//+----------------------------------------------------------------------------+ //| Description: Magic Set Editor - Program to make Magic (tm) cards | //| Copyright: (C) 2001 - 2007 Twan van Laarhoven | //| License: GNU General Public License 2 or later (see file COPYING) | //+----------------------------------------------------------------------------+ #ifndef HEADER_RENDER_VALUE_VIEWER #define HEADER_RENDER_VALUE_VIEWER // ----------------------------------------------------------------------------- : Includes #include #include #include #include class Set; class DataViewer; class Action; DECLARE_POINTER_TYPE(Style); DECLARE_POINTER_TYPE(Value); // ----------------------------------------------------------------------------- : ValueViewer /// The virtual viewer control for a single field on a card (or in the set data) /** A viewer can only display a value, not edit it, ValueEditor is used for that */ class ValueViewer : public StyleListener { public: /// Construct a ValueViewer, set the value at a later time ValueViewer(DataViewer& parent, const StyleP& style); virtual ~ValueViewer() {} /// Change the associated value void setValue(const ValueP&); /// Return the associated field inline const FieldP& getField() const { return styleP->fieldP; } /// Return the associated style inline const StyleP& getStyle() const { return styleP; } /// Return the associated value inline const ValueP& getValue() const { return valueP; } /// Prepare before drawing. /** Scripts are updated after preparing, allowing */ virtual void prepare(RotatedDC& dc) {}; /// Draw this value virtual void draw(RotatedDC& dc) = 0; /// Does this field contian the given point? virtual bool containsPoint(const RealPoint& p) const; /// Get a bounding rectangle for this field (including any border it may have) virtual RealRect boundingBox() const; /// Called when the associated value is changed /** Both when we are associated with another value, * and by default when the value itself changes (called from onAction) */ virtual void onValueChange() {} /// Called when a (scripted) property of the associated style has changed virtual void onStyleChange() {} /// Called when an action is performed on the associated value virtual void onAction(const Action&, bool undone) { onValueChange(); } /// Convert this viewer to an editor, if possible virtual ValueEditor* getEditor() { return 0; } DataViewer& viewer; ///< Our parent object protected: ValueP valueP; ///< The value we are currently viewing /// Should this viewer render using a platform native look? bool nativeLook() const; /// Is this the currently selected viewer? /** Usually only the editor allows selection of viewers */ bool isCurrent() const; /// Draws a border around the field void drawFieldBorder(RotatedDC& dc); Set& getSet() const; }; // ----------------------------------------------------------------------------- : Utility #define DECLARE_VALUE_VIEWER(Type) \ protected: \ inline Type##Style& style() const { return static_cast< Type##Style&>(*ValueViewer::styleP); } \ inline const Type##Value& value() const { return static_cast(*ValueViewer::valueP); } \ inline const Type##Field& field() const { return style().field(); } \ inline Type##StyleP styleP() const { return static_pointer_cast(ValueViewer::styleP); } \ inline Type##ValueP valueP() const { return static_pointer_cast(ValueViewer::valueP); } \ inline Type##FieldP fieldP() const { return static_pointer_cast(style().fieldP); } \ public: \ Type##ValueViewer(DataViewer& parent, const Type ## StyleP& style) // ----------------------------------------------------------------------------- : EOF #endif