//+----------------------------------------------------------------------------+ //| Description: Magic Set Editor - Program to make card games | //| Copyright: (C) Twan van Laarhoven and the other MSE developers | //| License: GNU General Public License 2 or later (see file COPYING) | //+----------------------------------------------------------------------------+ // ----------------------------------------------------------------------------- : Includes #include #include #include #include #include // ----------------------------------------------------------------------------- : Events DEFINE_EVENT_TYPE(EVENT_GALLERY_SELECT); DEFINE_EVENT_TYPE(EVENT_GALLERY_ACTIVATE); // ----------------------------------------------------------------------------- : GalleryList GalleryList::GalleryList(Window* parent, int id, int direction, bool always_focused) : wxPanel(parent, id, wxDefaultPosition, wxDefaultSize, wxBORDER_THEME | wxWANTS_CHARS | (direction == wxHORIZONTAL ? wxHSCROLL : wxVSCROLL) ) , active_subcolumn(0) , direction(direction) , column_count(1) , always_focused(always_focused) , visible_start(0) { SubColumn col; col.can_select = true; col.selection = NO_SELECTION; subcolumns.push_back(col); enable_themed_selection_rectangle(this); } void GalleryList::selectSubColumn(size_t subcol) { if (subcol >= subcolumns.size()) return; if (!subcolumns[subcol].can_select) return; if (active_subcolumn == subcol) return; RefreshItem(subcolumns[active_subcolumn].selection); RefreshItem(subcolumns[subcol ].selection); active_subcolumn = subcol; } void GalleryList::select(size_t item, size_t subcolumn, bool event) { if (item >= itemCount()) return; // select column size_t old_active_subcolumn = active_subcolumn; selectSubColumn(subcolumn); SubColumn& col = subcolumns[active_subcolumn]; // filter? bool changes = col.selection != item; onSelect(item, old_active_subcolumn, changes); // select size_t old_sel = col.selection; col.selection = item; changes |= col.selection != old_sel; // ensure visible if (itemStart(col.selection) < visible_start) { scrollTo(itemStart(col.selection)); } else if (itemEnd(col.selection) > visibleEnd()) { scrollTo(itemEnd(col.selection) + visible_start - visibleEnd()); } else if (col.selection != old_sel) { RefreshItem(old_sel); RefreshItem(col.selection); } // send event if (event && changes) { sendEvent(EVENT_GALLERY_SELECT); } } void GalleryList::update() { updateScrollbar(); Refresh(false); InvalidateBestSize(); } size_t GalleryList::findItem(const wxMouseEvent& ev) const { int x = ev.GetX(); int y = ev.GetY(); int w = item_size.x + SPACING; int h = item_size.y + SPACING; if (direction == wxHORIZONTAL) { x += visible_start; return (size_t)(max(0, x - MARGIN) / w) * column_count + (size_t)min(max(0, y - MARGIN) / h, (int)column_count-1); } else { y += visible_start; return (size_t)(max(0, y - MARGIN) / h) * column_count + (size_t)min(max(0, x - MARGIN) / w, (int)column_count-1); } } wxPoint GalleryList::itemPos(size_t item) const { if (direction == wxHORIZONTAL) { int x = (int)(item / column_count) * (item_size.x + SPACING); int y = (int)(item % column_count) * (item_size.y + SPACING); return wxPoint(x + MARGIN + BORDER - visible_start, y + MARGIN + BORDER); } else { int x = (int)(item % column_count) * (item_size.x + SPACING); int y = (int)(item / column_count) * (item_size.y + SPACING); return wxPoint(x + MARGIN + BORDER, y + MARGIN + BORDER - visible_start); } } // ----------------------------------------------------------------------------- : Scrolling & sizing void GalleryList::scrollTo(int top, bool update_scrollbar) { wxSize cs = GetClientSize(); int total_height = itemEnd(itemCount() - 1); top = min(total_height - mainSize(cs), top); top = max(0, top); // scroll if (top == visible_start) return; visible_start = top; if (update_scrollbar) { // scroll bar updateScrollbar(); // scroll actual window content Refresh(false); } } void GalleryList::updateScrollbar() { scrollTo(visible_start, false); // how many lines fit on the screen? int screen_height = mainSize(GetClientSize()); int total_height = itemEnd(itemCount() - 1); // set the scrollbar parameters to reflect this SetScrollbar(direction, visible_start, screen_height, total_height); } void GalleryList::RefreshItem(size_t item) { if (item >= itemCount()) return; RefreshRect(wxRect(itemPos(item),item_size).Inflate(BORDER,BORDER), false); } void GalleryList::RefreshSelection() { FOR_EACH(col,subcolumns) RefreshItem(col.selection); } void GalleryList::onScroll(wxScrollWinEvent& ev) { wxEventType type = ev.GetEventType(); if (type == wxEVT_SCROLLWIN_TOP) { scrollTo(0); } else if (type == wxEVT_SCROLLWIN_BOTTOM) { scrollTo(INT_MAX); } else if (type == wxEVT_SCROLLWIN_LINEUP) { scrollTo(visible_start - (mainSize(item_size) + SPACING)); } else if (type == wxEVT_SCROLLWIN_LINEDOWN) { scrollTo(visible_start + (mainSize(item_size) + SPACING)); } else if (type == wxEVT_SCROLLWIN_PAGEUP) { scrollTo(visible_start - visibleEnd() + mainSize(item_size)); } else if (type == wxEVT_SCROLLWIN_PAGEDOWN) { scrollTo(visibleEnd() - mainSize(item_size)); } else { scrollTo(ev.GetPosition()); } } void GalleryList::onSize(wxSizeEvent& ev) { update(); ev.Skip(); } void GalleryList::onMouseWheel(wxMouseEvent& ev) { scrollTo(visible_start - (mainSize(item_size) + SPACING) * ev.GetWheelRotation() / ev.GetWheelDelta()); } // ----------------------------------------------------------------------------- : Events void GalleryList::onLeftDown(wxMouseEvent& ev) { size_t item = findItem(ev); if (item < itemCount()) { // find column wxPoint pos = itemPos(item); int x = ev.GetX() - pos.x; int y = ev.GetY() - pos.y; size_t subcolumn = active_subcolumn; for (size_t j = 0 ; j < subcolumns.size() ; ++j) { SubColumn& col = subcolumns[j]; if (x >= col.offset.x && y >= col.offset.y && x < col.size.x + col.offset.x && y < col.size.y + col.offset.y) { // clicked on this column subcolumn = j; break; } } select(item, subcolumn); } ev.Skip(); // focus } void GalleryList::onLeftDClick(wxMouseEvent& ev) { sendEvent(EVENT_GALLERY_ACTIVATE); } void GalleryList::onChar(wxKeyEvent& ev) { SubColumn& col = subcolumns[active_subcolumn]; switch (ev.GetKeyCode()) { case WXK_LEFT: if (direction == wxHORIZONTAL) { select(col.selection - column_count); } else if (column_count > 1) { select(col.selection - 1); } else { selectSubColumn(active_subcolumn - 1); } break; case WXK_RIGHT: if (direction == wxHORIZONTAL) { select(col.selection + column_count); } else if (column_count > 1) { select(col.selection + 1); } else { selectSubColumn(active_subcolumn + 1); } break; case WXK_UP: if (direction == wxVERTICAL) { select(col.selection - column_count); } else if (column_count > 1) { select(col.selection - 1); } else { selectSubColumn(active_subcolumn - 1); } break; case WXK_DOWN: if (direction == wxVERTICAL) { select(col.selection + column_count); } else if (column_count > 1) { select(col.selection + 1); } else { selectSubColumn(active_subcolumn + 1); } break; case