//+----------------------------------------------------------------------------+ //| Description: Magic Set Editor - Program to make Magic (tm) cards | //| Copyright: (C) 2001 - 2006 Twan van Laarhoven | //| License: GNU General Public License 2 or later (see file COPYING) | //+----------------------------------------------------------------------------+ #ifndef HEADER_GUI_ICON_MENU #define HEADER_GUI_ICON_MENU // ----------------------------------------------------------------------------- : Includes #include "../util/prec.hpp" // ----------------------------------------------------------------------------- : IconMenu /// Helper class for menus with icons /** This class functions just like a normal wxMenu. * The difference is that Append takes an extra parameter: * the resource name of the bitmap to use. * Bitmaps are resized (cut) to 16x16 pixels. */ class IconMenu : public wxMenu { public: /// Append a menu item, with an image (loaded from a resource) void Append(int id, const String& resource, const String& text, const String& help, int style = wxITEM_NORMAL, wxMenu* submenu = nullptr); /// Append a menu item, without an image void Append(int id, const String& text, const String& help); /// Append a menu item, without an image void Append(int id, const String& text, const String& help, wxMenu* submenu); /// Insert a menu item, without an image void Insert(size_t pos, int id, const String& text, const String& help); }; // ----------------------------------------------------------------------------- : EOF #endif