//+----------------------------------------------------------------------------+ //| Description: Magic Set Editor - Program to make Magic (tm) cards | //| Copyright: (C) 2001 - 2007 Twan van Laarhoven | //| License: GNU General Public License 2 or later (see file COPYING) | //+----------------------------------------------------------------------------+ // ----------------------------------------------------------------------------- : Includes #include #include #include #include DECLARE_TYPEOF_COLLECTION(StyleSheet*); DECLARE_TYPEOF_COLLECTION(FieldP); // ----------------------------------------------------------------------------- : StyleSheet IMPLEMENT_DYNAMIC_ARG(StyleSheet*, stylesheet_for_reading, nullptr); StyleSheet::StyleSheet() : card_width(100), card_height(100) , card_dpi(96), card_background(*wxWHITE) , dependencies_initialized(false) {} StyleSheetP StyleSheet::byGameAndName(const Game& game, const String& name) { return packages.open(game.name() + _("-") + name + _(".mse-style")); } String StyleSheet::stylesheetName() const { String sn = name(), gn = game->name(); if (sn.size() + 1 > gn.size()) { return sn.substr(gn.size() + 1); // remove "gamename-" } else { return sn; } } String StyleSheet::typeNameStatic() { return _("style"); } String StyleSheet::typeName() const { return _("style"); } StyleP StyleSheet::styleFor(const FieldP& field) { if (card_style.containsKey(field)) { return card_style[field]; } else if (set_info_style.containsKey(field)) { return set_info_style[field]; } else if (styling_style.containsKey(field)) { return styling_style[field]; } else { throw InternalError(_("Can not find styling for field '")+field->name+_("'in stylesheet")); } } IMPLEMENT_REFLECTION(StyleSheet) { // < 0.3.0 didn't use card_ prefix REFLECT_ALIAS(300, "width", "card width"); REFLECT_ALIAS(300, "height", "card height"); REFLECT_ALIAS(300, "dpi", "card dpi"); REFLECT_ALIAS(300, "background", "card background"); REFLECT_ALIAS(300, "info style", "set info style"); REFLECT_ALIAS(300, "align", "alignment"); REFLECT_ALIAS(300, "extra field", "styling field"); REFLECT_ALIAS(300, "extra style", "styling style"); REFLECT(game); REFLECT_BASE(Packaged); REFLECT(card_width); REFLECT(card_height); REFLECT(card_dpi); REFLECT(card_background); REFLECT(init_script); // styling REFLECT(styling_fields); REFLECT_IF_READING styling_style.init(styling_fields); REFLECT(styling_style); // style of game fields if (game) { REFLECT_IF_READING { card_style.init(game->card_fields); set_info_style.cloneFrom(game->default_set_style); } REFLECT(set_info_style); REFLECT(card_style); } // extra card fields REFLECT(extra_card_fields); REFLECT_IF_READING { if (extra_card_style.init(extra_card_fields)) { // if a value is not editable, don't save it FOR_EACH(f, extra_card_fields) { if (!f->editable) f->save_value = false; } } } REFLECT(extra_card_style); } // special behaviour of reading/writing StyleSheetPs: only read/write the name void Reader::handle(StyleSheetP& stylesheet) { if (!game_for_reading()) { throw InternalError(_("game_for_reading not set")); } stylesheet = StyleSheet::byGameAndName(*game_for_reading(), getValue()); } void Writer::handle(const StyleSheetP& stylesheet) { if (stylesheet) handle(stylesheet->stylesheetName()); }