mirror of
https://github.com/amyinspace/MagicSetEditor2.git
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269 lines
10 KiB
C++
269 lines
10 KiB
C++
//+----------------------------------------------------------------------------+
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//| Description: Magic Set Editor - Program to make Magic (tm) cards |
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//| Copyright: (C) Twan van Laarhoven and the other MSE developers |
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//| License: GNU General Public License 2 or later (see file COPYING) |
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//+----------------------------------------------------------------------------+
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// ----------------------------------------------------------------------------- : Includes
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#include <util/prec.hpp>
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#include <data/action/value.hpp>
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#include <data/field.hpp>
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#include <data/field/text.hpp>
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#include <data/field/choice.hpp>
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#include <data/field/multiple_choice.hpp>
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#include <data/field/color.hpp>
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#include <data/field/image.hpp>
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#include <data/field/symbol.hpp>
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#include <data/field/package_choice.hpp>
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#include <data/card.hpp>
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#include <util/tagged_string.hpp>
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#include <data/set.hpp> // for ValueActionPerformer
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#include <wx/imaglist.h>
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// ----------------------------------------------------------------------------- : ValueAction
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String ValueAction::getName(bool to_undo) const {
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return _ACTION_1_("change", valueP->fieldP->name);
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}
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void ValueAction::perform(bool to_undo) {
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if (card) {
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swap(const_cast<Card*>(card)->time_modified, old_time_modified);
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}
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}
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void ValueAction::isOnCard(Card* card) {
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this->card = card;
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}
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// ----------------------------------------------------------------------------- : Simple
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/// Swap the value in a Value object with a new one
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inline void swap_value(ChoiceValue& a, ChoiceValue ::ValueType& b) { swap(a.value, b); }
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inline void swap_value(ColorValue& a, ColorValue ::ValueType& b) { swap(a.value, b); }
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inline void swap_value(ImageValue& a, ImageValue ::ValueType& b) { swap(a.filename, b); a.last_update.update(); }
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inline void swap_value(SymbolValue& a, SymbolValue ::ValueType& b) { swap(a.filename, b); a.last_update.update(); }
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inline void swap_value(TextValue& a, TextValue ::ValueType& b) { swap(a.value, b); a.last_update.update(); }
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inline void swap_value(PackageChoiceValue& a, PackageChoiceValue ::ValueType& b) { swap(a.package_name, b); }
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inline void swap_value(MultipleChoiceValue& a, MultipleChoiceValue::ValueType& b) {
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swap(a.value, b.value);
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swap(a.last_change, b.last_change);
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}
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/// A ValueAction that swaps between old and new values
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template <typename T, bool ALLOW_MERGE>
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class SimpleValueAction : public ValueAction {
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public:
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inline SimpleValueAction(const intrusive_ptr<T>& value, const typename T::ValueType& new_value)
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: ValueAction(value), new_value(new_value)
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{}
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virtual void perform(bool to_undo) {
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ValueAction::perform(to_undo);
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swap_value(static_cast<T&>(*valueP), new_value);
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valueP->onAction(*this, to_undo); // notify value
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}
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virtual bool merge(const Action& action) {
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if (!ALLOW_MERGE) return false;
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TYPE_CASE(action, SimpleValueAction) {
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if (action.valueP == valueP) {
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// adjacent actions on the same value, discard the other one,
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// because it only keeps an intermediate value
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return true;
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}
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}
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return false;
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}
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private:
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typename T::ValueType new_value;
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};
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unique_ptr<ValueAction> value_action(const ChoiceValueP& value, const Defaultable<String>& new_value) {
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return make_unique<SimpleValueAction<ChoiceValue, true>>(value, new_value);
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}
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unique_ptr<ValueAction> value_action(const ColorValueP& value, const Defaultable<Color>& new_value) {
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return make_unique<SimpleValueAction<ColorValue, true>>(value, new_value);
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}
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unique_ptr<ValueAction> value_action(const ImageValueP& value, const LocalFileName& new_value) {
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return make_unique<SimpleValueAction<ImageValue, false>>(value, new_value);
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}
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unique_ptr<ValueAction> value_action(const SymbolValueP& value, const LocalFileName& new_value) {
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return make_unique<SimpleValueAction<SymbolValue, false>>(value, new_value);
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}
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unique_ptr<ValueAction> value_action(const PackageChoiceValueP& value, const String& new_value) {
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return make_unique<SimpleValueAction<PackageChoiceValue, false>>(value, new_value);
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}
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unique_ptr<ValueAction> value_action(const MultipleChoiceValueP& value, const Defaultable<String>& new_value, const String& last_change) {
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MultipleChoiceValue::ValueType v = { new_value, last_change };
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return make_unique<SimpleValueAction<MultipleChoiceValue, false>>(value, v);
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}
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// ----------------------------------------------------------------------------- : Text
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TextValueAction::TextValueAction(const TextValueP& value, size_t start, size_t end, size_t new_end, const Defaultable<String>& new_value, const String& name)
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: ValueAction(value)
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, selection_start(start), selection_end(end), new_selection_end(new_end)
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, new_value(new_value)
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, name(name)
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{}
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String TextValueAction::getName(bool to_undo) const { return name; }
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void TextValueAction::perform(bool to_undo) {
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ValueAction::perform(to_undo);
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swap_value(value(), new_value);
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swap(selection_end, new_selection_end);
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valueP->onAction(*this, to_undo); // notify value
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}
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bool TextValueAction::merge(const Action& action) {
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TYPE_CASE(action, TextValueAction) {
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if (&action.value() == &value() && action.name == name) {
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if (action.selection_start == selection_end) {
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// adjacent edits, keep old value of this, it is older
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selection_end = action.selection_end;
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return true;
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} else if (action.new_selection_end == selection_start && name == _ACTION_("backspace")) {
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// adjacent backspaces
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selection_start = action.selection_start;
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selection_end = action.selection_end;
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return true;
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}
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}
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}
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return false;
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}
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TextValue& TextValueAction::value() const {
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return static_cast<TextValue&>(*valueP);
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}
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unique_ptr<TextValueAction> toggle_format_action(const TextValueP& value, const String& tag, size_t start_i, size_t end_i, size_t start, size_t end, const String& action_name) {
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if (start > end) {
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swap(start, end);
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swap(start_i, end_i);
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}
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String new_value;
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const String& str = value->value();
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// Are we inside the tag we are toggling?
