Files
MagicSetEditor2/src/data/action/value.cpp
T
twanvl b93e5b2ae3 Reverted resource references for combine_something, you can't use tool_image here, because on MSW that only works for .bmps'
Added dependency stuff to invalidate Choice images;
Fixed 'duplicate' in symbol editor

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@197 0fc631ac-6414-0410-93d0-97cfa31319b6
2007-02-07 16:17:15 +00:00

165 lines
6.3 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <data/action/value.hpp>
#include <data/field.hpp>
#include <data/field/text.hpp>
#include <data/field/choice.hpp>
#include <data/field/multiple_choice.hpp>
#include <data/field/color.hpp>
#include <data/field/image.hpp>
#include <data/field/symbol.hpp>
#include <util/tagged_string.hpp>
// ----------------------------------------------------------------------------- : ValueAction
String ValueAction::getName(bool to_undo) const {
return format_string(_ACTION_("change"), valueP->fieldP->name);
}
// ----------------------------------------------------------------------------- : Simple
/// A ValueAction that swaps between old and new values
template <typename T, typename T::ValueType T::*member, bool ALLOW_MERGE>
class SimpleValueAction : public ValueAction {
public:
inline SimpleValueAction(const shared_ptr<T>& value, const typename T::ValueType& new_value)
: ValueAction(value), new_value(new_value)
{}
virtual void perform(bool to_undo) {
swap(static_cast<T&>(*valueP).*member, new_value);
}
virtual bool merge(const Action& action) {
if (!ALLOW_MERGE) return false;
TYPE_CASE(action, SimpleValueAction) {
if (action.valueP == valueP) {
// adjacent actions on the same value, discard the other one,
// because it only keeps an intermediate value
return true;
}
}
return false;
}
private:
typename T::ValueType new_value;
};
ValueAction* value_action(const ChoiceValueP& value, const Defaultable<String>& new_value) { return new SimpleValueAction<ChoiceValue, &ChoiceValue::value, true> (value, new_value); }
ValueAction* value_action(const ColorValueP& value, const Defaultable<Color>& new_value) { return new SimpleValueAction<ColorValue, &ColorValue::value, true> (value, new_value); }
ValueAction* value_action(const ImageValueP& value, const FileName& new_value) { return new SimpleValueAction<ImageValue, &ImageValue::filename, false>(value, new_value); }
ValueAction* value_action(const SymbolValueP& value, const FileName& new_value) { return new SimpleValueAction<SymbolValue, &SymbolValue::filename, false>(value, new_value); }
// ----------------------------------------------------------------------------- : Text
TextValueAction::TextValueAction(const TextValueP& value, size_t start, size_t end, size_t new_end, const Defaultable<String>& new_value, const String& name)
: ValueAction(value)
, selection_start(start), selection_end(end), new_selection_end(new_end)
, new_value(new_value)
, name(name)
{}
String TextValueAction::getName(bool to_undo) const { return name; }
void TextValueAction::perform(bool to_undo) {
swap(value().value, new_value);
value().last_update.update();
swap(selection_end, new_selection_end);
}
bool TextValueAction::merge(const Action& action) {
TYPE_CASE(action, TextValueAction) {
if (&action.value() == &value() && action.name == name && action.selection_start == selection_end) {
// adjacent edits, keep old value of this, it is older
selection_end = action.selection_end;
return true;
}
}
return false;
}
TextValue& TextValueAction::value() const {
return static_cast<TextValue&>(*valueP);
}
TextValueAction* toggle_format_action(const TextValueP& value, const String& tag, size_t start, size_t end, const String& action_name) {
if (start > end) swap(start, end);
String new_value;
const String& str = value->value();
// Are we inside the tag we are toggling?
size_t tagpos = in_tag(str, _("<") + tag, start, end);
if (tagpos == String::npos) {
// we are not inside this tag, add it
new_value = str.substr(0, start);
new_value += _("<") + tag + _(">");
new_value += str.substr(start, end - start);
new_value += _("</") + tag + _(">");
new_value += str.substr(end);
} else {
// we are inside this tag, _('remove') it
new_value = str.substr(0, start);
new_value += _("</") + tag + _(">");
new_value += str.substr(start, end - start);
new_value += _("<") + tag + _(">");
new_value += str.substr(end);
}
// Build action
if (start != end) {
// don't simplify if start == end, this way we insert <b></b>, allowing the
// user to press Ctrl+B and start typing bold text
new_value = simplify_tagged(new_value);
}
if (value->value() == new_value) {
return nullptr; // no changes
} else {
return new TextValueAction(value, start, end, end, new_value, action_name);
}
}
TextValueAction* typing_action(const TextValueP& value, size_t start, size_t end, const String& replacement, const String& action_name) {
bool reverse = start > end;
if (reverse) swap(start, end);
String new_value = tagged_substr_replace(value->value(), start, end, replacement);
if (value->value() == new_value) {
// no change
return nullptr;
} else {
// if (name == _("Backspace")) {
// // HACK: put start after end
if (reverse) {
return new TextValueAction(value, end, start, start+replacement.size(), new_value, action_name);
} else {
return new TextValueAction(value, start, end, start+replacement.size(), new_value, action_name);
}
}
}
// ----------------------------------------------------------------------------- : Event
String ScriptValueEvent::getName(bool) const {
assert(false); // this action is just an event, getName shouldn't be called
throw InternalError(_("ScriptValueEvent::getName"));
}
void ScriptValueEvent::perform(bool) {
assert(false); // this action is just an event, it should not be performed
}
String ScriptStyleEvent::getName(bool) const {
assert(false); // this action is just an event, getName shouldn't be called
throw InternalError(_("ScriptStyleEvent::getName"));
}
void ScriptStyleEvent::perform(bool) {
assert(false); // this action is just an event, it should not be performed
}