//+----------------------------------------------------------------------------+ //| Description: Magic Set Editor - Program to make Magic (tm) cards | //| Copyright: (C) 2001 - 2017 Twan van Laarhoven and Sean Hunt | //| License: GNU General Public License 2 or later (see file COPYING) | //+----------------------------------------------------------------------------+ // ----------------------------------------------------------------------------- : Includes #include #include #include #include #include #include // ----------------------------------------------------------------------------- : Export template, basics ExportTemplate::ExportTemplate() : file_type(_("HTML files (*.html)|*.html")) , create_directory(false) {} ExportTemplateP ExportTemplate::byName(const String& name) { return package_manager.open(add_extension(name, _(".mse-export-template"))); } String ExportTemplate::typeNameStatic() { return _("export-template"); } String ExportTemplate::typeName() const { return _("export-template"); } Version ExportTemplate::fileVersion() const { return file_version_export_template; } void ExportTemplate::validate(Version) { if (!game) { throw Error(_ERROR_1_("no game specified",_TYPE_("export template"))); } // an export template depends on the game it is made for requireDependency(game.get()); } IMPLEMENT_REFLECTION(ExportTemplate) { REFLECT_BASE(Packaged); REFLECT(game); REFLECT(file_type); REFLECT(create_directory); REFLECT(option_fields); REFLECT_IF_READING option_style.init(option_fields); REFLECT(option_style); REFLECT(script); } // ----------------------------------------------------------------------------- : ExportInfo IMPLEMENT_DYNAMIC_ARG(ExportInfo*, export_info, nullptr); ExportInfo::ExportInfo() : allow_writes_outside(false) {}