLUE : 0);
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}
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} else if (major == 4) {
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// background color
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attributes &= ~BACKGROUND_COLOR;
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if (minor == 9) { // reset
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attributes |= original_attributes & BACKGROUND_COLOR;
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} else {
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attributes |= (minor & 1 ? BACKGROUND_RED : 0)
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| (minor & 2 ? BACKGROUND_GREEN : 0)
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| (minor & 4 ? BACKGROUND_BLUE : 0);
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}
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} else {
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// other, ignore
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}
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}
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if (attributes != screen_buffer.wAttributes) {
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SetConsoleTextAttribute(console, attributes);
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}
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break;
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}
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default:
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break; // unsupported command, ignore
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}
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}
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// ----------------------------------------------------------------------------- : EOF
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#endif // WIN32
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