WXK_TAB: { // send a navigation event to our parent, to select another control // we need this because tabs of wxWANTS_CHARS wxNavigationKeyEvent nev; nev.SetDirection(!ev.ShiftDown()); GetParent()->HandleWindowEvent(nev); } break; case WXK_RETURN: { // same thing: press dialog box default button wxTopLevelWindow* tlw = wxDynamicCast(GetParent(), wxTopLevelWindow); wxButton* btn = tlw ? wxDynamicCast(tlw->GetDefaultItem(), wxButton) : nullptr; if ( btn && btn->IsEnabled() ) { // if we do have a default button, do press it wxCommandEvent evt(wxEVT_COMMAND_BUTTON_CLICKED, btn->GetId()); btn->HandleWindowEvent(evt); } }break; } } wxSize GalleryList::DoGetBestSize() const { wxSize ws = GetSize(), cs = GetClientSize(); const int w = item_size.x + 2*MARGIN + 2*BORDER; const int h = item_size.y + 2*MARGIN + 2*BORDER; if (direction == wxHORIZONTAL) { return wxSize(w, h * (int)column_count) + ws - cs; } else { return wxSize(w * (int)column_count, h) + ws - cs; } } void GalleryList::onPaint(wxPaintEvent&) { wxBufferedPaintDC dc(this); try { OnDraw(dc); } CATCH_ALL_ERRORS(false); // don't show message boxes in onPaint! } void GalleryList::OnDraw(DC& dc) { wxSize cs = GetClientSize(); size_t start, end; // items to draw // number of visble items start = (size_t) max(0, visible_start / (mainSize(item_size) + SPACING)) * column_count; end = (size_t) max(0, visibleEnd() / (mainSize(item_size) + SPACING) + 1) * column_count; end = min(end, itemCount()); // clear background dc.SetPen(*wxTRANSPARENT_PEN); dc.SetBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW)); dc.DrawRectangle(0, 0, cs.x, cs.y); // draw all visible items Color unselected = lerp(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW), wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT), 0.1); Color background = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW); bool has_focus = always_focused || FindFocus() == this; for (size_t i = start ; i < end ; ++i) { wxPoint pos = itemPos(i); // draw selection rectangle for (size_t j = 0 ; j < subcolumns.size() ; ++j) { const SubColumn& col = subcolumns[j]; bool selected = i == col.selection; bool focused = has_focus && j == active_subcolumn; wxRect rect(pos.x + col.offset.x - BORDER, pos.y + col.offset.y - BORDER, col.size.x + 2*BORDER, col.size.y + 2*BORDER); #if 0 if (selected) { draw_selection_rectangle(this,dc,rect, selected,focused); } #else Color c = selected ? ( focused ? Color(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)) : lerp(wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW), wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT), subcolumnActivity(j)) ) : unselected; dc.SetPen(c); dc.SetBrush(lerp(background, c, 0.3)); dc.DrawRectangle(rect.x, rect.y, rect.width, rect.height); #endif } // draw item drawItem(dc, pos.x, pos.y, i); } } void GalleryList::onFocus(wxFocusEvent&) { if (!always_focused) Refresh(false); } void GalleryList::sendEvent(WXTYPE type) { wxCommandEvent ev(type, GetId()); ProcessEvent(ev); } // ----------------------------------------------------------------------------- : Event table BEGIN_EVENT_TABLE(GalleryList, wxPanel) EVT_LEFT_DOWN (GalleryList::onLeftDown) EVT_LEFT_DCLICK (GalleryList::onLeftDClick) EVT_MOUSEWHEEL (GalleryList::onMouseWheel) EVT_CHAR (GalleryList::onChar) EVT_SET_FOCUS (GalleryList::onFocus) EVT_KILL_FOCUS (GalleryList::onFocus) EVT_PAINT (GalleryList::onPaint) EVT_SIZE (GalleryList::onSize) EVT_SCROLLWIN (GalleryList::onScroll) END_EVENT_TABLE ()