Heirarchical files The actual MSE data is stored in heirarchical data files, these are usually files with no extension. For example set or locale. These are just ordinary text files, but they use an UTF-8 encoding, that means you need to use an editor that supports UTF-8. Most modern editors support UTF-8, Notepad does on Windows XP. --Syntax-- The files use a heirarchical structure and are made up of keys and values. A value can be either a simple text string: >game: magic Or a block containing more keys and values: >card: > name: My Card > type: Creature Indentation is used to find out what belongs to what block. Indentation must be exactly one TAB per level, spaces are not allowed. When the value is longer then a single line it can be written indented on the following lines: >text: > T: Draw a card > WW: Gain 1 life --Order-- Usually the order in which keys appear in a file doesn't matter. However some keys, like @mse version@ and @type@ must come first because they influence how the following keys are interpreted. --Includes-- A heirachical file can contain a reference to another file: >>>include file: filename Where filename must be an absolute [[type:filename]]. That file is included literally into the current one; except for indentation, the included file never escapes from the level the 'include file' line is on. --Example-- For example, a [[type:set]] might look like this: >game: magic >style: new >card: > name: My Card > type: Creature >card: > name: Another card