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if (!is_in_tag(str, _("<") + tag, start_i, end_i)) {
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// we are not inside this tag, add it
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new_value = str.substr(0, start_i);
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new_value += _("<") + tag + _(">");
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new_value += str.substr(start_i, end_i - start_i);
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new_value += _("</") + tag + _(">");
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new_value += str.substr(end_i);
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} else {
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// we are inside this tag, 'remove' it
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new_value = str.substr(0, start_i);
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new_value += _("</") + tag + _(">");
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new_value += str.substr(start_i, end_i - start_i);
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new_value += _("<") + tag + _(">");
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new_value += str.substr(end_i);
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}
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// Build action
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if (start != end) {
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// don't simplify if start == end, this way we insert <b></b>, allowing the
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// user to press Ctrl+B and start typing bold text
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new_value = simplify_tagged(new_value);
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}
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if (value->value() == new_value) {
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return nullptr; // no changes
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} else {
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return make_unique<TextValueAction>(value, start, end, end, new_value, action_name);
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}
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}
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unique_ptr<TextValueAction> typing_action(const TextValueP& value, size_t start_i, size_t end_i, size_t start, size_t end, const String& replacement, const String& action_name) {
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bool reverse = start > end;
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if (reverse) {
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swap(start, end);
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swap(start_i, end_i);
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}
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String new_value = tagged_substr_replace(value->value(), start_i, end_i, replacement);
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if (value->value() == new_value) {
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// no change
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return nullptr;
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} else {
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if (reverse) {
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return make_unique<TextValueAction>(value, end, start, start+untag(replacement).size(), new_value, action_name);
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} else {
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return make_unique<TextValueAction>(value, start, end, start+untag(replacement).size(), new_value, action_name);
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}
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}
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}
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// ----------------------------------------------------------------------------- : Reminder text
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TextToggleReminderAction::TextToggleReminderAction(const TextValueP& value, size_t pos_in)
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: ValueAction(value)
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{
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pos = in_tag(value->value(), _("<kw-"), pos_in, pos_in);
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if (pos == String::npos) {
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throw InternalError(_("TextToggleReminderAction: not in <kw- tag"));
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}
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Char c = value->value().GetChar(pos + 4);
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enable = !(c == _('1') || c == _('A')); // if it was not enabled, then enable it
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old = enable ? _('1') : _('0');
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}
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String TextToggleReminderAction::getName(bool to_undo) const {
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return enable ? _("Show reminder text") : _("Hide reminder text");
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}
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void TextToggleReminderAction::perform(bool to_undo) {
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ValueAction::perform(to_undo);
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TextValue& value = static_cast<TextValue&>(*valueP);
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String& val = value.value.mutate();
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assert(pos + 4 < val.size());
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size_t end = match_close_tag(val, pos);
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wxUniChar c = old;
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old = val[pos + 4];
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val[pos + 4] = c;
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if (end != String::npos && end + 5 < val.size()) {
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val[end + 5] = c; // </kw-c>
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}
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value.last_update.update();
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value.onAction(*this, to_undo); // notify value
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}
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// ----------------------------------------------------------------------------- : Event
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String ScriptValueEvent::getName(bool) const {
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assert(false); // this action is just an event, getName shouldn't be called
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throw InternalError(_("ScriptValueEvent::getName"));
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}
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void ScriptValueEvent::perform(bool) {
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assert(false); // this action is just an event, it should not be performed
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}
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String ScriptStyleEvent::getName(bool) const {
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assert(false); // this action is just an event, getName shouldn't be called
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throw InternalError(_("ScriptStyleEvent::getName"));
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}
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void ScriptStyleEvent::perform(bool) {
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assert(false); // this action is just an event, it should not be performed
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}
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// ----------------------------------------------------------------------------- : Action performer
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ValueActionPerformer::ValueActionPerformer(const ValueP& value, Card* card, const SetP& set)
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: value(value), card(card), set(set)
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{}
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ValueActionPerformer::~ValueActionPerformer() {}
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void ValueActionPerformer::addAction(unique_ptr<ValueAction>&& action) {
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action->isOnCard(card);
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set->actions.addAction(move(action));
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}
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Package& ValueActionPerformer::getLocalPackage() {
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return *set;
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}
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