# Language specific strings languages := [ English: [ code : "en", spellcheck_code : "en_us", pt_separator : "/", type_separator : " — ", subtype_separator : " ", is_creature : match@(match: "(?i)Creature") is_tribal : match@(match: "(?i)Tribal") is_artifact : match@(match: "(?i)Artifact") is_land : match@(match: "(?i)Land") is_enchantment : match@(match: "(?i)Enchantment") is_spell : match@(match: "(?i)Instant|Sorcery") is_planeswalker : match@(match: "(?i)Planeswalker") ], Français: [ code : "fr", spellcheck_code : "", # TODO: get dictionary pt_separator : "/", type_separator : " : " subtype_separator : " et ", is_creature : match@(match: "(?i)Creature|Créature") is_tribal : match@(match: "(?i)Tribal") is_artifact : match@(match: "(?i)Artifact") is_land : match@(match: "(?i)Land") is_enchantment : match@(match: "(?i)Enchantment") is_spell : match@(match: "(?i)Instant|Sorcery") is_planeswalker : match@(match: "(?i)Planeswalker") ] ] # The selected language language := { languages[set.card_language] or else language.English }