Files
MagicSetEditor2/src/util/io/get_member.cpp
T
twanvl dc0ece358b Split GetMember into GetMember (for handle) and GetDefaultMember (for store);
Split IMPLEMENT_REFLECTION macro to match

git-svn-id: svn://svn.code.sf.net/p/magicseteditor/code/trunk@24 0fc631ac-6414-0410-93d0-97cfa31319b6
2006-10-19 12:29:51 +00:00

31 lines
1.7 KiB
C++

//+----------------------------------------------------------------------------+
//| Description: Magic Set Editor - Program to make Magic (tm) cards |
//| Copyright: (C) 2001 - 2006 Twan van Laarhoven |
//| License: GNU General Public License 2 or later (see file COPYING) |
//+----------------------------------------------------------------------------+
// ----------------------------------------------------------------------------- : Includes
#include <util/io/get_member.hpp>
#include <util/vector2d.hpp>
#include <script/value.hpp>
#include <script/script.hpp>
// ----------------------------------------------------------------------------- : GetDefaultMember
template <> void GetDefaultMember::handle(const String& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const int& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const unsigned int& v) { value = toScript((int)v); }
template <> void GetDefaultMember::handle(const double& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const bool& v) { value = toScript(v); }
template <> void GetDefaultMember::handle(const Vector2D& v) { value = toScript(String::Format(_("(%.10lf,%.10lf)"), v.x, v.y)); }
template <> void GetDefaultMember::handle(const Color& v) { value = toScript(v); }
void GetDefaultMember::handle(const ScriptValueP& v) { value = v; }
void GetDefaultMember::handle(const ScriptP& v) { value = v; }
// ----------------------------------------------------------------------------- : GetMember
GetMember::GetMember(const String& name)
: target_name(name)
{}